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Hexagon Shield Unity Shader #unity3d #gamedev #indiedev #realtimevfx

66,013 次观看 • 1 年前 •via X (Twitter)

8 条评论

Red Dragon 的头像
Red Dragon1 年前

The fck you mean shader dude? I can barely get an image to blink 😭😭😭

Hoon 的头像
Hoon1 年前

Valid honestly, it's like that when you first start out 😭

Aleksander Nauka 的头像
Aleksander Nauka1 年前

Looks great! Wondering how it would look with some kind direction parameter (for more wave-like motion)

Greg Wolfe 的头像
Greg Wolfe1 年前

They ain't gonna fit unless you put 12 hexagons in there with 'em.

daniel riaz 的头像
daniel riaz1 年前

Nicely done

Hoon 的头像
Hoon1 年前

Thank you 😇

G-Wiz 的头像
G-Wiz1 年前

Try add hitboxes - then make the shield pulse in the spot it was hit, causing a ripple from that location to the back. Absolutely awesome though, well done! 🙏

Phil@TheMFTs 的头像
Phil@TheMFTs1 年前

Looks like it’d be perfect for adding some epic effects to any game. 🔥

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