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How we achieve our depth effect on 2D hand painted assets #gamedev #indiedev #madewithunity #ScreenshotSaturday

175,885 次观看 • 3 年前 •via X (Twitter)

10 条评论

Songs of Glimmerwick ✨Wishlist on Steam! 的头像
Songs of Glimmerwick ✨Wishlist on Steam!3 年前

Woah amazing! Looking awesome! We're doing something similar!

Pilo and the Holobook 的头像
Pilo and the Holobook3 年前

Indeed, it looks amazing congrats!

Furtun🌞 的头像
Furtun🌞3 年前

Wait... ...hand painted 3D baked with camera projection? ...or actually hand painted in-perspective by your texture artist on 2D planes? 🫥

Pilo and the Holobook 的头像
Pilo and the Holobook3 年前

Yes, as the other commenter replied, artist roughly draw the whole scene in the right angle and then cuts out and adapts pieces of it so we can put them on 3D quads

bobkehl 的头像
bobkehl3 年前

Brilliant work. Love the style.

sobrinosgamer 的头像
sobrinosgamer3 年前

Are you planning to bring it to Xbox?

Pilo and the Holobook 的头像
Pilo and the Holobook3 年前

Not at this point, but who knows 🤞

ZONETrigger 的头像
ZONETrigger3 年前

That is freaking insane! Well done!

D D Moonasar 的头像
D D Moonasar3 年前

Dedication and ingeniuity! I love it!

Patrick Henschel ➡️ bsky 的头像
Patrick Henschel ➡️ bsky3 年前

That looks quite cool! And nice technique you're using!

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