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Introducing SeaArt Film Edit 2.0 Multiple reference fusion, stable consistency, professional text rendering, and enhanced realism. More info below 👇

19,827,043 Aufrufe • vor 8 Monaten •via X (Twitter)

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📖THE STEP MOST CREATORS SKIP IS WHY THEIR AI ANIMATION LOOKS INCONSISTENT Consistency across clips doesn't come from prompting — it comes from the reference image. The pipeline, step by step: ▪ Start with ChatGPT Image 2 — generate a full character design sheet first, not just a single frame. Multiple angles, expressions, and outfit variations in one image keeps the character consistent across every scene ▪ Build a storyboard inside ChatGPT Image 2 as well — define each shot, camera angle, action, and mood before touching Seedance at all. This is the step most people skip and it's the reason clips look disconnected ▪ Define a color palette and lighting mood early — golden afternoon light, soft warm tones, dramatic shadows. Lock those values and repeat them across every prompt ▪ Take each storyboard frame into Seedance 2.0 as the reference image — one frame becomes one clip ▪ Write the Seedance prompt around the character action, not the scene description. The scene is already in the image. The prompt handles motion, camera behavior, and timing ▪ Keep clip duration between 4-6 seconds per shot — shorter clips give more control over pacing and reduce motion drift on character faces ▪ Match camera movement type across consecutive clips — if one shot dollies in, the next should hold or pull back, not dolly again The consistency across these frames comes from the character design sheet, not from luck. Seedance reads the reference image and the prompt together — if the reference is detailed enough, the output stays on-model. This video was created by ALOKXMEHTA 📥 tomorrow: the exact ChatGPT Image 2 prompt structure used to generate a multi-angle character design sheet like this one 🔖One article covers the entire workflow — it is pinned below, do not scroll past it.

Zentrix⌚️

14,015 Aufrufe • vor 1 Monat

I created an energy drink ad by using this GPT Image 2 + Seedance 2.0 on Ima Studio Prompt Visual style & vibe: early 2000s skate video meets retro milkshake commercial energy. Raw, gritty, fast-paced. Fish-eye lenses, motion blur, high contrast, slightly faded nostalgic colors with warm pink-red strawberry tones. Use product image as the exact strawberry shake bottle/cup reference throughout every frame for perfect consistency. Create a 12-frame storyboard ad. Each frame should vary in shot type and together tell one cohesive story starring stylish western young adults. Frame ideas and energy: Fast skateboard push through a sunny suburban street while holding the strawberry shake. Close-up of condensation dripping from the cold shake in someone’s hand. Group of western friends laughing outside a diner parking lot at golden hour. Fish-eye low angle of a girl jumping off a skate ramp with the shake in frame. Messy whipped cream mustache moment inside a retro car. Slow-motion strawberry shake splash transition. Extreme close-up of strawberries blending into the shake. Friends passing the shake around at a late-night gas station stop. Motion blur running shot through a basketball court. Retro camcorder-style cheers shot with multiple shakes clinking together. Hero shot on asphalt with sunlight reflections and crushed ice around the product. Final cinematic freeze-frame of the main character drinking the strawberry shake while the group skates away in the background. Cinematic details: authentic western fashion, oversized hoodies, denim, skate shoes, crop tops, baggy jeans, silver jewelry, messy natural movement, candid expressions, imperfect camera framing, energetic youth culture atmosphere, commercial-quality realism.

