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I'm not a 3d modeler. I barely know how to open blender let alone do anything functional in it. But with the siddharth ahuja blender MCP and Claude I was able to vibe code an entire environment for my upcoming grow a garden game in Portals Claude used the... show more
181,052 görüntüleme • 8 ay önce •via X (Twitter)
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@claudeai @_portals_ Workflow description for those interested in how i did it

@claudeai @_portals_ I'm also always around in the @_portals_ discord if you ever want to talk about working with the MCP and building out UGC games in @_portals_ more generally!

@sidahuj @claudeai @_portals_ I would say that soon you're going to learn the hard way what "technical debt" is but I doubt you would know enough to even identify that in the game in the first place.

@sidahuj @claudeai @_portals_ works fine for me :)

@sidahuj @claudeai @_portals_ You've proven my point, frankly.

@sidahuj @claudeai @_portals_ That it works or? I’ll get rid of the black outer box and clean it up obviously but it’s functional

@sidahuj @claudeai @_portals_ You don't know anything about the workings of your product. You'll be forced to command the AI to address bugs, which will create new bugs because NO consumer level AI can run test environments, consider the context of the broader project, or comprehend player experience.

@sidahuj @claudeai @_portals_ When I tried this it didn’t produce anything nearly this good

@sidahuj @claudeai @_portals_ Some tips

@sidahuj @claudeai @_portals_ Thank you this is useful - my biggest issues is my Claude can't seem to get things on the x,y,z plane coherent across larger environments. E.g. it puts trees way high up in the air

i'm often having it drop things one at a time and prompting it in advance to remember to try and not overlap anything else, have it on 0 y plane, etc. The more specific the prompt the less prone to mistakes it ends up being. It slows it down initially but you spend less time having to fix its mistakes

@claudeai @_portals_ Now with integrated game logic! Ignore the black backgrounds it is a WIP

@sidahuj @claudeai @_portals_ Hugh progressing at the speed of light!

@sidahuj @claudeai @_portals_ This is seriously impressive!

@sidahuj @claudeai @_portals_ that's insane man, most things I have seen that were built with AI inside of Blender did not look this good.

@sidahuj @claudeai @_portals_ I’m attempting to build a game on Roblox and this is exactly what I needed😅will check it out, thanks

@sidahuj @claudeai @_portals_ Check out @_portals_ as well. similar browser based ugc platform, just a lot easier with more point and click functionality and higher quality engine imo

@sidahuj @claudeai @_portals_ My game idea has somewhat of a trading/earning aspect so maybe Portals would work better and I can tokenize those assets👀 do you find the platform easy to use and navigate for someone new to game development (and the implicative understanding of map design and trading function)

@sidahuj @claudeai @_portals_ very new user friendly, lots of great documentation, and token integration (swaps etc.) is already possible

Vibing with code sounds like a great way to approach asset creation, and it's impressive how the combination of Blender MCP and Claude AI has streamlined the process. Using code to drive content generation can be a game-changer for game development. It's exciting to see people experimenting with novel tools like this.

@sidahuj @claudeai @_portals_ w00000w!! great work!

@sidahuj @claudeai @_portals_ crazy to see world building like this. with @_portals_ its already easy af to build games but thanks to AI this is even getting easier and faster. we are about to see a supercharged UGC era

@sidahuj @claudeai @_portals_ @SolNFTs sighting at 0:15

@_portals_ @sidahuj @claudeai looks like a great platform @_portals_

@sidahuj @claudeai @_portals_ This is really cool. I do know modeling but it would be nice to have something like this as part of my workflow. Assembling all these assets into a coherent scene is often very time consuming. Having Claude do a first draft would be a huge help.

@sidahuj @claudeai @_portals_ Hugh is a system dev

@sidahuj @claudeai @_portals_ Finally getting some decent views bud!

@sidahuj @claudeai @_portals_ Vibe coding the games of the future!

@sidahuj @claudeai @_portals_ it’s wild that "knowing blender" has gone from a 5-year learning curve to just being able to describe a vibe to claude—the mcp bridge is a total game changer nfl

@sidahuj @claudeai @_portals_ Wow thats really great.

@sidahuj @claudeai @_portals_ Need to build another @7DaystoDie

@sidahuj @claudeai @_portals_ Anyone got it working for clothing? Only thing I've tried using it for so far and it SUCKS

@_portals_ @sidahuj @claudeai Hugh is cookinggg

@sidahuj @claudeai @_portals_ Wow, didn't realise portals is still a thing.

@sidahuj @claudeai @_portals_ It's better than ever

@sidahuj @claudeai @_portals_ this is wild

@sidahuj @claudeai @_portals_ My dream is to build my own game thanks for sharing

@sidahuj @claudeai @_portals_ Yo this is sick Hugh! GAG is a top cozy game rn. Can't wait to see it on portals

oh man I love to see it, very impressive. best thing about all this vibecoding stuff is that after everything's done, you can have AI explain everything to you so that you learn how to do it by yourself. it creates this sort of loop where you build something fast, then you learn & adopt, and having acquired your new skills not only you can make more stuff even without AI, but you get better at asking it for what you need. pure perfection

@claudeai @_portals_

@sidahuj @claudeai @_portals_ Gonna check this out. Thanks

@sidahuj @claudeai @_portals_ those mcp blender calls are doing serious work

@sidahuj @claudeai @_portals_ Love to see the progress! So much development in just the last couple of months!

@sidahuj @claudeai @_portals_ this is amazing 😄

@sidahuj @claudeai @_portals_ I’m so keen to try this!!!

@sidahuj @claudeai @_portals_ Whoa ok bye real world I’m going virtual
