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Here's the updated getaway car in-game! #screenshotsaturday #madewithunity #gamedev
284,975 görüntüleme • 3 yıl önce •via X (Twitter)
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Manipulating playback speed is a central mechanic in Spy-O-Rama, which is handy for getting just the right angle for screenshots! #screenshotsaturday

WOW these shaders are insane!! Do you have any article or post detailing the process? I'd love to get an insight in how you made those wobbly lines!

Thanks! The linework is a post processing filter that I found online and adapted for added wobble-ment.

This looks awesome.

Thanks! Much appreciated!

Yeah, this style rules!

Cheers! It's fun to make even mundane assets for this style. Simple geo, bit of wonk and the post processing makes everything fit together nicely.

I love the wonkiness of everything. None of the usual straight polygonal edges.

Cheers! Yeah, I do enjoy a bit of wonkiness! It makes modelling everything a lot more fun.

Love the art style, any chance for a quick play - by - play of what goes into it? In particular I'm interested in the texturing as the colours really pop - is this due to some sort of post FX/shader or is this purely from the source assets themselves doing the work?

Post processing & texturing are fairly simple. Materials are a mix of Flat Kit and Toony Colors Pro.

