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got basic enemy behavior back, and entities working in FuncGodot now playing with level design for a 4-directional turn system to see if i like it

28,955 views • 1 year ago •via X (Twitter)

11 Comments

sphere's profile picture
sphere1 year ago

prayers answered

Moescape AI's profile picture
Moescape AI1 year ago

Customize your character's responses with advanced features on Moescape AI! Sign up: ⚙️ High-Quality Roleplay Chat Models 👥 User Personas 🔠 System Prompts

billyplankton42's profile picture
billyplankton421 year ago

They will say this is crueltyslop beware

catmilk's profile picture
catmilk1 year ago

i'm well acquainted

Tú Bülor's profile picture
Tú Bülor1 year ago

Looking good, I say

catmilk's profile picture
catmilk1 year ago

thanks!🙏

Emaildotcom's profile picture
Emaildotcom1 year ago

The turning looks pretty cool. Reminds me of old dungeon crawlers. Never seen am fps do it before

wayne's profile picture
wayne1 year ago

we're so back

Mr. Pung Yung's profile picture
Mr. Pung Yung1 year ago

With how much you have to move the mouse around the screen, the 4-directional turning seems fitting! It also adds to the style imo.

catmilk's profile picture
catmilk1 year ago

thanks! i'm liking it too so far. think this was a good move

NeonVenison's profile picture
NeonVenison1 year ago

Very very cool stuff here, like killer 7 meeting death mask for the amiga

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