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@geometrynodes tree gen + simulation. Needs some springiness.. kinda sloppy tree #b3d Based on harry blends wiggle stuff.

60,107 次观看 • 8 个月前 •via X (Twitter)

10 条评论

Miettinen Jesse - Embrace FX 的头像
Miettinen Jesse - Embrace FX8 个月前

super quick test with the #geometrynodes Infinite Fracture. Needs some debugging😁

Peter Peater 的头像
Peter Peater8 个月前

@harryblends dude you are my inspiration, you are so talented man honestly.

Sandeep Kumar Jangir 的头像
Sandeep Kumar Jangir8 个月前

@harryblends do you have a tutorial on how to make the tree, it looks very good. :)

Bit Advantage 的头像
Bit Advantage8 个月前

@harryblends kinda sloppy tree 😂

Sem_ideias 的头像
Sem_ideias8 个月前

@harryblends omg without bones??? how did you do that?

🌎 HubPlanet 的头像
🌎 HubPlanet8 个月前

@harryblends We’ve been experimenting with similar procedural growth for our own environments so it’s great to see more people pushing the limits of what’s possible with Geometry Nodes 🏗️🌳

menshguy 的头像
menshguy8 个月前

@harryblends How did you make this?! I need this for a project I’m working on! :)

Maxime Gerardin 的头像
Maxime Gerardin8 个月前

@harryblends dude that's so cool!!!

Egor Ivanov 的头像
Egor Ivanov7 个月前

@harryblends Amazing!

Cortaka 的头像
Cortaka8 个月前

@harryblends omg this looks amazing 😅

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