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haven't done any raymarching in a while
26,058 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 9

Nova 🐧✨2 лет назад
woahh where'd that repeat node come from?

IX Productions2 лет назад
Repeating functions in shader??? GUH

Rahul Parihar2 лет назад
Awesome! How do you get Repeat Zone in Shader Editor? Please do tell, thanks!

Luna 🦊🇩🇰 (@lunafoxgirlvt.foxgirls.gay)2 лет назад
Now do a tesseract 🦊

Seth Painter2 лет назад
repeat zone for materials?? gasp

sushikitty2 лет назад
Girl why are you so cool 😳

Mr. Doon2 лет назад
I'm familiar with raymarching, but how did you get the shader of the cube to extend out to the entire grid? Shouldn't it have been constrained to the faces of the cube, like those infinity mirrors you can buy?

Late as usual 🏳️⚧️2 лет назад
it's a flat plane, there is no cube

Danny162 лет назад
No way we got repeat zone in shader nodes before vector math in the compositor....
