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Hexagon Shield Unity Shader #unity3d #gamedev #indiedev #realtimevfx

66,013 views • 1 year ago •via X (Twitter)

8 Comments

Red Dragon's profile picture
Red Dragon1 year ago

The fck you mean shader dude? I can barely get an image to blink 😭😭😭

Hoon's profile picture
Hoon1 year ago

Valid honestly, it's like that when you first start out 😭

Aleksander Nauka's profile picture
Aleksander Nauka1 year ago

Looks great! Wondering how it would look with some kind direction parameter (for more wave-like motion)

Greg Wolfe's profile picture
Greg Wolfe1 year ago

They ain't gonna fit unless you put 12 hexagons in there with 'em.

daniel riaz's profile picture
daniel riaz1 year ago

Nicely done

Hoon's profile picture
Hoon1 year ago

Thank you 😇

G-Wiz's profile picture
G-Wiz1 year ago

Try add hitboxes - then make the shield pulse in the spot it was hit, causing a ripple from that location to the back. Absolutely awesome though, well done! 🙏

Phil@TheMFTs's profile picture
Phil@TheMFTs1 year ago

Looks like it’d be perfect for adding some epic effects to any game. 🔥

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