Загрузка видео...

Не удалось загрузить видео

На главную

📑 Import PDFs straight into Book Creator and make them interactive and accessible! Use the pen tool to draw, write or highlight, use the fill tool to add color to the PDF, use the eraser to delete parts of the PDF, and add emojis to bring some personalization 🥳

12,995 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 4

Фото профиля Karalee Crawford
Karalee Crawford2 лет назад

This is great! Next make it that PDFs are truly accessible in BookCreator by being able to have the text in the PDF read aloud. I can hardly wait 😊

Фото профиля 𝑨𝒍𝒆𝒙 𝑰𝒔𝒂𝒂𝒄𝒔, 𝑴.𝑬𝒅. 🧔🏻‍♂️
𝑨𝒍𝒆𝒙 𝑰𝒔𝒂𝒂𝒄𝒔, 𝑴.𝑬𝒅. 🧔🏻‍♂️2 лет назад

@l_alston My favorite way to make digital coloring pages! 🤩

Фото профиля 🇨🇦Mr. Mike🎙✝️
🇨🇦Mr. Mike🎙✝️2 лет назад

Oooo

Фото профиля Amy Willis Burns ➡️TMEA2025 ➡️NJMEA2025
Amy Willis Burns ➡️TMEA2025 ➡️NJMEA20252 лет назад

Love this feature!

Похожие видео

Codex has become a real game engine... If you take the time to make it become one. You can do EVERYTHING in it. And I think I've cracked the perfect custom UX? I'd like to show you how I use it. See video below 4 steps: - Create a custom tool you need, like one to generate new buildings that matches you game art direction - Ask Codex to open this tool in a worktree (important) - Attach the browser view of your tool in the Thread - Use pinned thread to have easy access to the tool And there you go: you have what I call a "codex-augmented" tool, which it's incredibly powerful because - the tool will speed up your development immensely AND also: - you can improve the tool as you use it with codex For example, let's say I want to add a new button to my 3D building gen tool so I can generate a thumbnail of the 3D building. - I click on "Building Lab" - I prompt Codex "add a button to generate thumbnails" - I have my new button - I can use the tool right away in the pinned Thread You can then use the /yeet skill to commit, push and create a PR with the changes you made to your tool. I have tools for everything - To manage my tasks in Linear - To do content / social media / steam marketing - To localize the game in 9 languages - To manage sounds, musics and voice lines - To generate and fine tune buildings - To create and animate procedural zombies - To tweak environnement/decor and map design - To manage my analytics - To simulate late game perf I'll be honest it's incredibly powerful and easy!

Nicolas Zullo

79,848 просмотров • 27 дней назад