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I'm releasing my #threejs procedural tree generator as open source. Over 30 tunable parameters with the option to export to .glb. It's been fun reviving this project from the vault, but time to move on. Enjoy! 👍🏻 🎮Demo: 💻Source:

158,798 views • 2 years ago •via X (Twitter)

10 Comments

Nymph 🏳️‍⚧️'s profile picture
Nymph 🏳️‍⚧️2 years ago

Yo this is sick and I'm gonna try using it to make some forest that grow to music

Sylwester Mielniczuk 🔮💎's profile picture
Sylwester Mielniczuk 🔮💎2 years ago

Oh, these trees are really nice and don't affect performance in The power of open-source! #webxr #yolocx #threejs

Brian Breiholz's profile picture
Brian Breiholz2 years ago

These honestly look so good! Just discovered your YouTube channel btw, keep up the great work :)

XR# —The 3D UI Framework's profile picture
XR# —The 3D UI Framework2 years ago

Wow, only 5 days after releasing the fracturing code, you now release another fantastic library. Awesome work. Congrats! 👏

ashxn's profile picture
ashxn2 years ago

A "random" button would be a great way of flipping through all the possibilities :)

Sylwester Mielniczuk 🔮💎's profile picture
Sylwester Mielniczuk 🔮💎2 years ago

I dropped a couple of them to - I think they are on average like 2MB but with draco compression and WebP they can be like 10 times smaller (~200kb)

Harrison Vanderbyl's profile picture
Harrison Vanderbyl2 years ago

Reminds me of this godot addon I created a couple years ago:

MichaelS's profile picture
MichaelS2 years ago

This looks fantastic, thank you SO MUCH!

Mehmet's profile picture
Mehmet2 years ago

Nice! Does this use L-Systems?

Dan Greenheck's profile picture
Dan Greenheck2 years ago

No, but thanks for turning me onto the topic! Looks very interesting.

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