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I'm making a physics simulation game. It's computed on GPU, allowing big dynamic destructible world. I haven't decided on gameplay yet, this video is a collection of experiments.

1,115,661 просмотров • 6 месяцев назад •via X (Twitter)

Комментарии: 60

Фото профиля Zolden
Zolden6 месяцев назад

Wishlist not to miss, when it's out

Фото профиля STiKMAN
STiKMAN6 месяцев назад

Please, please just make worms style tank game with these physics. You will make millions as friends slop is big right now and this will be an interesting take on a classic certified fun formula for a game.

Фото профиля Zolden
Zolden6 месяцев назад

I actually made such attempt some years ago:

Фото профиля STiKMAN
STiKMAN6 месяцев назад

I think the same game more fleshed out with multiplayer and different tanks many different interesting weapons that take advantage of the physics, etc. would be legit awesome.

Фото профиля S.A.Stobie
S.A.Stobie6 месяцев назад

Check out Cortex Command. Big mod scene. You could be the one the prophecy spoke of the one to return cortex command to win 11. Destiny awaits.

Фото профиля Zolden
Zolden6 месяцев назад

Yep, Cortex Command is high amongst references.

Фото профиля Ignis
Ignis6 месяцев назад

Would be awesome a pvp game where everyone build their own machines to fight. Loved the digging worm

Фото профиля Zolden
Zolden6 месяцев назад

It's possible to build machines in the game. If I make it easy and fun, it could become a part of the game.

Фото профиля Jordan Shurmer
Jordan Shurmer6 месяцев назад

Please play Noita for 2000 hrs before deciding on gameplay.

Фото профиля Zolden
Zolden6 месяцев назад

Oh yeah. I actually have about 20 games in the list of references, and going to play them all.

Фото профиля Maciej 'sorek' Łoboda
Maciej 'sorek' Łoboda6 месяцев назад

Make it simple - make user to carry some load like golden egg from one side of map to the other, then give players tools like in Besieged

Фото профиля Zolden
Zolden6 месяцев назад

Yep, both ideas are in the list of possible mechanics.

Фото профиля Maciej 'sorek' Łoboda
Maciej 'sorek' Łoboda6 месяцев назад

I believe at the beggining is important to not overwhelm but rather create maps in a way its engaging and makes users learn mechanics. With level designer (like in Worms) this could be very good game for growing.

Фото профиля Zolden
Zolden6 месяцев назад

Agree, I'm trying to invent something simple, yet entertaining and replayable. The editor will definitely be a part of it (I created all the scenes from the video using the editor).

Фото профиля Zach Whitney
Zach Whitney6 месяцев назад

Here me out…

Фото профиля Claudio
Claudio6 месяцев назад

This could be a base-engine for several cool games like Liero, Worms, Soldat 1, etc

Фото профиля Bad russian
Bad russian6 месяцев назад

Tettaria-ish world, but with a heavy-duty machines Noita, but with a teck instead of magic Worms, but in real-time MudRunner 2d Farming simulator 2d So many ideas... Nice👍 Or, maybe, try to make it in 3d? If it's not to hard for you and hardware

Фото профиля Zolden
Zolden6 месяцев назад

Nice ideas, I already have them in the list of thibngs to try. As for 3d, I have a 3d version of this engine, but 2d is easier to turn into a game as a solo dev.

Фото профиля Bad russian
Bad russian6 месяцев назад

Yeah, 2d should be much easier for sure. I'm just asking about theoretical hardware performance: will it work as 2x 2D, or much heavier, like Teardown does?

Фото профиля Thomas
Thomas6 месяцев назад

take that tech and remake this game. would print money

Фото профиля Lone Whiplash Dev - Try it now for free!
Lone Whiplash Dev - Try it now for free!6 месяцев назад

....i wonder if it'll be a ... BRIDGE BUILDER???

Фото профиля Zolden
Zolden6 месяцев назад

I tried bridge building mechanics, it was fun actually.

Фото профиля Excelsior
Excelsior6 месяцев назад

It reminds me of an old browser game called "Physics Simulation Game | Powder Game".

Фото профиля Dr Frensor
Dr Frensor6 месяцев назад

Beautiful.

Фото профиля Zolden
Zolden6 месяцев назад

Thank you!

Фото профиля Matthias
Matthias6 месяцев назад

The graphic reminds me a little of Hill Climb Racing.

Фото профиля Ale Migliaccio 🇦🇷❤️🇮🇹
Ale Migliaccio 🇦🇷❤️🇮🇹6 месяцев назад

EXPLORATION GAME! You could make the core mechanic that the player can design their own excavation machine. You could create a set of pre-existing parts (like in the game Besiege) and the player can use them however they want within a space limit. The ultimate goal could be to retrieve objects hidden underground or explore hidden worlds and return to the surface alive. Perhaps there could be enemies in those hidden caves.

Фото профиля Zolden
Zolden6 месяцев назад

Yep, the elements you mentioned are in the list of ideas to try.

