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HUNGRY HIPPOS 🦛 ▪️Specific Conditioning ▪️COD ▪️Agility & Avoidance ▪️Competitive ▪️FUN (sound on 🔊) We ran a HH Tournament as a finisher yesterday. Draft 4 teams, best of 3 series. Semifinal winners in the championship. Semifinal losers in the consolation. Each athlete performed ≈ 10-12 reps of 10yds &...

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Turok: Origins | Previews and New Details ▪️Coming Fall 2026 to PS5, Xbox Series, Switch 2 and PC ▪️Why Saber chose to make the game: "I mean, everyone enjoys dinosaurs. That's the truth" ▪️Set years before the original 1997 game ▪️Iconic Cerebral Bore returns ▪️Story campaign is around 12 hours (playable fully offline) ▪️Playable in first-person or third-person, switch with one button press ▪️Story focuses on futuristic warriors from the ancient "Order of the Turok" battling the Xenia, a race of reptilian humanoids ▪️Missions take place across many planets, some with multiple quests ▪️Lush settings, dangerous wildlife, tons of different weapons and bloody spectacle ▪️Fast paced action, "still absolutely a shooter" ▪️"Very fun to play", "gunplay feels good, and gunning down waves of incoming raptors, giant insects, and Xenia warriors is a good time" ▪️Grapple hook to zip across the environment ▪️Upgradeable outfits and weapons ▪️Players can select from 3 "Primal Forms": Cougar, Bison, and Raven ▪️Basically archetypes with their own playstyles, skins, skill trees, help make co-op more interesting ▪️Cougars are weapons specialists (offense), Bison are more defensive, Ravens specialize in ranged ▪️Story campaign can be played in traditional solo or co-op (up to 3 players) ▪️Weapons can be modded and enhanced ▪️Example: You can mod Cerebral Bore to go after three targets instead of one ▪️EchoSyncs: Unique abilities you unlock after defeating bosses (one example is a powerful roar or soundwave attack) ▪️Enemies seen in the preview included dinosaurs like raptors, Xenia, and a mech T-Rex boss ▪️T-Rex boss was a challenge, tail-swipes, chomps, shoots lasers out of its eyes, homing missiles, shockwaves, etc ▪️Many secrets to find in each level, special enemy encounters, collectibles like weapon skins ▪️Post-launch content planned New Gameplay ▶️ IGN ➡️ Game Informer ➡️ DayOne ➡️

Shinobi602

148,859 views • 3 months ago

Warhammer 40K: Space Marine 2 | Details from Hands-On Media Previews ▪️"Taken aback by the sheer scale, atmosphere, and attention to detail", "feels like 40K nirvana" ▪️A lot of effort has gone into worldbuilding, "could very well be the most authentic Warhammer 40K game we've seen to date" ▪️Blend of shooting and melee feels very fluid and satisfyingly brutal ▪️Parries, dodges, counters, gun strikes. Parries can instantly kill smaller enemies or interrupt larger enemies' combos ▪️Some liked the parries and finishers, others felt they broke up the flow of combat and slowed it down too much ▪️Multitude of execution style attacks, like tearing limbs off tyrannids and ripping apart the power armor of The Thousand Sons ▪️Gain health through consumable stims found in the game, executions are vital as they fill a portion of your armor ▪️More strategy: Take out groups of smaller enemies first that are surrounding you, or focus on the larger, tougher enemies to sever their synaptic link to the smaller ones? Ranged enemies can slow you down or poison you, while other enemy types buff others ▪️Jump Pack: Fire from high up, dive down on enemies with a devastating strike ▪️Boss Fight: Example of one with a Thousand Sons sorcerer - completely different gameplay experience that was a visual spectacle, cast spells and traverses across the battlefield, 'horrific' eyes emerge from the walls and ceiling of the room, ground turned to liquid, etc (lots of magic) ▪️Graphics are a "feast for the eyes": tons of details in characters, armor, weapons, environments, animations, bolt round explosions, skies filled with tons of enemies, "chaotic soundscape is spot on" ▪️Operations Mode: PvE co-op missions, takes place alongside the main story, play as your own customizable space marine in a squad of 3 ▪️One PvE mission sees your squad spring a trap on a Tyrannid Hive Tyrant, which disables a Tyrannid swarm that Titus was fighting in a separate campaign mission, makes you feel like a part of the bigger picture in the story ▪️PvE missions will take about 30 minutes on normal difficulty, variety comes from the AI director that changes up enemies depending on your class and playstyle, springing surprise ambushes, etc ▪️Classes | Tactical Marine, Assault, Vanguard, Bulwark, Sniper, Heavy - each comes with different weapons, perks, abilities that have unique uses on the battlefield Gamespot: IGN: Push Square: #Warhammer40K #SpaceMarine2