Sharon Riley

44,160 Aufrufe • vor 3 Monaten

Would you underestimate her just because she wears a school uniform? GPT Image 2 + Seedance 2.0 on Sjolt Try Canvas: prompt Character Identity Lock (Highest Priority): Use the exact same young East Asian woman from the provided reference character sheet. Preserve 100% identical facial features, face shape, eye shape, nose, lips, skin tone, hairstyle, hair color, proportions, and overall identity throughout the entire video. Do not redesign, reinterpret, or substitute the character. She must remain instantly recognizable as the same person from the reference image. She has shoulder-length wavy silver-gray hair with subtle blue undertones, bright expressive eyes, fair skin, and a confident slight smile that naturally transitions into a focused, determined combat expression. She wears the identical navy blue Korean high school uniform blazer over a gray sweater vest, white collared shirt, striped tie, and matching school skirt from the reference character sheet. Video Prompt: A cinematic, hyper-realistic action sequence inside a chaotic South Korean high school classroom. The classroom is filled with overturned desks, scattered chairs, flying notebooks, broken pencils, and papers drifting through the air. Bright natural daylight streams through large classroom windows, creating realistic highlights, soft shadows, and cinematic contrast. The young female student moves with incredible speed, confidence, and precision as she expertly defends herself against multiple aggressive male students wearing matching Korean school uniforms. Every movement is fluid, athletic, and grounded in realistic martial arts choreography. The camera remains highly dynamic, featuring cinematic handheld tracking shots, fast push-ins, orbit shots, dramatic slow-motion moments, whip pans, low-angle hero shots, and close-up impact shots. Capture rapid combinations of punches, clean high kicks, evasive footwork, parries, elbow strikes, blocks, and throws. Desks slide across the floor, chairs topple over, and dust particles catch the sunlight, emphasizing the intensity of the action. Maintain a high shutter-speed action-photography aesthetic with crisp motion detail, subtle motion blur only during extremely fast movements, physically accurate body mechanics, realistic cloth simulation, natural hair physics, authentic facial expressions, and believable impact reactions. Keep the camera frequently returning to sharp close-ups of her face to reinforce character continuity and emotional intensity. Her silver-gray hair flows naturally with every movement while her determined eyes remain locked on her opponents. Photorealistic cinematic quality, 4K HDR, ultra-detailed skin textures, realistic lighting, volumetric daylight, physically based rendering, shallow depth of field during close-ups, blockbuster Korean action film aesthetic, empowering heroine energy, consistent facial identity throughout every frame, no face drift, no character variation, no animation-style exaggeration.

Sharon Riley

26,184 Aufrufe • vor 26 Tagen

From an ordinary man to a celestial warrior, this cinematic transformation. Created with Seedance 2.0 on Lart AI . Unreal visuals, smooth motion, and movie-quality storytelling. Try yours here 👇 Prompt: Duration: 10 seconds Style: Ultra-cinematic, photorealistic IMAX realism, continuous single shot, no cuts. --- Character & Setup Use Image as the identity reference. Preserve the exact facial identity, facial structure, hairstyle, skin tone, and proportions throughout the entire sequence. His face is bruised with a small streak of blood at the corner of his mouth. He looks exhausted after battle. During the transformation, he shows restrained pain with only a slight frown—no exaggerated screaming. Armor design is inspired by image2. His clothing is battle-damaged, torn, dusty, and partially burned. In his right hand he tightly grips a glowing Holy Ring Crystal Core radiating intense white-blue divine energy. Environment Apocalyptic Jakarta under a dark overcast sky. Ruined skyscrapers, burning buildings, drifting ash, smoke, flying debris, distant fires, and flaming meteors crossing the sky. Cold grey-blue cinematic color palette with dramatic atmosphere. Visual Style Photorealistic cinematic realism, IMAX-quality visuals, 35mm Panavision lens, handheld camera with subtle breathing movement, compressed shadows, highly detailed textures, slight edge softness, natural film grain, grounded realism. Thousands of glowing feathers physically assemble the armor with a powerful divine aura, combining biological pain with advanced alien technology. --- 0–2.5s — Fall The hero crashes violently into broken concrete and rubble, creating a powerful dust explosion. The handheld camera shakes from the impact. He slowly rises to one knee, breathing heavily while staring at the glowing Holy Ring Crystal Core in his right hand. 2.5–5s — Awakening He quietly whispers, "Berubah!", then crushes the crystal. A blinding white-blue beam erupts into the sky. Thousands of glowing feathers materialize and spiral around him. They wrap around his arm, chest, and entire body. His eyes become pure white as a faint golden halo symbol briefly appears behind him. 5–7.5s — Transformation Sacred energy explodes outward. White smoke, golden sparks, and streams of blue energy surround him. Feather light solidifies into mechanical armor components that rapidly lock onto his torso, arms, legs, and shoulders with satisfying metallic clicks. The camera circles smoothly around him during the transformation. 7.5–10s — Completion The transformation completes into magnificent white-platinum armor with pearl-like metallic surfaces, elegant golden engravings, and glowing blue energy flowing through every armor seam. Massive mechanical angel wings unfold dramatically, scattering thousands of glowing feathers. A radiant halo appears behind him while a transparent energy helmet forms over his face. Two blazing holy energy blades materialize in his hands. The camera pulls back to a low-angle full-body shot as divine energy lifts rocks and debris into the air. In the final second, the armored angel launches straight upward at incredible speed, blasting out of frame as the camera violently shakes from the shockwave.

