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I'm testing a new technique using only Astra & Three.js to make the textures and lighting look much more realistic. In this video, I'm showing a before and after comparison with Sponza.

70,471 Aufrufe • vor 8 Tagen •via X (Twitter)

20 Kommentare

Profilbild von Nabil KH
Nabil KHvor 8 Tagen

@threejs why ur calling Neural Rendering a new technique ?

Profilbild von Alex
Alexvor 8 Tagen

@threejs It’s not DLSS, it’s more like a lightmapping technique.

Profilbild von Antonio Bonet
Antonio Bonetvor 7 Tagen

@Nabil_Kechiche @threejs Care to explain?

Profilbild von Nabil KH
Nabil KHvor 7 Tagen

@alexfredo87 @threejs if its not neural rendering then it probably means he ran some heavy rendering pass and baked the results into the meshs as textures that you just render them with 0 compute

Profilbild von Hugo Am
Hugo Amvor 8 Tagen

@threejs You are not moving because the lightmapping is generated specifically from that viewpoint and would look too sparse/distorted at the low mipmap level zones once you move, correct?

Profilbild von Starkium
Starkiumvor 7 Tagen

@threejs you should look at what a reference image for this actual real-world location looks like first.

Profilbild von Eugene
Eugenevor 7 Tagen

@threejs That's called UE4 2016 Lightmass Global Illumination

Profilbild von Hoodgail
Hoodgailvor 7 Tagen

@threejs This does not scale, it breaks down when the camera reveals areas or geometry that were not visible and were not generated in the original reference views.

Profilbild von Ir rev
Ir revvor 7 Tagen

@threejs Very cool idea but I'd be curious to less deep fried looking version

Profilbild von kvick
kvickvor 8 Tagen

@threejs Verh nice!

Profilbild von The Soft Jack
The Soft Jackvor 8 Tagen

@threejs yooo share the skills, this is awesome

Profilbild von Yo-yotoy
Yo-yotoyvor 7 Tagen

@threejs Before and after comparison? Niga thats unlit mode. Holy shit you aislopers are stupid.

Profilbild von Dennis H. A. van Leeuwen 🕹
Dennis H. A. van Leeuwen 🕹vor 8 Tagen

@threejs Sponza is looking good.

Profilbild von graybeard
graybeardvor 7 Tagen

@threejs This is wild.

Profilbild von Xsniper80
Xsniper80vor 8 Tagen

@threejs Is this pretty much Lumen?

Profilbild von špajgle 🗿
špajgle 🗿vor 7 Tagen

@threejs Am I blind? I cant see the difference. Can you post pics?

Profilbild von Tomas Maldonis
Tomas Maldonisvor 8 Tagen

@threejs how exactly make texture? Astra use brush?

Profilbild von Jonathan Craig
Jonathan Craigvor 7 Tagen

@threejs Hell yeah! Looks really damn good. I've been working on a similar custom thing (that I should probably create content for lol), but your output looks incredible!

Profilbild von Abhimanyu Tiwari
Abhimanyu Tiwarivor 7 Tagen

@threejs The graphics looks amazing and realistic, How did you do it? any tips @alexfredo87

Profilbild von LinAi Dreams
LinAi Dreamsvor 7 Tagen

@threejs Any accessible demo? Plan to share code?, 🌸

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