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4,907,346 views • 1 year ago •via X (Twitter)

11 Comments

Sebastian Dell’Aria 🌌's profile picture
Sebastian Dell’Aria 🌌1 year ago

Omg a hit tweet fuck israel

arthur death stranding 2 da silva's profile picture
arthur death stranding 2 da silva1 year ago

whenever someone says the parkour in the pre-Unity games was basic, I just KNOW that they never bothered to learn and get good at it. If you purely use it to go up and down, sure, but it gives you so much freedom to look stylish and move around quicker if you want to

gametimex3's profile picture
gametimex31 year ago

It’s sad looking at the slow death of the manual jump button 😭

Sebastian Dell’Aria 🌌's profile picture
Sebastian Dell’Aria 🌌1 year ago

Manual jump died in 2015 with Syndicate and it was never brought back. RIP manual jump.

Solar Heavy's profile picture
Solar Heavy1 year ago

will we ever land on Mars?

Chandler's profile picture
Chandler1 year ago

You can legitimately watch as game development shifts from dedication to excellence to profit margins and "diversity". The same is true for alot of modern day entertainment companies/companies who peaked during the 00's and early 10's. These companies now have to convince the consumer that they are the figure heads of excellence when in fact they have already eclipsed. I think we are all ready for a new rise true creativity everywhere

Sebastian Dell’Aria 🌌's profile picture
Sebastian Dell’Aria 🌌1 year ago

If you think diversity is a problem you’re a fool

Miles McConnell's profile picture
Miles McConnell1 year ago

He’s half wrong. The only ones with ACTUAL parkour is unity and syndicate

Sebastian Dell’Aria 🌌's profile picture
Sebastian Dell’Aria 🌌1 year ago

Enlightened! But the world is not ready for that conversation (though syndicate’s a stretch bc it’s guilty of removing manual jump)

Max Turner's profile picture
Max Turner1 year ago

I’ll never understand why they didn’t make another game in unity’s sandbox, the parkour and graphics were so ahead of its time

Sebastian Dell’Aria 🌌's profile picture
Sebastian Dell’Aria 🌌1 year ago

Because it’s more expensive for them to produce a game in the style of Unity than in the style of Odyssey. They found out the average new AC fan is happy with riding a horse on empty nature trails for 50 of their 90 hours of gameplay, and they are rolling with it.

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