Zar⭕on

23,974 Aufrufe • vor 1 Monat

Seedance 2 is so good at character and scene consistency across cuts. I tested it with a short film on something I learned last week about cats. The key is detailed prompts - take your story to an LLM to nail the structure, then to Krea to make the video. Take my prompt 👇 Style: high-quality 3D animation, expressive character acting, cozy lighting, cinematic composition Timestamped structure: 0:00 - 0:02 Open on a cozy desk setup in a home office. A black cat, Finn, is near the desk, alert and curious. The woman with brown hair and blue eyes sits at her computer, pulling up a YouTube-style bird video. The screen shows colorful birds hopping on branches. Finn immediately locks in on the movement. 0:03 - 0:05 The woman smiles knowingly and adjusts the monitor so Finn can see better. She lightly gestures toward the screen. Finn jumps onto the chair or desk edge and sits facing the monitor, ears forward, body still, completely mesmerized by the birds. 0:05 - 0:07 The woman gets up from the desk and walks away casually, leaving Finn watching. Finn remains seated, staring at the bird video with total concentration. Maybe a subtle tail flick or tiny head movement tracks the birds on screen. 0:07 - 0:10 Cut to later in the day, in the exact same office. The woman is now back at the desk in a Zoom meeting, still with the single monitor on the same desk. The computer screen now shows a video call grid or work presentation instead of the birds. She is mid-conversation, professional and focused, seated upright, saying "and now we'll move to the next slide" 0:10 - 0:12 Finn suddenly jumps up onto the desk from below, entering frame with urgency. He looks at the screen, confused and dissatisfied that the birds are gone. He starts pawing at the screen and the woman is shocked and embarrassed

Justine Moore

27,385 Aufrufe • vor 4 Monaten

Wait? Is this Seedance 2 Mini? The mystery Seedance 2 model IS HERE! No wait this time. About 55% of the cost of the 2.0 Fast is about 75% Quality wise they say to expect Fast level output and that seems fair? Thoughts? Left is Seedance 2 Mini Right is Seedance 2.0 Full Prompt Image To Video Use the uploaded images as identity, costume, and lighting reference. Same naturally confident charismatic age 25 woman throughout performing a sold-out arena concert. Real concert documentary feel, handheld camera energy, practical stage lighting only. gritty, real, fun, clean editing, english language high energy modern concert performance 0: 00–0:01 — Open tight on her face mid-performance, eyes bright, genuine laugh breaking through a lyric, hair catching stage light. Crowd noise swells under faint mic hum. 0: 01–0:06 — She steps forward to the edge of the stage, singing into the mic with playful energy, she frowns, sad "Wait! Is this Seedance 2 Mini?" and then smiles and laughs free hand reaching out toward the crowd, fingers brushing toward raised phones and hands. The crowd repeats the lyric back to her as she laughs. Warm stage lights and lens flares in the background, slight handheld camera sway following her movement. 0: 06–0:09 — Wide shot from a low angle near the crowd barrier — she's framed against haze and colored stage lights, band visible in soft focus behind her (guitarist stage left, keyboard player stage right). She throws her free arm out wide, laughing between lines, hair whipping slightly as she turns. 0: 10–0:12 — Cut to a closer three-quarter shot — she playfully points the mic toward the crowd for a sing-along moment, grinning, eyes scanning the audience with real warmth and connection. Visible sweat sheen, natural skin texture, slight camera shake as if shot from the pit. — Final beat: close-up, she looks directly into the lens with a bright, genuine smile Camera: handheld documentary-style movement throughout, natural focus pulls, no perfectly smooth gimbal shots, slight shake and imperfection consistent with a real concert film crew. Practical stage lighting only — no CGI glow, no artificial bloom, no glossy skin, visible natural texture and sweat under hot lights. Audio: live arena ambience — crowd roar, cheering, phone-camera flash pops, her voice carrying clearly over a full live band mix (electric guitar, keys, drums, bass). No studio polish — natural live-mix dynamics, slight room reverb. No on-screen text, no logos, no subtitles, no watermarks, no identity drift, no extra performers beyond the band already in frame, no slideshow stillness, no overly smooth or glossy rendering, no jarring cuts, no akward moments, no jerky moves, no duplicates, no clones

