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I made local weather system for my game. And I don't know why #unity3d #realtimevfx #vfx

21,958 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Brandon Trimble 🛠 🎮
Brandon Trimble 🛠 🎮1 год назад

Because it's incredible, that's why!

Фото профиля Chucklefish
Chucklefish1 год назад

Super cool 😲

Фото профиля RealityBeholder (STANDBOX GAME)
RealityBeholder (STANDBOX GAME)1 год назад

Worth it, looks great!

Фото профиля Roll4d4
Roll4d41 год назад

what was your approach? Camera volume with post processing and the sphere adjusts a turbulence value on the animation? This is a cool effect and it has intrigued me. 🤓🙃😅

Фото профиля Alexey Testov 💙💛
Alexey Testov 💙💛1 год назад

It's all shader based. Additionall orto camera renders sprite into texture and then I cut off wind, fog and clouds in that area in shader. Plus some effects on the border

Фото профиля REE Animation
REE Animation1 год назад

You did it because you wanted to see if you could do it. You felt inspired, creative and motivated.. That’s why 🙂✊

Фото профиля Collateral Image
Collateral Image1 год назад

A because you could B because it is really impressive Is that a freakin rainbow?

Фото профиля ARKAxiomGame
ARKAxiomGame1 год назад

Why not?? It looks awesome!

Фото профиля Dom Capuano
Dom Capuano1 год назад

❤️Love it, so cool! ☁️☀️❄️ I’m here to support with music and audio:

Фото профиля Edu Shola
Edu Shola1 год назад

This is incredible

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