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This first-person shooter was built from a single prompt, using 404-generated 3D assets. On the latest Novelty Search, 404 explains how SN17 is moving from Titan, its open image-to-3D model built with miners, toward 3D assets generated as code that AI agents can edit and use directly in games....

19,046 次观看 • 1 个月前 •via X (Twitter)

9 条评论

YE-MAXXING 😤 的头像
YE-MAXXING 😤1 个月前

@404gen_ Guys , Our tokes needs more marketing like other. bittensor:native is such an amazing project, yet few people know it.

0xMOON 的头像
0xMOON1 个月前

@404gen_ A shooter from one prompt is a good demo, but the assets are the easy half. How is 404gen handling collision meshes and scale, or is that still fixed by hand?

Alex 的头像
Alex1 个月前

@404gen_ This is where AI gets really interesting. 🚀 From a single prompt to a playable 3D world — open models + decentralized compute could be a powerful combination. bittensor:native has serious potential here. $TAO

Smoke☘️ | Web3 的头像
Smoke☘️ | Web31 个月前

@404gen_ Bittensor’s interesting advantage isn’t simply decentralizing AI. It’s the fact that different subnets can experiment with different incentive mechanisms and compete to produce useful digital commodities.

CRYPLUX 🇩🇪 的头像
CRYPLUX 🇩🇪1 个月前

@404gen_ @okx @opentensor End of this bull run (2026-2029) 2.000-5.000 Dollar each TAO 💪

invicτus.compounding 的头像
invicτus.compounding1 个月前

@404gen_ That’s crazy impressive. 1 prompt. 🔥

MaatWork 的头像
MaatWork1 个月前

@404gen_ Single prompt with 404 assets is a great trick, but the real killer is that agents can't edit generated assets. You need a human-in-the-loop to fix the broken geometry before the agent tries to ship it.

Terry Murphy 的头像
Terry Murphy1 个月前

@404gen_ Subnets are shipping products, not promises.

Myzulll 的头像
Myzulll1 个月前

@404gen_

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