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I made my tools that make Unity level design better, better #indiedev #gamedev #unity #indiegames #3d
17 Kommentare

finally can finish my game

Does this work with the latest versions of Unity, such as 6.6?

it should!

Cool

Can this be used for projects that will be released commercially? Because this is amazing

yeah of course!

Great and thanks for the reply! Been looking to try out probuilder more and this would definently help out blocking out entire maps of buildings

Jakie kurwa cycki człowieku o czym ty do mnie gadasz?

Ja jestem cycki człowiekiem, kurwa, czy ty nie rozumiesz?

made something just like that for my engine and now I wonder how I ever did level design before it lol it looks really good, congrats!

Fast blockout tools are the real level design speed up. Great work!

did these come out of building partizan levels

yeah

Level design tools are one of those things you build to save 10 minutes and somehow end up saving 100 hours.

Awesome!!!😎

That curved staircase following the spline, with the steps re-cutting as you drag, is the bit I'd use every day. Building whole floor plans from handles looks fast.

In-editor greyboxing tools like this save so much iteration time. The face extrusion and edge snapping look super responsive — are you driving the handles via custom SceneView GUI?
