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I modified the official example "ocean" again. This time in TSL. #threejs All source code is in the html of the page.

28,707 views • 1 year ago •via X (Twitter)

11 Comments

SEA3D's profile picture
SEA3D1 year ago

The link: It's worth checking out @mamesoncom's other works for those who don't know them, he has several incredible examples.

Eli Schwartz's profile picture
Eli Schwartz2 years ago

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Three.js Resources's profile picture
Three.js Resources1 year ago

Oh, I was looking for the effect where the water and object meet. so it is possible, Any insights on how to achieve it? 😬 thanks

Maeda Mameo's profile picture
Maeda Mameo1 year ago

it's possible to know the depth of the water and the depth of the object behind, and to blend together!😀

VoR's profile picture
VoR1 year ago

and the html page is where 😋

Sylwester Mielniczuk 🔮💎's profile picture
Sylwester Mielniczuk 🔮💎1 year ago

Will it work in WebXR? What is the URL?

Sylwester Mielniczuk 🔮💎's profile picture
Sylwester Mielniczuk 🔮💎1 year ago

oh... it is great but it needs have a realistic low, 0 and -level.

AR SPATIALLY's profile picture
AR SPATIALLY1 year ago

Looks sick 👀👀

Maeda Mameo's profile picture
Maeda Mameo1 year ago

Thank you!💦

Gimbal Studio's profile picture
Gimbal Studio1 year ago

Very cool

Maeda Mameo's profile picture
Maeda Mameo1 year ago

Thank you!🎮

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