Shinobi602

246,670 views • 2 years ago

Marathon | Ultimate Overview, Gameplay, Hands-On Impressions ▪️Team based extraction shooter set on Tau Ceti IV, scavenge remains of a lost colony for glory and fortune ▪️Launch: Coming to PS5, Xbox and PC on September 23 ▪️Will be a "premium" product, meaning not F2P ▪️"Weapons and movement feels crisp, fluid, and incredibly satisfying in that rarified way that few studios can achieve" ▪️3 maps, 6 runner classes at launch, more to follow post-launch ▪️Plans to support the game with new maps, weapons, characters, and more as it goes on ▪️Ranked play, end game challenges, seasonal storytelling, secrets to discover, community events all in Season One with more content coming ▪️You play as a "runner", cybernetic mercenary who's given up their human form for a bio-synthetic shell with unique abilities and stats ▪️Runner Types: "Locus" is a soldier class for pushing forward, can use a shield, "Void" is stealth, sneak by undetected, use smoke grenades, "Blackbird" is reconnaissance based, find players, positioning, and more ▪️Uncover secrets hidden in the wake of the original Marathon trilogy's events - how and where this overlaps or clashes with the original games "is a story that will unfold over time" ▪️Objective is to get in, get as much loot as you can, and get out alive ▪️If you die, your gear and loot will be up for grabs. Survive and you can take your gear with you on future runs as you grow in power and fill your vault ▪️Fight in a crew of up to 3 players, various map sizes up to 18 players ▪️PvP + PvE, battle other players, security forces, and "otherworldly threats" ▪️Contextual pings, shared objectives, down-but-not-out mechanics ▪️Environments are filled with weapons, materials, items, resources, cores, keys, backpacks, secrets etc to find You can find things like backpacks that expand your inventory, powerful and unique weapons, consumables to heal yourself, ▪️Select your runner, strategically build your loadouts pre-match ▪️Factions in the game can sponsor you and your loadout ▪️You have the freedom to opt out of crew fill and take all the glory for yourself as a solo runner ▪️"This is probably the best-looking, best-feeling extraction shooter ever made", not easy for newcomers to the genre, can be tough to get into, but one previewer was "reluctant to put Marathon down. This is a good sign – the best thing I can say after any preview is that I want more – but big questions remain" ▪️No two matches ever play out the same, dynamic events, variable weather, unpredictable players etc ▪️Customization: Each Runner "brings their own flair", but serve as foundations to customize your playstyle - collect implants and equipment to augment your Runner, like stacking implants/upgrades to reduce heat build-up to allow you to keep running, jumping, sliding longer ▪️Contracts: "Ingenious" incentives, finish contracts you accept for permanent upgrades to your stats, add precious items like grenades, shields, inventory-expanding backpacks, etc to your market. The bigger your market, the better your minimum loadout becomes ▪️Contracts provide "valuable direction", bring welcome diversity and add a "precious hit of semi-permanent progression" ▪️Prestige Cores: Rare items that can "really push the boundaries" (ex: Glitch has an upgrade that turns double jump into triple jump for more manueverability) ▪️Another rare item is a backpack that turns you invisible while interacting with containers (very useful when everyone on the map is hunting you) ▪️Each match "feels like the most important one ever", high stakes, "surprisingly challenging AI enemies" that were "much, much better at surrounding and overwhelming players than the vast majority of AI enemies found in other games" ▪️Having a balanced crew helps in exploring the "dark and forgotten places" in maps - filled with deadly creatures like a species of giant ticks who swarm you frantically ▪️Battles can become frantic as you encounter other crews, stalk them across the map, encounter AI enemies to fend off when others come to claim your loot (one preview battle turned into a 9 player free-for-all) ▪️Downside could be the reward system where skilled players enter fresh matches with high level gear that outmatches less skilled players, though Bungie says it has gone out of its way to try and make it where a poorly equipped squad can still stand a chance if they play well ▪️Even if you die, you can can still get upgrades, improve your reputation with factions, advance in perk trees, etc by completing various quests, looting chests, or fulfilling specific objectives which unlock new bits of story and can grant perks like buying slightly better gear from vendors ▪️"The world Bungie has built is every bit as beautiful as it is creepy and dystopian, and there are moments where they satisfyingly hint at the events of the Marathon trilogy from the ‘90s", though "what little I saw did only slightly more than pay lip service to the world" ▪️Uses the seasonal reset model like in Diablo 4, where players are stripped of their loot and progress at the end of each season to mix things up with new content and new meta ▪️Game is designed to get you killed, Bungie expects average exfiltration rates to be comfortably below 50% ▪️"You will lose a lot, and losing hurts a lot[...]Extracts are snapshots of this unpredictability. That white-knuckle countdown may become a gut-punch defeat, an unforgettable clutch, a desperate last-second dive into the portal as your downed allies watch in envy and horror (couldn't be me), or an unnerving anticlimax. It's not always a pleasant one, but it is a strong emotional hook" ▪️Some previewers worried about variety, weren't impressed with the objectives in the alpha, like hunting computer monitors on the map, sprinting over, marking dropships, sprinting over, and repeating, though random events help spice things up ▪️Not a 20-map game says Bungie, map design "does have that sticky battle royale quality of generating memories", though still worried 3-4 medium sized maps might not be enough ▪️Bungie's "verbiage" on updates sounds like possibly 1 new map a year + refreshing existing ones in between, which could work in its favor pushing players to really learn maps, but will they hold up over hundreds of hours? ▪️Fights are decided by gun skill, clever ability use, map awareness, how strong your shield is, how many healing supplies you have, etc ▪️Example: If you have one bar of shield and enemy has four, you'll lose 1v1, but change it up with powerful grenades, status effects like toxic or overheat, backpacks are "transformative", etc Gameplay Trailer ▶️ Gameplay Overview ▶️ PS Blog ➡️ IGN ➡️ GamesRadar ➡️ ▶️

