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Introducing OpenDesign Motion. The open-source alternative to Claude Motion. Create beautiful motion videos with any agent, any model. No Opus 5.5 required. This entire launch video was made in OpenDesign. More demos below ↓

282,348 Aufrufe • vor 8 Tagen •via X (Twitter)

11 Kommentare

Profilbild von OpenDesign
OpenDesignvor 8 Tagen

Download OpenDesign and try Motion with free trial credits for all new users. Start here →

Profilbild von Aapakari
Aapakarivor 8 Tagen

Went and built the launch video inside your own tool. Sneaky flex 🎬

Profilbild von HashVibe | OSINT & AI Vibe Coder 🤖
HashVibe | OSINT & AI Vibe Coder 🤖vor 8 Tagen

We need to test it 🥰

Profilbild von Khabirul Basar
Khabirul Basarvor 8 Tagen

What model gave you the best motion results so far? Curious if the cheaper ones keep up on timing.

Profilbild von Massi — oss/acc
Massi — oss/accvor 8 Tagen

does the agent write remotion-style code under the hood or does opendesign have its own timeline format?

Profilbild von Rick Ye
Rick Yevor 8 Tagen

very cool! Gonna try this in my next launch video

Profilbild von Vik | Practical AI & Tech
Vik | Practical AI & Techvor 8 Tagen

Making a launch video by asking an agent, instead of learning yet another timeline editor, is the real win here. I wrote about where interfaces are heading:

Profilbild von Captain Awesome
Captain Awesomevor 8 Tagen

Amazing!

Profilbild von OpenDesign
OpenDesignvor 8 Tagen

🫶

Profilbild von 之乎者也
之乎者也vor 8 Tagen

这是怎么做到的?

Profilbild von Cosmin
Cosminvor 8 Tagen

@OpenDesignHQ cool. what renders it under the hood, Remotion or your own engine? that decides how editable the output is

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this is pure f*cking treasure Netflix engineers posted 20 GitHub repos that turn your Opus 5.5 into a f*cking motion empire: built for Opus 5.5 1. claude-motion: taste, checks its own frames, sound written in code. the author built it for Opus 5.5 2. claude-motion-design: HTML, Playwright and ffmpeg, no Remotion. the demo was made on Opus 5.5 3. motion-graphics-skills: 13 skills for launch videos. the README tells you to run it on Opus 5.5 4. claude-remotion-skill: a Remotion editor from one prompt. captions, B-roll, sound 5. klik-anim-skill-creation: the laws of animation and camera, built on Opus 6. hyperframes-motion-reel-skill: a showreel cut to the beat at 120 BPM, on HyperFrames 7. product-launch-motion: a full launch film. voice-over, camera, color grade 8. animate: a short clip in one canvas file, storyboarded as it goes 9. motion-design-skills: timing, color, typography, logos, Remotion 10. hyperframes-student-kit: 14 skills and 406 motion graphics cards the engines these skills render with 11. hyperframes: HTML to MP4. the one almost everyone installs 12. remotion: video written in React 13. remotion skills: the official Remotion skills for your agent 14. GSAP: the timelines HyperFrames runs on. skills: npx skills add greensock/gsap-skills taste and everything around it 15. motion-design-skill: motion principles that work with any engine 16. awesome-motion-design-agent-skills: a map of GSAP, Remotion, Lottie and Rive skills 17. motion-graphics: B-roll built straight from your transcript 18. motion-dev-animations-skill: web animation on not video 19. motion: Motion itself, formerly Framer Motion 20. lottie-web: when you need Lottie, not MP4 the stack in one line: Opus 5.5 writes the code, a skill sets the timing and the camera, an engine renders the MP4. check each repo before you install. save this.

NO1ennn

496,361 Aufrufe • vor 16 Tagen