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Introducing CUT3R! An online 3D reasoning framework for many 3D tasks directly from just RGB. For static or dynamic scenes. Video or image collections, all in one!

145,864 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Qianqian Wang
Qianqian Wang1 год назад

Key insight is to store 3D information in a latent persistent state that gets continuously updated as images come in. This enables it to continuously refine its predictions as it sees more images!

Фото профиля Qianqian Wang
Qianqian Wang1 год назад

From the state you can also predict unseen parts. This also improves as you see more. We have a lot of results on the project site: check it out!

Фото профиля Qianqian Wang
Qianqian Wang1 год назад

Thanks to the amazing team @Ify_Zhang  @holynski_, Alexei Efros, and @akanazawa! Code and model will be released soon!

Фото профиля RedDeer.Games
RedDeer.Games4 лет назад

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Фото профиля Vikas Reddy
Vikas Reddy1 год назад

If you have multiple cameras w/ accurate timestamps does this work still? Seems like it would? Excited to try it out either way!

Фото профиля Tom Boyle
Tom Boyle1 год назад

CUT3R looks like a breakthrough for 3D reasoning! Being able to handle both static and dynamic scenes is incredible. What’s your favorite use case so far?

Фото профиля Swirls Defy
Swirls Defy1 год назад

Tagging @accursedfarms wrt magic software

Фото профиля Miguel Hernández
Miguel Hernández1 год назад

CUT3R looks like a game-changer for 3D reasoning tasks! Can you share some examples of how it's been used in real-world applications?

Фото профиля buffaly
buffaly1 год назад

@berkeley_ai Fantastic work! I'd love to get pointed to the paper to learn more

Фото профиля Yixuan Wang
Yixuan Wang1 год назад

Very amazing work! If the input camera is dynamic and contains dynamic objects in the scene, will the reconstructed scene retain the information from past frames, like Dynamic SLAM? I checked out the dynamic demo on the website, but they seem to focus on current frame mainly?

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