Shinobi602

181,743 views • 1 year ago

The biggest financial shift in history is happening RIGHT NOW, and almost no one is talking about the dark side. What people don't realize is that over 100 countries are actively developing their own Central Bank Digital Currency (CBDC). This isn't speculative crypto; this is government-backed digital currency built on blockchain. Europe, the UK, Asia—they're all in the pilot phase. Within two years, we will begin a forced transition from the current fiat system to a new, programmable monetary grid. Why the push? Control. 100% yes, this is about control. CBDCs are programmable, trackable, and traceable. Every transaction you ever make will be visible on a permanent ledger. They will know what you buy, where you go, and who you support. But it gets worse. This technology has the terrifying capability to: ▪️ Block your spending entirely. ▪️ Cap how much you can spend on fuel, food, or travel. ▪️ Stop you from transferring money abroad. ▪️ Punish you for "non-compliant" behavior by freezing your assets. This isn't a conspiracy theory; it's the inherent capability of the technology they are building. They might not use these powers day one, but the framework for total financial control will be in place. Your money will no longer be yours. It will be a permissioned tool for social engineering. Wake up. Understand the difference between decentralized cryptocurrency (freedom) and centralized digital currency (control). The future of financial freedom is at stake.

Camus

245,889 views • 1 year ago

40 years since Chornobyl: 10 facts about the largest man-made disaster of the 20th century. ▪️ The tragedy could have happened earlier. The first serious accident at the Chornobyl Nuclear Power Plant did not occur in 1986, but four years earlier. On September 14, 1982, part of the radioactive fuel entered the graphite structure of the reactor. Gamma radiation levels in some rooms exceeded safe limits by 100 times, and localized contamination was detected around the plant. Instead of a public investigation, the KGB classified the incident. ▪️ 400 times more powerful than Hiroshima. The explosion of Reactor No. 4 became the largest man-made accident in history (Level 7 on the INES scale). About 400 times more radioactive material was released into the atmosphere than during the Hiroshima bombing. The total release was around 5,300 petabecquerels, several times more than the 2011 Fukushima accident. ▪️ Who first reported the accident. The first alarm came from Sweden: on April 28, detectors at the Forsmark nuclear plant (1,100 km from Chornobyl) detected radioactive particles. After analysis, Sweden concluded the source was the USSR. Only then did Moscow release a vague statement on national television. In Kyiv, the KGB blocked foreign journalists, and the public was told not to panic. ▪️ Hiding the truth. On July 8, 1986, the USSR’s KGB issued a classified document ordering the secrecy of all information about the accident at Chornobyl. Classified were the scale of destruction, radiation levels, contamination of food and water, cases of radiation sickness, and details of cleanup operations. ▪️ Soviet disinformation. Knowing about the accident, a football match between Dynamo and Spartak in Kyiv still took place, attended by 80,000 spectators. Even on May 1, people were forced to participate in May Day parades. Later, elevated radiation levels were detected on schoolchildren’s clothing. ▪️ Evacuation only 36 hours later. On April 27, residents of Prypiat were told via radio about a “temporary evacuation.” They were told to bring documents and essentials and assured they would return in three days. About 44,500 people were evacuated within hours. By the end of summer, over 90,000 people were relocated from 81 settlements. ▪️ Scale of the disaster. Contamination affected over 2,300 towns and villages in Ukraine, with about 2.6 million residents. In total, around 8.5 million people in Ukraine, Belarus, and