Brent Lynch

12,605 Aufrufe • vor 1 Monat

Two best friends, both 22. They film their workouts, AI edits everything, and brands pay them around $6,800 a month — combined. Here's how splitting the work doubled the income. They started the way most people do: training together anyway, filming a little for fun. The difference came from noticing what solo creators never can — two people in one frame is a different product entirely. Here's why brands pay more for a duo. A girl training alone is content. Two friends training together is a story — the spotting, the laughing between sets, the shared routine people wish they had. Viewers don't just want the workout; they want a gym friend. That feeling gets saved, shared, and tagged: "us." Tags are free distribution, and duo content collects them at a rate solo clips never touch. The production splits clean. One phone, propped low. They train like they always did — one on the treadmill while the other lifts, then swap. AI takes the raw footage and handles the rest: cuts, captions, on-screen text, scheduling across platforms. Neither of them has opened an editor. The channel runs on friendship plus a system. The money, split honestly. An activewear brand pays ~$2,800/month — two matching outfits in every clip is double the catalog space. A supplement brand adds ~$2,400 for the same reason: two credible users beat one ambassador. Creator payouts and affiliate links on the gear stack roughly $1,600 more. About $6,800 a month, divided two ways — $3,400 each, at 22, for training they were doing together regardless. Tools: ~$40, also split. The part worth stealing: everyone waits until they're "ready" to create alone. These two skipped that entirely. The friend you already train with is a co-founder you haven't asked yet. Full playbook below👇

