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Inspired by Under The Mayo's continued third-person camera woes, I spent today making this dithered transparency shader. ✨🎥 It prevents the camera from bumping into walls constantly, and keeps Adelaide at a consistent distance.
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As many of you know, we pulled a lot of inspiration from Seleka and Manaka, so when we started development, we adopted Seleka’s camera, since Manaka wasn’t out yet. As a result, we currently have two camera modes: left click moves the camera without moving Moeka, and right click moves the camera along with her. Our plan is to eventually rework this and “mix” both into a single system, but I’m not sure if that’ll happen before the first tech demo is out. We are, however, planning to add a first-person camera. I played Manaka mostly in first person and loved it 🤣
ShyGirl Team 🌸🎮
136,635 次观看 • 4 个月前


