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I achieved peak PS1 graphics
50,743 görüntüleme • 1 yıl önce •via X (Twitter)
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Really proud of this PS1 model. I modeled it while looking at real life reference. 😻

It looks like this at native resolution. Still a lot of detail visible!

Rediscover gaming nostalgia at 🕹️ Dive into PS2, PS1, PS3, Wii, Wii U, and Nintendo classics. Start your retro adventure now! #retrogaming #PS2 #PS1 #PS3 #Wii #WiiU #Nintendo

Much higher quality on my YT channel btw. And thank you for your support, everyone. It makes me work even harder and stay more locked in. ❤️

check theres not a big grey cat behind you

Hello, this is cat 🐱

Can you describe in a few words how this is done from a technical point of view?The finished image is read from the screen and placed as a "texture" on the screen?

The framebuffer is a part of VRAM just like every other texture. So you can tell a polygon to display this texture- and it will just display the result of the previous frame’s rendering.

This game is so awesome

beautiful bro, the char mov is so smooth

No way that looks so cool
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