Russia were exposed to radiation in the first days. Fallout covered an area of about 200,000 square km. ▪️ The sarcophagi over Chornobyl. To prevent further radiation spread, a protective structure called the “Shelter Object” was built over Reactor No. 4 in 1986 in just 206 days. It was intended to last 20-30 years. In 2016, a new safe confinement structure was installed - a 109-meter-high, 36,000-ton arch designed for about 100 years of operation. ▪️ Occupation of Chornobyl in 2022. At the start of the full-scale invasion, Russian forces seized the site. Their goal was to advance toward Kyiv through the exclusion zone. Equipment movement stirred radioactive dust, and power systems for nuclear waste storage were disrupted. ▪️ Strike on the shelter. On February 14, 2025, Russian forces struck the Chornobyl shelter with a drone carrying an explosive warhead. The arch was damaged, including its waterproof membrane. Firefighting lasted nearly three weeks. The structure remained intact enough to prevent a radioactive release. 📹 Footage showing Soviet TV misinformation about the Chornobyl accident

Anton Gerashchenko

21,803 views • 4 months ago

Chest Workout Routine To build a great chest, you need the right workout routine. This routine will help you effectively target your chest muscles and build strength and size. Warm-up (5-10 minutes) It is important to warm up before starting any workout. This prevents injury and prepares the muscles for the workout. * Light cardio (such as jumping jacks or skipping) * Dynamic stretching (such as arm circles, torso twists) Main Workout Perform the following exercises in 3-4 sets, with 8-12 repetitions in each set. Rest 60-90 seconds between each set. * Barbell Bench Press * This is one of the most effective exercises for the chest. It targets the upper, middle and lower chest muscles. * How to do: Lie on your back on a bench, feet firmly planted on the floor. Hold the barbell slightly wider than shoulder-width apart. Bring the barbell down to your chest and then push it up. * Incline Dumbbell Press * This exercise especially helps develop the upper chest muscles. * How to do: Sit on an inclined bench (about 30-45 degrees). Hold a dumbbell in each hand. Push the dumbbells up above your chest, then slowly bring them down. * Dumbbell Fly * This exercise helps stretch the chest muscles and give a deep cut. * How to do: Lie on the bench on your back, holding a dumbbell in each hand. With your arms slightly bent, stretch the dumbbells above your chest as if you were hugging someone. Slowly bring them back to the starting position. * Cable Crossover * This exercise focuses on the inner chest muscles and provides a better definition. * How to do: Stand in the middle of the cable machine. Hold a handle with each hand. Bring your arms to the front, as if you are bringing your hands together. * Push-ups * Push-ups are a great bodyweight exercise that strengthens the chest, shoulders and triceps. * How to do: Come down on your palms and toes, keeping the body straight. Lower your chest close to the ground and then push up. If normal push-ups are difficult, you can do them on your knees. Cool-down (5-10 minutes) Cooling down and stretching after a workout is important for muscle recovery. * Do static stretches of the chest, shoulders and triceps. Hold each stretch for 20-30 seconds. Important tips * Progressive overload: Slowly increase the weight or increase the number of repetitions over time so that your muscles are constantly challenged. * Correct Form: Always focus on maintaining correct form. Incorrect form can lead to injuries and muscles not being targeted properly. * Nutrition: Adequate protein and a balanced diet are important for muscle growth. * Rest: Getting enough sleep and giving your chest a rest before the next workout is essential for muscle recovery and growth. This routine can help you build a strong and well-developed chest. Remember, consistency is key to seeing results!

