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@geometrynodes tree gen + simulation. Needs some springiness.. kinda sloppy tree #b3d Based on harry blends wiggle stuff.
60,107 views • 8 months ago •via X (Twitter)
10 Comments

Miettinen Jesse - Embrace FX8 months ago
super quick test with the #geometrynodes Infinite Fracture. Needs some debugging😁

Peter Peater8 months ago
@harryblends dude you are my inspiration, you are so talented man honestly.

Sandeep Kumar Jangir8 months ago
@harryblends do you have a tutorial on how to make the tree, it looks very good. :)

Bit Advantage8 months ago
@harryblends kinda sloppy tree 😂

Sem_ideias8 months ago
@harryblends omg without bones??? how did you do that?

🌎 HubPlanet8 months ago
@harryblends We’ve been experimenting with similar procedural growth for our own environments so it’s great to see more people pushing the limits of what’s possible with Geometry Nodes 🏗️🌳

menshguy8 months ago
@harryblends How did you make this?! I need this for a project I’m working on! :)

Maxime Gerardin8 months ago
@harryblends dude that's so cool!!!

Egor Ivanov7 months ago
@harryblends Amazing!

Cortaka8 months ago
@harryblends omg this looks amazing 😅
