Video wird geladen...
Video konnte nicht geladen werden
I put this scene together mainly for testing deep entity hierarchy trees within the editor. For the most part I used primitive cube shapes, which as a side effect ended up giving it this retro vibe.🕹️ Music and ambience are also running in-game.
12,189 Aufrufe • vor 6 Monaten •via X (Twitter)
0 Kommentare
Keine Kommentare verfügbar
Kommentare vom Original-Post werden hier angezeigt