Rich

29,571 Aufrufe • vor 28 Tagen

EVERYONE PROMPTS THE ACTION. ALMOST NOBODY LOCKS THE IDENTITY — WHICH IS WHY TWO-CHARACTER SCENES FALL APART. Two freerunners racing across Tokyo rooftops, eight cuts, corkscrews over a rooftop gap at the end. The parkour is the easy part. Keeping them two separate people who never blend into each other is the part that actually breaks. Here's the full prompt built that way. Attach two reference photos as image_1 and image_2, and the same structure works for any multi-character action piece: FORMAT: 15 seconds, 16:9, 1080p, 8-cut cinematic ultra-advanced parkour footage. CHARACTERS: Two realistic individuals from image_1 and image_2. Use the attached images as absolute character references, and fully maintain the facial features, hairstyles, hair colors, skin textures, body types, height differences, outfits, color schemes, and age appearances of each person across all cuts. No altering into different people, face swaps, outfit changes, hairstyle changes, or mixing of the two individuals' features. SETTING: A sunny modern Japanese city reminiscent of Tokyo, Shibuya, and Yokohama — rooftops, alleys, staircases, railings, pipes, concrete walls. The two protagonists, as equals, race through at high speed running side by side, following, crossing paths, and coordinating. CUTS: 1. (00:00–00:01.60) Low-angle rear tracking. Both accelerate side by side and simultaneously kong vault over separate obstacles. 2. (00:01.60–00:03.40) Front low-angle. One wall runs the left wall, the other the right, then tic-tac to cross in midair and land on opposite rooftops. 3. (00:03.40–00:05.20) Lateral tracking. Consecutive precision jumps, then cat leaps to grab and climb a high wall. 4. (00:05.20–00:07.20) Rooftop tracking. The leader dash vaults, the trailer websters over the gap, then they swap front and back positions. 5. (00:07.20–00:09.20) Overhead moving camera. Both dive roll, then run side by side to speed vault a long railing. 6. (00:09.20–00:11.30) Handheld retreating from the front. One underbars, the other side flips, conquering the obstacle simultaneously. 7. (00:11.30–00:13.20) Drone from diagonal rear above. Both palm spin off left and right walls, kong vault, accelerate into the final jump. 8. (00:13.20–00:15.00) Climax. Both leap a large rooftop gap, each doing a corkscrew, camera circling them in midair as they land on separate rooftop edges — then run side by side into the distance. QUALITY: Live-action film quality. World-championship-level smooth freerunning. Realistic center-of-gravity shifts, muscle movement, natural landing impacts, swaying hair and clothing. Sharp background, natural motion blur only during high-speed movement. PROHIBITED: Facial distortion, altering into different people, face or body swaps, outfit changes, hairstyle changes, body type changes, limb multiplication, duplicates, body fusion, penetration, warping, floating, unnatural landings, anime style, CG style. A few things worth noticing about why it's built this way: The character block does identity work three separate times — the reference images, the "fully maintain" list, and the prohibited list at the end. That redundancy isn't padding; each one closes a different door the model tends to walk through. The prohibited list names the exact failure modes — face swaps, body fusion, limb multiplication. Telling the model what not to do is more effective here than describing what you want, because these are the specific ways two-character scenes collapse. Every cut assigns each person a distinct action — one wall runs left, the other right; one underbars, the other side flips. Giving them separate roles keeps them functionally two people, so the model can't average them into one. And the cuts are individually timed and framed. Long continuous motion is where identity drift creeps in — breaking it into eight discrete shots gives the model less room to blend them. Made in Seedance 2.0.

