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I built a new open-source ocean using Three.js, i wanted to give it a little bit more time than the initial version that i published. - Pure WebGL2 GLSL, Fully procedural with clouds and light control. You can find all of the technical details in the repo Source code :
26,745 görüntüleme • 2 ay önce •via X (Twitter)
28 Yorum

@threejs Can I try this for my game

@threejs feel free it’s on MIT license 🙌 free to use

@threejs this needs the underwater theme music from just super mario 64

@threejs This is fantastic, amazing work as always! last time I tried water it was so far behind this, amazing to open source these, it really helps the community out! Thanks man!

@threejs Glad u like the new version man ! Thanks for checking it

@threejs Nice. Just need to add pirate ships 🍻 😆

@threejs

@threejs should add a github page!

@threejs Fully procedural clouds and light control is a huge step up from the first version.

@threejs yep 🙌 thanks

@threejs Open sourcing this too is a nice bonus for the community.

@threejs Looks very beautiful.

@threejs Thank you 🙌

@threejs So good dude!!!

@threejs Thank you 🙌 much appreciated

@threejs this looks clean, might fork it for something im building

@threejs Glad you like it !

@threejs What about the fps?

@threejs 60 plus

@threejs wow,cool!

@threejs Thank you !

@threejs Thank you! ❤️

@threejs You are welcome ! Glad you like it 🙌

@threejs Looking really realistic 🌊

@threejs glad you like it 🙌

@threejs Incredible

@threejs Thank you 🙌

@threejs Oh I needed this so much for @nevathegame cheers!

