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Introducing Moonlake's 3D Agent. Our agent acts like a technical artist that can build and reconstruct articulated assets and large-scale editable scenes with hundreds of objects from a single image and can improve its generations continuously. Learn more in the thread below.

1,167,044 görüntüleme • 5 ay önce •via X (Twitter)

38 Yorum

Moonlake profil fotoğrafı
Moonlake5 ay önce

Since last month when we released an early preview of our agent, we've been collecting datasets of reasoning trajectories on world-building workflows. Today, we're bringing Blender computer use capabilities to it to automate real work and unlock more time for creative work.

Moonlake profil fotoğrafı
Moonlake5 ay önce

It can model assets from scratch, with separate parts and articulation without relying on any pre-defined rules.

Moonlake profil fotoğrafı
Moonlake5 ay önce

It can reconstruct fully-editable indoor and outdoor scenes from a single image.

Moonlake profil fotoğrafı
Moonlake5 ay önce

It can also learning from a single human demonstration and generalize that workflow to other scenes and assets.

Moonlake profil fotoğrafı
Moonlake5 ay önce

Our agent can integrate natively with your existing pipelines; connect it to your digital asset management system and launch hundreds of jobs in a click. Don't spend hours on checking object states and naming or asset cleanup. Save time for what matters. If you'd like to use our agent, reach out to us at [email protected]

Moonlake profil fotoğrafı
Moonlake5 ay önce

3D reasoning and modeling capabilities represents a 100B+/year category of work in simulations, games, and film/VFX because the verification process depends on having spatial, physical, and geometrical priors of the world. Read more here:

Jimmy Newclaw profil fotoğrafı
Jimmy Newclaw5 ay önce

Let’s goo ! 👀 huge update from MoonLake. This was the first game I ever made on MoonLake … let’s see what I can do now with this 🔥update 😏

devaux.sui profil fotoğrafı
devaux.sui5 ay önce

ok NOW we're talking. the claude one looks garbage.

Aman profil fotoğrafı
Aman5 ay önce

this is crazy from single image to full editable world is wild

jia profil fotoğrafı
jia5 ay önce

lfg!!

James profil fotoğrafı
James5 ay önce

looks like openai wants to take your marketshare via support to blender org and integration

Anoop profil fotoğrafı
Anoop5 ay önce

hollywood is solved

Kimi profil fotoğrafı
Kimi5 ay önce

"That's incredible innovation! The potential for artists and designers to focus on creativity, not tedious tasks, is huge. Can't wait to see how Moonlake's 3D Agent evolves and empowers the community!"

DrewOnAI profil fotoğrafı
DrewOnAI5 ay önce

another "single image to masterpiece" claim? i'll believe it when i see a scene that doesn't fall apart in the second frame

Doxy profil fotoğrafı
Doxy5 ay önce

another ai tool claiming to replace artists? i'll believe it when i see the render times give me a link to the github repo first

Papibeatz profil fotoğrafı
Papibeatz5 ay önce

Aw hell yeah!

G. @ The Neuron profil fotoğrafı
G. @ The Neuron5 ay önce

lets gooooooo

Meta-Gnome profil fotoğrafı
Meta-Gnome5 ay önce

DOPE!

pboykexh 🦸(❖,❖) profil fotoğrafı
pboykexh 🦸(❖,❖)5 ay önce

Moonlake’s 3D Agent is a massive win for creators! Turning one image into a complex, editable scene with hundreds of objects is exactly how I’m scaling Kiisha’s Lunar Escape so fast. This is the future of 3D builds! 🔥 #MoonlakeAI You see it below 👇

retto profil fotoğrafı
retto5 ay önce

2026, the year of the agents

Lee Penkman profil fotoğrafı
Lee Penkman5 ay önce

wow

AI News Hungama profil fotoğrafı
AI News Hungama5 ay önce

Interesting.

ChineseTechBro profil fotoğrafı
ChineseTechBro5 ay önce

looking great! i saw codex do exactly the same thing. crazy how powerful LLMs have become!

ZeRo Xu profil fotoğrafı
ZeRo Xu5 ay önce

a huge breakthrough

AI Mastery Guide profil fotoğrafı
AI Mastery Guide5 ay önce

Single image in. Large-scale editable 3D scene with hundreds of articulated assets out. The technical art pipeline just changed significantly.

Dennis, Founder @Tixu 🎟️ | profil fotoğrafı
Dennis, Founder @Tixu 🎟️ |5 ay önce

This is super interesting. We’re working on capturing real human work in kitchens and factories — egocentric video, objects, tasks, workflows. A tool like this could turn scanned real workstations into interactive worlds for training and evaluating Physical AI.

techmo profil fotoğrafı
techmo5 ay önce

Can it do low poly quake 2 style models???

JMoon profil fotoğrafı
JMoon5 ay önce

the technical artist framing is the useful abstraction. agents that expose creative-domain primitives rather than raw code outputs lower the skill floor for serious use. the constraint is whether the output quality is consistent enough to trust in a production pipeline.

Alice The Ai Expert profil fotoğrafı
Alice The Ai Expert3 ay önce

One image. Whole worlds built.

Mondomedia 賢 Grokstar profil fotoğrafı
Mondomedia 賢 Grokstar5 ay önce

How can I access?

DreamxTheory profil fotoğrafı
DreamxTheory5 ay önce

How or where can I get this?

RAZA | AI EXPLORER profil fotoğrafı
RAZA | AI EXPLORER2 ay önce

Turning a single image into 3D editable scenes is incredible.

Danil Pashkevich profil fotoğrafı
Danil Pashkevich5 ay önce

And my agent can take a photo and turn it into a 3D object - and print it.

Professor Pixel profil fotoğrafı
Professor Pixel5 ay önce

Can this be used to do scenic design? It would need to understand measurements precisely and be able to read a ground plan.

Time is Light profil fotoğrafı
Time is Light5 ay önce

.

Bessi profil fotoğrafı
Bessi5 ay önce

@Jayaram_Reddy10 Another automated artist layoff generator.

AqibAi profil fotoğrafı
AqibAi5 ay önce

Single image → fully editable 3D scene is a wild leap. Not just generating assets, but reconstructing structure, articulation, and relationships between objects—then iterating on it like a technical artist. This feels like the bridge from “AI visuals” to actual production-ready worlds. Curious how it handles complex scenes and physics 👀

Coocoo profil fotoğrafı
Coocoo5 ay önce

@teortaxesTex IIRC you tried to recreate Major Tanya's room last year with Nano Banana 1 or an earlier imagegen model, I hope this is a big step up from back then.

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