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Inspired by a unity tweet I saw, I prototyped a cool tool this weekend. It lets you use lattice objects to deform meshes at runtime Lots of use cases like car deformation, cloth, character customization Fast, multi threaded , and has animation support #Roblox #RobloxDev

136,409 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

asimo3089 profil fotoğrafı
asimo30892 yıl önce

Incredible

Alex Balfanz profil fotoğrafı
Alex Balfanz2 yıl önce

gg

drowningsome profil fotoğrafı
drowningsome2 yıl önce

this is so fire

Pablito profil fotoğrafı
Pablito2 yıl önce

thats incredible what!? any plans on releasing this?

tyridge77 profil fotoğrafı
tyridge772 yıl önce

It sorta relies on editablemesh which is still a beta feature Technically it supports using a skinned mesh instead whereupon it’ll use bone transforms to do the updates, as an option for people that want even more performance But I’d rather release when editablemesh is live

Mr. Oof profil fotoğrafı
Mr. Oof2 yıl önce

goated

Willow🏳️‍⚧️🦊 profil fotoğrafı
Willow🏳️‍⚧️🦊2 yıl önce

Atleast credit who did it

tyridge77 profil fotoğrafı
tyridge772 yıl önce

If you mean credit the one I was inspired by, you can google "unity lattice modifier"

Shambi profil fotoğrafı
Shambi2 yıl önce

Was hoping someone would pull this off 😄 Amazing work!

Mefi profil fotoğrafı
Mefi2 yıl önce

That's insane!

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Nicolas Zullo

80,092 görüntüleme • 1 ay önce