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I created this using Claude + 3D animation: 1. Ask Claude for a scroll-based cinematic animation pla 2. Generate prompts for depth, parallax, and camera movement 3. Install Three.js + GSAP + ScrollTrigger 4. Use scroll to control zoom, scale, and scene transitions 5. Add layered images for 3D...

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FABLE 5 + HIGGSFIELD CAN BUILD A $35,000 ANIMATED WEBSITE. IN ONE AGENTIC SESSION. FOR ~$12 IN CREDITS. stop paying a web studio $6,000-$35,000. stop wiring GSAP, Lenis, and frame extraction by hand. Claude Code writes it. Higgsfield renders it. WHAT THE BUILD PRODUCES: → a fully animated, scroll-driven site → cinematic motion clips from 30+ generative models → GSAP ScrollTrigger timelines - zero hand-coded keyframes → Lenis smooth-scroll, tuned pacing → automated frame extraction + asset optimization → six cinematic effects baked in: film grain, particles, vignette, glass cards, color tints, scroll pacing → responsive layout + copy THE STACK: → Claude Code - concept, scaffolding, scroll code, QA → Higgsfield (MCP) - hero clips, transitions, ambient loops, thumbnails → GSAP + Lenis - the motion layer, written for you CONNECT HIGGSFIELD (MCP): add it as a custom connector in Claude Code: mcp_servers: higgsfield: url: " one OAuth flow. done. now Claude can generate and pull clips directly - no manual exporting. WHAT TO PROMPT: concept + scroll: "read this brief, script the scroll - what the visitor feels at second 3, 15, 40. scaffold the site with GSAP ScrollTrigger + Lenis." motion assets: "generate the hero sting and one b-roll clip per section from the story. 3–5s, high-res." polish pass: "bake in film grain, particles, vignette, glass cards, color tints, scroll pacing. no config." QA: "check load speed, mobile breakpoints, and whether the scroll actually lands. rewrite whatever doesn't." WHAT THIS REPLACES: → web studio build: $6,000-$35,000+ → motion artist: $800-2,000/project → front-end dev: $2,000-10,000/project → weeks of handoffs: gone Fable 5 + Higgsfield: a subscription + a few dollars of credits. one session. SETUP IN 10 MINUTES: - install Claude Code - add the Higgsfield MCP + authenticate - drop your brief + references - let it scaffold, generate, and animate in one pass - preview, send fixes in plain English, ship the pipeline was the moat. it just became a prompt. Follow me, comment "WEB" and I'll send you the full step-by-step Playbook. full breakdown in the article 👇

ZEUS⚡️

571,355 Aufrufe • vor 3 Monaten

FABLE 5 + HIGGSFIELD TURN A $35,000 ANIMATED SITE INTO A ONE-SESSION, $12 BUILD. HERE'S EXACTLY HOW. a studio runs this across four people and three weeks. you run it across one chat window and one afternoon. THE BUILD, STAGE BY STAGE: STAGE 1 - THE CONCEPT Claude reads your brief and scripts the scroll before a line of code exists - what the visitor feels at second 3, 15, 40. prompt: "read this brief. script the scroll beat by beat, then scaffold the project with GSAP ScrollTrigger + Lenis." STAGE 2 - THE VISUALS (Higgsfield) every hero shot, transition, and ambient loop comes out of 30+ generative models - matched to the story, not pulled from a stock library. prompt: "generate the hero sting and one b-roll clip per section. 3-5s, high-res, cinematic." STAGE 3 - THE MOTION (Claude Code) Claude writes the ScrollTrigger timelines and Lenis smooth-scroll, extracts frames, optimizes every asset. zero hand-coded keyframes. prompt: "wire the scroll: pin the hero, scrub the video, reveal each section on scroll. keep it 60fps on mobile." STAGE 4 - THE POLISH six cinematic effects baked in, no config: film grain, particles, vignette, glass cards, color tints, scroll pacing. prompt: "bake in the cinematic layer, then QA load speed, mobile breakpoints, and whether the scroll actually lands - rewrite what doesn't." CONNECT HIGGSFIELD (MCP): add it as a custom connector in Claude Code: mcp_servers: higgsfield: url: " one OAuth flow. Claude generates and pulls clips directly - no exporting by hand. THE MATH: → what a studio charges: $6,000-$35,000+ → what it costs you: a Claude sub + a few dollars of Higgsfield credits → what it takes: 4 people + 3 weeks → 1 operator + 1 session the pipeline was the moat. it just became four prompts. Follow me, comment "MATH" and I'll send you the full step-by-step Playbook. full breakdown in the article 👇

