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I replicated a $5K scroll animation inside Cursor in 10 minutes. People keep saying AI can’t replace designers. That might be true for big companies with huge teams and complex design systems. But if your goal is to ship an MVP fast, Gemini 3 or Opus 4.5 is MORE...

1,310,798 Aufrufe • vor 6 Monaten •via X (Twitter)

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How I turn my templates into real landing pages. Works for any vibe coding platform or site. This is my full guide. I start with Gemini 3. I copy the HTML code and paste to Cursor/v0/lovable and prompt "Create a new landing page /page-name using this design but adapted to {site_name}. Replace the header and footer with the ones from my site. Adapt the whole page, keep everything: {HTML_code}" Details that can to be adapted or improved: Fonts: "Use {font_name} Google font for headings and {font_name} for body text." Icons: "Use Iconify {icon_set} icons" Colors: "Change primary color to blue. Everything else should be monotone." Bonus: "Make the outlines subtle" for a cleaner design. Animation intro/on scroll: "Animate when in view observed, fade in, slide in, blur in, element by element. Use 'both' instead of 'forwards'. Don't use opacity 0." Static to animated: "Animate details with {animate_type} and decorations.". Example types: line, beam animation, noodles, grid, sonar, etc. Background animation: "Apply the background animation using Unicorn Studio {animation_code}" Details to make your layout stand out: "Add vertical container-size lines. Add 01 02 03 number details." Stand out from generic-looking: "Make this more upscale with large tall fonts, Newsreader font and black and white agency". Adapt content: "Adapt the content to {copy and paste site texts}". Buttons: "Change main button to {code}. Add a 1px border beam animation around the pill-shaped button on hover." Adding sections like testimonials: "Adapt a new section after {section} using this code: {component code}". You can copy the code from Codepen, 21st dev or Aura. Responsiveness: "Make this responsive. Add a hamburger menu for mobile. Hide this {element} for mobile." Making forms work: "Make the form send an email to {your_email}". Payments: "Link the buy button to {LemonSqueezy payment link}". I use composer-1 for quick fixes. I finish with Claude Opus 4.5 for code reviews "Please review the code for performance and robustness". The template HTML code should give you a blueprint for all these, but I think it's important to keep iterating for your specific site.

Meng To

41,015 Aufrufe • vor 7 Monaten

I got to try Grok 4.5 in early access in Cursor for the past few days and I absolutely enjoyed it. It feels like Opus 4.8 at 2x the speed at a much cheaper price point. I tasked it to brainstorm > plan > implement a big feature for my game (this act 1 boss fight) and it did not disappoint. - It is much smarter than Composer 2.5, during planning mode, it is able to think through my request more robustly, ensuring that edge cases are covered and makes sure to ask the right questions to confirm with me first. - It is much better at brainstorming ideas/suggestions, similar to Opus 4.8, though I think Fable still edges out a little when it comes to brainstorming ideas and suggestions - It is FAST. probably the fastest of all frontier models (Opus 4.8, GPT 5.5 etc), which makes it a joy to build with, because I can stay in the flow - It has much improved visual/animation capabilities than Composer 2.5, it can code up animations (i wanted an explosion animation with particle effects) with much, much better visuals, animation movement and timing. This is a big leap and I was so happy to see this improvement. - The best part for me is that I can just use the same model from planning down to execution without switching to a lower cost model because the price point is cheaper than other frontier models. I'll be testing this model with more challenging tasks in the next few days but I think this is going to be my main driver for vibe coding for a while. Also, its nice to see Grok back in the race. 🙌

Danny Limanseta

1,311,553 Aufrufe • vor 4 Tagen