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I'm releasing my #threejs procedural tree generator as open source. Over 30 tunable parameters with the option to export to .glb. It's been fun reviving this project from the vault, but time to move on. Enjoy! 👍🏻 🎮Demo: 💻Source:

158,736 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Nymph 🏳️‍⚧️
Nymph 🏳️‍⚧️vor 2 Jahren

Yo this is sick and I'm gonna try using it to make some forest that grow to music

Profilbild von Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎vor 2 Jahren

Oh, these trees are really nice and don't affect performance in The power of open-source! #webxr #yolocx #threejs

Profilbild von Brian Breiholz
Brian Breiholzvor 2 Jahren

These honestly look so good! Just discovered your YouTube channel btw, keep up the great work :)

Profilbild von XR# —The 3D UI Framework
XR# —The 3D UI Frameworkvor 2 Jahren

Wow, only 5 days after releasing the fracturing code, you now release another fantastic library. Awesome work. Congrats! 👏

Profilbild von ashxn
ashxnvor 2 Jahren

A "random" button would be a great way of flipping through all the possibilities :)

Profilbild von Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎vor 2 Jahren

I dropped a couple of them to - I think they are on average like 2MB but with draco compression and WebP they can be like 10 times smaller (~200kb)

Profilbild von Harrison Vanderbyl
Harrison Vanderbylvor 2 Jahren

Reminds me of this godot addon I created a couple years ago:

Profilbild von MichaelS
MichaelSvor 2 Jahren

This looks fantastic, thank you SO MUCH!

Profilbild von Mehmet
Mehmetvor 2 Jahren

Nice! Does this use L-Systems?

Profilbild von Dan Greenheck
Dan Greenheckvor 2 Jahren

No, but thanks for turning me onto the topic! Looks very interesting.

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