ZEUS⚡️

47,174 Aufrufe • vor 3 Monaten

FABLE 5 + HIGGSFIELD JUST KILLED THE $35,000 WEB STUDIO. WEEKS AND A TEAM OF FOUR → ONE SESSION, $12. stop paying a studio $6,000-$35,000. stop wiring GSAP, Lenis, and frame extraction by hand. Claude Code writes it. Higgsfield renders it. WHAT SHIPS OUT OF ONE SESSION: → a fully animated, scroll-driven site → cinematic motion clips from 30+ generative models → GSAP ScrollTrigger timelines - zero hand-coded keyframes → Lenis smooth-scroll, tuned pacing → automated frame extraction + asset optimization → six cinematic effects, no config: film grain, particles, vignette, glass cards, color tints, scroll pacing → responsive layout + copy THE STACK: → Claude Code - concept, scaffolding, scroll code, QA → Higgsfield (MCP) - hero clips, transitions, ambient loops, thumbnails → GSAP + Lenis - the motion layer, written for you CONNECT HIGGSFIELD (MCP): add it as a custom connector in Claude Code: - mcp_servers: - higgsfield: - url: " one OAuth flow. done. now Claude generates and pulls clips directly - no manual exporting. WHAT TO PROMPT: concept + scroll: "read this brief, script the scroll - what the visitor feels at second 3, 15, 40. scaffold with GSAP ScrollTrigger + Lenis." motion assets: "generate the hero sting and one b-roll clip per section. 3-5s, high-res." polish pass: "bake in film grain, particles, vignette, glass cards, color tints, scroll pacing. no config." QA: "check load speed, mobile breakpoints, and whether the scroll actually lands. rewrite whatever doesn't." WHAT THIS REPLACES: → web studio build: $6,000-$35,000+ → motion artist: $800-2,000/project → front-end dev: $2,000-10,000/project → weeks of handoffs: gone Fable 5 + Higgsfield: a subscription + a few dollars of credits. one session. SETUP IN 10 MINUTES: - install Claude Code - add the Higgsfield MCP + authenticate - drop your brief + references let it scaffold, generate, and animate in one pass preview, send fixes in plain English, ship the pipeline was the moat. it just became a prompt. Follow me, comment "PAGE" and I'll send you the full step-by-step Playbook. full breakdown in the article 👇

ZEUS⚡️

27,102 Aufrufe • vor 3 Monaten

From tying my laces to landing the perfect trick. Created with Gpt Image 2 + Seedance 2.0 on WaveSpeedAI Prompt: Global Character Consistency Reference Character: A teenage boy (16–18 years old) with messy curly black hair, expressive blue eyes, a slim athletic build, wearing an oversized mustard-yellow T-shirt, navy shorts, white crew socks, and white sneakers. Maintain the exact same face, hairstyle, clothing, body proportions, colors, and ultra-realistic Pixar-inspired 3D style consistently across every scene. Scene 1 (0–2s) — Bedroom The teenage boy sits on the edge of his bed in a cozy bedroom during golden sunrise, tying his white sneakers. Warm sunlight streams through the window, posters decorate the walls, cinematic lighting, shallow depth of field, slow push-in camera, ultra-realistic Pixar-inspired 3D animation. Scene 2 (2–4s) — Final Preparation Close-up of the boy tightening his shoelaces with a determined expression. Soft golden morning light, realistic fabric textures, cinematic depth of field, smooth handheld camera movement, ultra-realistic Pixar-inspired 3D animation. Scene 3 (4–6s) — Leaving Home The boy walks out of his suburban home holding a skateboard. Warm golden-hour sunlight, long shadows across the sidewalk, peaceful neighborhood, cinematic low-angle tracking shot, ultra-realistic Pixar-inspired 3D animation. Scene 4 (6–8s) — Walking to the Skate Park The boy confidently walks down the street carrying his skateboard. Sunlight filters through the trees with subtle lens flares, smooth cinematic tracking shot, realistic environment, ultra-realistic Pixar-inspired 3D animation. Scene 5 (8–10s) — Skate Park Ride The teenage boy rides his skateboard through a colorful graffiti-covered skate park. Dynamic follow camera, energetic movement, bright cinematic lighting, realistic motion blur, ultra-realistic Pixar-inspired 3D animation. Scene 6 (10–12s) — Ollie Jump The boy performs a high skateboard ollie over a graffiti ramp. Dramatic low-angle shot, city skyline in the background, realistic physics, cinematic slow motion, ultra-realistic Pixar-inspired 3D animation. Scene 7 (12–14s) — Rooftop Sunset The boy stands on a rooftop overlooking the city skyline at sunset with his back facing the camera. Warm orange and purple sky, gentle wind moving his shirt, cinematic wide shot, emotional atmosphere, ultra-realistic Pixar-inspired 3D animation. Scene 8 (14–15s) — Emotional Close-up Extreme close-up of the boy's face. His glowing blue eyes reflect the sunset while a gentle breeze moves his curly hair. Warm golden light, shallow depth of field, emotional cinematic expression, ultra-realistic Pixar-inspired 3D animation, 8K. Style Ultra-realistic Pixar-inspired 3D animation, cinematic lighting, golden hour, volumetric sunlight, smooth camera movement, shallow depth of field, realistic textures, premium color grading, consistent character identity, 8K.

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