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Here's how you fix the infamous "Wrist-Twist" problem in Blender - #blender3D #3danimations

160,737 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von TopologicalBomb
TopologicalBombvor 1 Jahr

Some of the most important rigging information there is. Do you have any advice for rigging bulky clothing items?

Profilbild von Royal Skies
Royal Skiesvor 1 Jahr

Bulky clothing is usually pretty nice because you can usually smooth the deformation areas and it will look fine. The last thing I would do is add some cloth physics to the ends or dangling areas for that extra natural look -

Profilbild von F1dg3t
F1dg3tvor 1 Jahr

@LukaszBorges this is basically how rigify does twist handling with two bones.

Profilbild von Ulywolf🐺《Based Fade enjoyer 24/7》
Ulywolf🐺《Based Fade enjoyer 24/7》vor 1 Jahr

This happens to me with the shoulder of a model, but I'm a beginner in Blender so I don't really understand much of your tutorial here. Do I have to make another bone? Is it possible for you to help me real quick with my problem?

Profilbild von SamHatesUnicorns🔶
SamHatesUnicorns🔶vor 1 Jahr

Just weight paint that area and use corrective smooth lil bro

Profilbild von toy freddy
toy freddyvor 1 Jahr

Makes sense I don't use blender so I didn't get any of that

Profilbild von Dorian Grey
Dorian Greyvor 1 Jahr

And thats what I needed to complete my custom rig. Thanks mate.

Profilbild von Casey Sheep
Casey Sheepvor 1 Jahr

【Free Shader + Project File】 Hi everyone, today I want to share a Shader + Project file I created some time ago. Inspired by KDA Ahri, in this project, I mainly used Layer Weight to create the main effects of the Shaders and Soft Body Physics to animate the effects. Download for FREE:👇 I hope this free project file and Shaders are helpful to you all!💖 #b3d #blender #blender3D #shaders #gamedev #free #3danimated

Profilbild von Niall
Niallvor 1 Jahr

Making my Face Rig a bit more User Friendly! The mouth, eyebrows and eyes again all have Action constraints that are controlled by the Controllers. I also want to do an Expression Controller for smiles, frowns, teeth etc, but this covers a lot of expressions! #blender #b3d

Profilbild von 신민정
신민정vor 1 Jahr

#blender #blender3d #b3d 💙🧡

Profilbild von Ian Lloyd Dela Cruz
Ian Lloyd Dela Cruzvor 1 Jahr

Another default cube exercise. #b3d #blender #randomflow

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