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I'm releasing my #threejs procedural tree generator as open source. Over 30 tunable parameters with the option to export to .glb. It's been fun reviving this project from the vault, but time to move on. Enjoy! 👍🏻 🎮Demo: 💻Source:

158,808 次观看 • 2 年前 •via X (Twitter)

10 条评论

Nymph 🏳️‍⚧️ 的头像
Nymph 🏳️‍⚧️2 年前

Yo this is sick and I'm gonna try using it to make some forest that grow to music

Sylwester Mielniczuk 🔮💎 的头像
Sylwester Mielniczuk 🔮💎2 年前

Oh, these trees are really nice and don't affect performance in The power of open-source! #webxr #yolocx #threejs

Brian Breiholz 的头像
Brian Breiholz2 年前

These honestly look so good! Just discovered your YouTube channel btw, keep up the great work :)

XR# —The 3D UI Framework 的头像
XR# —The 3D UI Framework2 年前

Wow, only 5 days after releasing the fracturing code, you now release another fantastic library. Awesome work. Congrats! 👏

ashxn 的头像
ashxn2 年前

A "random" button would be a great way of flipping through all the possibilities :)

Sylwester Mielniczuk 🔮💎 的头像
Sylwester Mielniczuk 🔮💎2 年前

I dropped a couple of them to - I think they are on average like 2MB but with draco compression and WebP they can be like 10 times smaller (~200kb)

Harrison Vanderbyl 的头像
Harrison Vanderbyl2 年前

Reminds me of this godot addon I created a couple years ago:

MichaelS 的头像
MichaelS2 年前

This looks fantastic, thank you SO MUCH!

Mehmet 的头像
Mehmet2 年前

Nice! Does this use L-Systems?

Dan Greenheck 的头像
Dan Greenheck2 年前

No, but thanks for turning me onto the topic! Looks very interesting.

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