Фото профиля Stephen Kinger King
Stephen Kinger King6 месяцев назад

Great looking physics! You could do a Hill Climber type game (which I love) but instead you've got missiles and bullets and stuff to help define the road and landscape in front of you as you travel forward (to the right). 2D landscape doesn't ever stop scrolling, but you can slow it down in different ways allowing you to build new roads and bridges or dig tunnels (maybe with brakes, or time bullets or something) Lots of levels. Maybe fight aliens along the way, introduce boss levels. Hill Climber meets Minecraft meets Duke Nukem (1991 2D scroller version ;)

Фото профиля Zolden
Zolden6 месяцев назад

Yep, this kind of gameplay is amongst few main ideas.

Фото профиля Felix ❤️‍🔥
Felix ❤️‍🔥6 месяцев назад

You'd love Noita if you haven't played it

Фото профиля critter
critter6 месяцев назад

wait is that how noita does it

Фото профиля Tobias Fast
Tobias Fast6 месяцев назад

This gives me Liero nostalgia.

Фото профиля Klass
Klass6 месяцев назад

Why not just make a sandbox game? I think such physics engines are great for user to use for themselves and for their own personal styles of entertainment.

Фото профиля Zolden
Zolden6 месяцев назад

Sandbox mode will be included independently of the game's main genre.

Фото профиля Klass
Klass6 месяцев назад

Then i think a space simulator with resource mining and spaceships would work out pretty good with this engine’s capabilities. Man this project is cool.

Фото профиля a little outsidezy
a little outsidezy6 месяцев назад

The laser, lava, water effects are really cool👍🏼👍🏼

Фото профиля George Kal
George Kal6 месяцев назад

looks sick dude, are you using a game engine?

Фото профиля Zolden
Zolden6 месяцев назад

@heygeorgekal Yes, it's made in Unity.

Фото профиля George Kal
George Kal6 месяцев назад

Im curious how you handle the mesh splitting on fragmentation are there any reading resources you'd recommend for someone curious to learn more about the approach behind this? Looking forward to see what gameplay direction you take. The demo of the vehicle lasering the terrain looks super satisfying, I'd double down on that one.

Фото профиля Zolden
Zolden6 месяцев назад

@heygeorgekal What looks like mesh splitting is just destroying a collection f stuck together particles. Mesh splitting part will be implemented later. I don't have any good resourcees on it, I'm trying to invent algorithms, and it usually works.

Фото профиля George Kal
George Kal6 месяцев назад

gotcha thanks for sharing more insights into your approach, appreciated i'll see if i can play around with this idea myself a bit

Фото профиля Dipshit Larry
Dipshit Larry6 месяцев назад

doohickey corporation

Фото профиля Ellie 🎀
Ellie 🎀6 месяцев назад

200K views on "i haven't decided on gameplay yet" funded studios spend 18 months writing design docs nobody reads before anyone sees a frame

Фото профиля Dono Squat
Dono Squat6 месяцев назад

More... What happens when fire touches water? Multiplayer. How do you turn around?

Фото профиля Zolden
Zolden6 месяцев назад

Currently there's no heat transfer between lava and water, but it's easy to implement, as well as turning aroubnd, when a platformer kind of character is implemented.

Фото профиля nacabla
nacabla6 месяцев назад

They dropped actual hill climb racing 2

Фото профиля Skele™  @VRC ᯅ
Skele™  @VRC ᯅ6 месяцев назад

Kinda reminds me of Incredibots 1 & 2 from the Flash era but better looking!

Фото профиля PROJECT CRYPTO-K
PROJECT CRYPTO-K6 месяцев назад

Needs more worms!

Фото профиля Moon
Moon6 месяцев назад

would go hard as a Worms game

Фото профиля RC
RC6 месяцев назад

How many quadratic equations did you use?

Фото профиля Zolden
Zolden6 месяцев назад

I'm more a trigonometry guy

Фото профиля Basoner
Basoner6 месяцев назад

Getting Noita vibes in the best way possible

Фото профиля Aditya Sharma
Aditya Sharma6 месяцев назад

Looks like it would scratch an itch in the brain.

Фото профиля Vladimir Pitipiwpiw
Vladimir Pitipiwpiw6 месяцев назад

you know soldat 2d?

Фото профиля Zolden
Zolden6 месяцев назад

Sure

Фото профиля hikiko_marty
hikiko_marty6 месяцев назад

Ok lemme pitch a gameplay idea. Its like indiana jones crossed with inspector gadget. you gotta use all these physics toys to break into tombs on an alien planet to get the next gadget, that you must use in combination with the previous gadgets to break into the safe. "safespace"

Фото профиля Zolden
Zolden6 месяцев назад

Thanks, it's an interesting idea. Using available tools to get access to better tools, which in turn enable access to even better tools. I think, it's how a certain genre works. I'll definitely try it.

Фото профиля hikiko_marty
hikiko_marty6 месяцев назад

Also good luck with whatevers next man!

Фото профиля Angelblue
Angelblue6 месяцев назад

I love physics-based simulation games. 😍 I don't know why, but your video reminded me a little of Worms Armageddon. 😄

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