Dev Fitness Expert

11,052 views • 1 year ago

Kremlin-backed bots have begun circulating videos about “an assassination attempt” on Viktor Orban. The staged incident was part of a secret plan by the SVR The “Matryoshka” disinformation network, linked to the Russian authorities, has begun circulating videos on the social media platform X about an “alleged coup being prepared in Hungary” in the event of a victory by the ruling Fidesz party in the upcoming parliamentary elections, as well as preparations for “an assassination attempt" on its leader and Prime Minister Viktor Orban, bot blocker | блокировщик ботов told the “Agentstvo”. On Saturday, The Washington Post reported on a proposal by the Russian Foreign Intelligence Service (SVR) to stage an assassination attempt on Orban to ensure his and Fidesz’s victory in the elections. Details. The first video containing information about a possible assassination attempt on Orbán was published on March 17. The video, attributed to Deutsche Welle, states that “a group of Ukrainian refugees sustained fatal injuries in Hungary while attempting to detonate a homemade explosive device near Prime Minister Viktor Orban’s office.” Thanks to inflated views, the tweet with the video garnered about 100,000 views. ▪️Two days later, a video bearing the logo of “Television and Radio Moldova” (TRM) was published, falsely claiming that Hungarians were receiving messages from Ukrainians “calling on them to take up arms, resist the authorities, and kill Orban.” Another video bearing the logo of the Ukrainian media platform United24 falsely claimed that Oleg Tatarov, deputy head of the Ukrainian president’s office, had called on Hungarians to “vote with their blood.” The video also reported that Tatarov had called on people to take up arms and achieve “the liberation of Hungary through bloodshed.” The tweet garnered 23,000 views. ▪️One of the videos published on March 20 (the tweet with the video garnered 24,000 views) falsely claimed that Yevhen Khmara, acting head of the SBU, had posted Orban’s personal information on X, including his addresses, with the call to “Take action.” The tweet stated that “Ukraine seeks to spread the flames of bloody revolutions across Europe, starting with Hungary.” ▪️Matryoshka’s videos also mention that “Volodymyr Zelenskyy said he could pass Viktor Orban’s phone number to the Ukrainian military,” and that Bellingcat founder Eliot Higgins allegedly accused the SBU of preparing a “plan for a violent seizure of power in Hungary.” ▪️A representative of the “Bot Blocker” project said that he had not previously encountered threats of a military coup in “Matryoshka” if a pro-Kremlin candidate won the election. “In the case of the U.S. presidential [election], there were only threats of unrest from those who did not recognize Trump’s victory. In other election [campaigns], it seems there wasn’t even that,” the project representative wrote to the “Agentstvo.” ▪️Matryoshka accounts began posting videos related to the Hungarian elections on March 13. Starting March 19, the elections were mentioned in all videos. “Based on the experience in Moldova and Armenia, this is one of the best indicators of the campaign’s objectives,” wrote a representative of “Bot Blocker.” SVR Proposal. On Saturday, the WP, citing an internal SVR report, reported that Russian intelligence was concerned about Orban’s falling approval ratings and proposed a way to “fundamentally change the paradigm of the election campaign” by “organizing an assassination attempt” on the prime minister. ▪️According to documents reviewed by the WP, the plan included creating videos using AI and spreading disinformation on social media. ▪️It is unclear at what level within the Russian leadership the SVR’s proposal was reviewed. Kremlin spokesperson Dmitry Peskov called the publication “an example of disinformation.” Context. Elections in Hungary will take place on April 12. In early March, the publication Vsquare reported that three GRU officers had arrived in Budapest posing as diplomats, tasked with influencing the elections and ensuring Orban’s victory. The campaign plan was approved by Vladimir Putin, the Financial Times reported. ▪️Since the start of the war in Ukraine, Hungarian Foreign Minister Peter Szijjarto has made 16 official visits to Moscow, the most recent of which took place on March 4. In addition, as one European diplomat told the WP, Szijjarto regularly called Sergey Lavrov during breaks in EU meetings to provide him with “operational reports.”

Новости «Агентства»

37,070 views • 5 months ago