Nexlow

112,930 Aufrufe • vor 20 Tagen

Would you dare chase justice while swinging thousands of feet above traffic below? Seedance 2 prompt on BudgetPixel AI Create a 15-second ultra-realistic cinematic high-altitude tether-swinging action sequence in strict 16:9 landscape, native 4K, 24fps. Use one seamless continuous drone follow shot with no cuts, no teleporting, and no time skips. The motion must feel physically continuous, dynamic, thrilling, and always readable. REFERENCE: image1 = main heroine reference. Use image1 as the strict identity reference for the heroine’s face, facial proportions, hairstyle, hair color, body proportions, age impression, outfit, shoes, accessories, styling, and overall recognizable appearance. Preserve her identity consistently throughout the whole video. Keep her as an original urban tether-swinging action heroine. Do not redesign her into a branded superhero character. Do not add franchise logos, copyrighted chest emblems, or recognizable third-party superhero symbols. CORE CONCEPT: This is an original urban tether-swinging action short. The heroine moves through the city using thin wrist-launched fiber lines, momentum, wall-running, rooftop movement, and real parkour body mechanics. She travels at high altitude between tall buildings, then lands on a rooftop, defeats one villain, and ends with a powerful shout. HOOK: The first second must be an instant scroll-stopping hook. Start with the heroine already falling backward off the edge of a very tall skyscraper. For a brief moment, it looks like she may actually fall. Then she instantly fires one thin tether line upward, it catches, and her body snaps into a huge high-altitude swing between buildings. STYLE: Photorealistic live-action realism. Premium cinematic action quality. Bright daytime Los Angeles atmosphere with realistic haze, realistic motion blur, realistic fabric movement, realistic body weight, real inertia, and practical environmental interaction. The sequence should feel like a premium action movie shot, not animation, not a game cutscene, and not a cartoon. CAMERA: One uninterrupted drone follow shot only. No cuts. No resets. No jumpy edits. No impossible viewpoint teleporting. The drone camera must stay wide enough to show both the heroine and the environment together. It may tilt, roll, arc, climb, and dive with the motion, but it must always feel like one real flying camera tracking her. Keep the framing intense and fast, but always readable. ENVIRONMENT: Bright daytime in a dense modern city inspired by Los Angeles and Hollywood. Show: - tall glass and concrete high-rises - rooftop edges - billboards and signage - palm trees far below where visible - busy roads and traffic far beneath - bright haze and sunny atmosphere - believable large-scale urban depth The action must happen mainly high above the street between tall buildings, not low near the ground for most of the video. VILLAIN RULE: Only one villain appears in the entire video. The villain is one adult male enemy only. He wears a fitted black suit, black shirt, and black shoes. No mask, no armor, no fantasy costume. He appears only in the rooftop combat section. Do not generate multiple enemies. Do not generate background enemies. Do not clone or duplicate the villain. ACTION RULES: The heroine’s movement must feel hand-and-foot driven, not magical floating. She must visibly: - fire thin tether lines from her hands - swing with real tension and momentum - push off building surfaces - run along walls with clear foot placement - absorb landings with bent knees - sprint briefly on a rooftop - fight one villain using fast practical action - finish in control Her body mechanics must stay realistic: - core engaged during swings - arms extended or flexed according to line tension - knees bend on landing and push-off - visible transfer of momentum between swing, wall-run, leap, landing, and combat Do not make her hover weightlessly. Do not make the tether line act like magic. Do not make her float in place unnaturally. EMOTIONAL ARC: - opening: shock and immediate control - mid-swing: intense focus - rooftop approach: rising confidence - rooftop fight: sharp aggression and urgency - ending: victorious adrenaline and fearless release AUDIO: No music. Effects and ambience only: - rushing wind - tether firing and tension snaps - air pass-by - foot impacts on walls and rooftop surfaces - city ambience far below - distant traffic and horns - fabric movement - breathing - one short rooftop fight impact sequence - one powerful final shout from the heroine TIMELINE: 0:00–0:01 Start from black into a shocking rooftop-edge fall. The heroine is already dropping backward off a skyscraper. For a fraction of a second it feels dangerous and uncontrolled. She immediately flicks her wrist and fires one thin tether line upward. It catches instantly. The drone yanks back and reveals the start of a huge swing. 0:01–0:04 The heroine swings at high altitude between tall buildings. The city is far below. Her body forms a long aerodynamic arc, one arm holding tension through the line, legs trailing cleanly behind. The drone follows wide and slightly rolled, emphasizing height, speed, and scale. 0:04–0:06 At the swing’s forward rise, she releases the line and redirects toward a nearby glass-and-concrete building. She plants onto the wall and runs across it diagonally with 4 to 5 clear steps. Her feet hit the wall with visible force. Her jaw is set and focused. The drone stays close but wide enough to keep the city depth visible. 0:06–0:08 She pushes explosively off the wall, fires a new tether line, and swings again through a narrower corridor between tall buildings. The movement should feel faster and more controlled now. She threads cleanly through the urban gap and angles toward a rooftop landing zone ahead. 0:08–0:09.5 She releases the line and lands hard but controlled on a rooftop. Knees bend deeply to absorb impact. She rolls into a short forward recovery step, then rises immediately into a sprint across the rooftop surface. 0:09.5–0:12 One villain in a black suit steps in to stop her. Keep only this single enemy. The heroine engages him in a short, sharp rooftop fight. She avoids his first attack with a quick slip, grabs or redirects his arm, drives one fast body shot or elbow, then uses his off-balance momentum to throw or slam him down onto the rooftop. The fight must feel quick, practical, and decisive. Real impact reactions. No slow choreography. No extra enemies. 0:12–0:13.5 The villain is down and no longer a threat. The heroine steps past him and moves to the rooftop edge. Wind moves her hair and outfit. She looks outward over the city with intense adrenaline and triumph. 0:13.5–0:15 At the rooftop edge, she turns slightly toward the open skyline, lifts her chest, and shouts one powerful final line: “가자!” She immediately launches forward off the rooftop edge into another leap just as the clip ends. End on the feeling that the action is continuing beyond the cut. IMPORTANT RULES: - one continuous drone follow shot only - no cuts - no teleporting - no cloning - no multiple villains - only one black-suited villain - no giant web canopy - use only thin functional tether lines - no franchise logos - no copyrighted chest symbols - preserve the uploaded identity consistently - action must stay realistic and momentum-driven - rooftop fight must be short, sharp, and readable - final shout must be “가자!” NEGATIVE: no cartoon, no anime, no game-engine look, no fake CGI stiffness, no floating, no weightless hovering, no random disconnected acrobatics, no city-wide web canopy, no superhero logo, no copyrighted spider emblem, no extra enemies, no masked villain, no armored villain, no cloned villain, no empty city, no dark night setting, no rain, no slow motion, no blurred identity, no outfit drift, no face drift, no extra limbs, no broken anatomy, no unrealistic hand deformation, no collision with buildings during swings, no messy unreadable fight.

