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I modified the official example "ocean" again. This time in TSL. #threejs All source code is in the html of the page.

28,707 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von SEA3D
SEA3Dvor 1 Jahr

The link: It's worth checking out @mamesoncom's other works for those who don't know them, he has several incredible examples.

Profilbild von Eli Schwartz
Eli Schwartzvor 2 Jahren

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Profilbild von Three.js Resources
Three.js Resourcesvor 1 Jahr

Oh, I was looking for the effect where the water and object meet. so it is possible, Any insights on how to achieve it? 😬 thanks

Profilbild von Maeda Mameo
Maeda Mameovor 1 Jahr

it's possible to know the depth of the water and the depth of the object behind, and to blend together!😀

Profilbild von VoR
VoRvor 1 Jahr

and the html page is where 😋

Profilbild von Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎vor 1 Jahr

Will it work in WebXR? What is the URL?

Profilbild von Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎vor 1 Jahr

oh... it is great but it needs have a realistic low, 0 and -level.

Profilbild von AR SPATIALLY
AR SPATIALLYvor 1 Jahr

Looks sick 👀👀

Profilbild von Maeda Mameo
Maeda Mameovor 1 Jahr

Thank you!💦

Profilbild von Gimbal Studio
Gimbal Studiovor 1 Jahr

Very cool

Profilbild von Maeda Mameo
Maeda Mameovor 1 Jahr

Thank you!🎮

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