Loading video...

Video Failed to Load

Go Home

Hello, iPad! Don't be scared, this isn't a stretched-out iPhone app 👻 To celebrate, we're giving away an 11-inch iPad Pro (M4)! Copilot Money for iPad is an extension of our powerful Mac app. It takes full advantage of the available screen size and the different ways you can...

44,731 views • 1 year ago •via X (Twitter)

10 Comments

Copilot Money's profile picture
Copilot Money1 year ago

And we have a winner! @thomasogates please DM us

Gainz's profile picture
Gainz1 year ago

Awesome! 🤩 🙏🏽

Emmanuel Crouvisier's profile picture
Emmanuel Crouvisier1 year ago

The iPad version looks *fantastic*, congrats on another big launch @chuga !

SnJ's profile picture
SnJ1 year ago

Copilot money is probably the best budgeting app I used so far

Justin Minor's profile picture
Justin Minor1 year ago

Thanks for the work you put into the iPad app! I’ve been waiting for it to drop for so long! 🥹

Archit Kalra's profile picture
Archit Kalra1 year ago

That’s great

Jay’s Tech 𝕏 's profile picture
Jay’s Tech 𝕏 1 year ago

This is great

Adam's profile picture
Adam1 year ago

At lasssttttt Founder to founder congrats on launch day

🙇🏻‍♂️'s profile picture
🙇🏻‍♂️1 year ago

💕 downloading now!

Colton Berger's profile picture
Colton Berger1 year ago

We really got a full fat copilot app on iPad before instagram

Related Videos

Now that I am home and have access to my files I decided to do a quick test with one of my Vtubing avatars. It works way better with my larger iPad Pro (less crashing/more memory and more screen space) compared to the mini so I did want to bring that up. Importing the file over as GLB was more stable than just OBJ plus it kept the color info from the previous texture. I texture all my avatars on substance painter but have been looking at an alternative when I am out and about that is not on the computer and this actually hits all the right "wants". Adding a quick video of the way the app works for me. I like that it has layers, I can alter my brushes and even add stabilization when I am drawing (which I use that extensively on procreate so that was a huge plus). The stamp tools will come in handy as well but did not show it on this video. The file itself is imported as "one mesh" but each part is treated as their own separate piece which I show in the video. I do the same thing on substance painter making it really easy for me to texture. The app then exports the texture out for each object which is the same way I do so on substance. Overall I am extremely impressed with the work Sparseal has done on this application and see how useful this will be for my current work flow of texturing. I for one love the ability to be "portable" which is a big reason I sculpt so much with Nomad Sculpt on the iPad. Having the freedom to do your work away from a desk and if you feel like doing it outside is probable why I yearn for iPad apps so much like so. Give this app a look, it is free to try on the App Store (It is $19 to be able to export, but a one time buy). It is called "Wafer" for the iPad. I already use CozyBlanket from the same creator to do re topology so I expected this level of fantastic with this current app.

Val / LatinVixen ➡️ Megaplex

17,469 views • 7 months ago