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I'm excited to share our new work Diffusion as Shader (DaS), a versatile controllable video generation method for various tasks: object manipulation, camera control, mesh-to-video, and motion transfer. Project page: Github:

33,363 просмотров • 1 год назад •via X (Twitter)

Комментарии: 4

Фото профиля Yuan Liu
Yuan Liu1 год назад

Paper: The key idea is to adopt the 3D tracking points as control signals in video generation. By manipulating the 3D tracking points, we achieve various types of video generation control.

Фото профиля Yuan Liu
Yuan Liu1 год назад

We believe that future video diffusion models could have more 3D awareness with 3D representations inside, which would not only improve consistency but also make it more controllable. Our model, DaS, takes a step in this direction.

Фото профиля UserInterface
UserInterface4 лет назад

Need Professional Video Production, Music Videos, Commercials, Graphic Design, or Photo Retouching? We will take your project from concept to completion. #services #creative #DMV

Фото профиля Bilawal Sidhu
Bilawal Sidhu1 год назад

Very cool work, congrats!

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