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I must have imagined it then
4,907,346 views • 1 year ago •via X (Twitter)
11 Comments

Omg a hit tweet fuck israel

whenever someone says the parkour in the pre-Unity games was basic, I just KNOW that they never bothered to learn and get good at it. If you purely use it to go up and down, sure, but it gives you so much freedom to look stylish and move around quicker if you want to

It’s sad looking at the slow death of the manual jump button 😭

Manual jump died in 2015 with Syndicate and it was never brought back. RIP manual jump.

will we ever land on Mars?

You can legitimately watch as game development shifts from dedication to excellence to profit margins and "diversity". The same is true for alot of modern day entertainment companies/companies who peaked during the 00's and early 10's. These companies now have to convince the consumer that they are the figure heads of excellence when in fact they have already eclipsed. I think we are all ready for a new rise true creativity everywhere

If you think diversity is a problem you’re a fool

He’s half wrong. The only ones with ACTUAL parkour is unity and syndicate

Enlightened! But the world is not ready for that conversation (though syndicate’s a stretch bc it’s guilty of removing manual jump)

I’ll never understand why they didn’t make another game in unity’s sandbox, the parkour and graphics were so ahead of its time

Because it’s more expensive for them to produce a game in the style of Unity than in the style of Odyssey. They found out the average new AC fan is happy with riding a horse on empty nature trails for 50 of their 90 hours of gameplay, and they are rolling with it.
