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GPT-6 Astra vs DeepSeek V4.1 Flash is an interesting tradeoff. Astra: $10 input / $50 output per 1M tokens. DeepSeek V4.1 Flash: as low as $0.15 input / $0.60 output off-peak. That’s a massive price gap -- while the visual results here are surprisingly competitive. For production workloads, the... show more
13,794 просмотров • 8 дней назад •via X (Twitter)
Комментарии: 15

Deeeeeepseek is king. This is where I go when I run out of Astra usage

Comparing the price of a token here is kinda awkward. What's the price of the equivalent final results?

Give me prompts for these games man

Do a comparison for mulptle prompts "If I use multiple prompts and march however much GPT spent do I get equal or greater results with DeepSeek"

Check this as well

Used DeepSeek V4 Flash (previous version) for several months. No subscription API option meant high-volume use often cost more than frontier models with sub plans.

Veinte veces más barato por output y resultados competitivos? DeepSeek está haciendo trampa o Astra está cobrando lo que no vale.

Show me a reasonable 20 dollar a month deepseek sub with gpt-image 2.5 quality image model and texture mapping understanding.

This doesn’t mean anything if you don’t give the final token usage/costs of each for the final results

Ultra 6 beats deepseek in so many ways

True that nails consistency and detail, definitely a step up from the flash model.

The problem is that DeepSeek only wants to suppress GPT, so you shouldn't vote for DeepSeek. So far, its desire to overtake GPT far outweighs its desire to provide you with a good product. You should give GPT a chance, not DeepSeek

v4.1 is a junk model. It's literally worse than Qwen3.8-Flash-Next and more expensive. please stop the fuss. @deepseek_ai has lost it's research taste. such an ugly model

You are a senior full-stack game developer and 3D technical artist. Create a complete, fully playable, single-file browser-based first-person shooter game using Three.js (or React Three Fiber + drei + cannon-es). The game must run immediately in the browser with no external assets except procedurally generated or simple geometric models. Game Title: Harbor Skirmish Subtitle: A Little Island. A Big Skirmish. Setting: A small, colorful, sleepy harbor island town called Seabreeze. Low-poly, vibrant pastel color palette (mint, coral, yellow, teal, lavender), cartoonish proportions, clean cel-shaded look, bright sunny lighting with soft shadows. Core Gameplay: - First-person shooter with WASD movement, mouse look, space to jump, Shift to sprint. - Wave-based survival: Waves of small robot-like rabbits invade the town. - Weapons (switch with 1/2/3 or scroll): 1. Ink Rifle (semi-auto, medium range, 24 ammo) 2. Scattergun (shotgun, close range) 3. Paper Blade (melee) - Grappling hook (hold E to attach to poles/buildings and swing). - HUD must include: Health bar, current weapon + ammo, score, current wave number, remaining rabbits, crosshair, "Hold E to Grapple" prompt when near grapple points. - Start screen with title "HARBOR SKIRMISH!", "WELCOME TO SEABREEZE", "A sleepy little island. A very unruly rabbit invasion.", and a "LET'S PLAY" button. - Simple wave system: Wave 1 starts with "RABBITS ON THE LOOSE!" announcement. - Rabbits have health, can be headshot for bonus points, drop score on death. - Player has 100 HP, regenerates slowly or via pickups if possible. World Requirements: - Small circular island with sandy beaches, colorful low-poly buildings (cafes, shops, lighthouse, clock tower), streets, market square, rooftops. - Destructible or interactive elements optional but preferred (signs, boxes). - Clear visual distinction between playable area and ocean. - Bright, cheerful, slightly chaotic atmosphere. Technical Requirements: - Smooth 60fps on mid-range hardware. - Collision detection, gravity, jumping. - Basic AI for rabbits (chase player, wander, attack). - Particle effects for shots, hits, and deaths. - Sound effects optional but recommended (gunshots, rabbit noises, UI clicks). - Responsive design, works on desktop. Output a complete, self-contained HTML file with all CSS and JavaScript inline. Make it look polished and actually fun to play, not just a tech demo.

Fake