Sharon Riley

59,224 Aufrufe • vor 8 Tagen

As we prepare to launch several projects, we're eager to provide a general update to our community. We are steadily approaching our end goal, thanks to the daily progress we're making toward our vision. Achieving our objectives will bring about a significant transformation in cross-chain interoperability and the flow of liquidity within protocols. This will address crucial challenges and drive mass adoption. Our future-focused approach and effective team collaboration keep us moving forward in an organized manner. Let’s delve deeper into the state of development of our current products and upcoming projects. Tao Bridge Starting with the Tao Bridge, which enables the #Bittensor community to unlock DeFi opportunities with their $TAO via a highly efficient blockchain like #MultiversX, known for its security, speed, and affordability. We deeply admire #Bittensor and believe a project like that is crucial for the future of not just the crypto space but also humanity, as it addresses the major challenges AI faces today: centralization, siloed and isolated work, which pose risks and hinder the technology's potential. We are committed to the vision of subnets and dynamic $TAO, convinced that this ecosystem is as groundbreaking as #Ethereum or #Bitcoin. We will continue to support #Bittensor wherever possible, and our bridge will also expand to other chains with Hatom V2. The TAO Bridge, deployed on and accessible through will launch on the Mainnet in 14 days, on March 27th. You can follow the countdown on the lending page at Given that our main priorities are security and stability, this period will be primarily focused on quality assurance to ensure a flawless Mainnet launch. The launch will also introduce TAO Liquid Staking at along with the integration of both $wTAO and $swTAO on the lending page. This allows #Bittensor users to leverage liquid stake, employ short or long strategies, among other DeFi strategies, or simply access stablecoin liquidity while maintaining exposure to their $TAO. Up to $1M will be distributed as additional incentives on top of the supply APYs at the launch of the $wTAO and $swTAO money markets, with $200K allocated for the first month specifically for bootstrapping. Initially, 70% of rewards will go to liquidity providers, and 30% to those using $HTM to boost their lending positions. This changes to a 50-50 split in the second month, and by the third month, all incentives are directed through the Booster. This approach encourages early participation and sustained engagement with $HTM. Introducing $TAO to #MultiversX will result in the creation of Liquidity Pools (LPs) on both AshSwap 🔥 and xExchange ⚡. These LPs will be incentivized by both entities, and Hatom will distribute extra rewards at launch. The goal is to make #MultiversX a one-stop hub for $TAO holders. Upon stabilizing the volumes, there will also be plans to integrate it on AshPerp 🔥. Furthermore, with the release of $USH, users will have the ability to mint it while retaining exposure to their $TAO. The TAO Bridge and TAO Liquid Staking smart contracts have been audited by Runtime Vеrification and @arda_project, while penetration testing and DevSecOps have been performed on our infrastructure by CertiK. We're excited to announce our exclusive partnership with TAONEW one of the top 5 validators on #Bittensor. TAONEW has been extremely helpful and supportive from day one. By sharing 50% of its service fee with its stakers, TAONEW enables Hatom to offer an optimized Staking APY to its users. Since our initial reference, #Bittensor has grown sevenfold, becoming the largest AI project in the crypto sphere. We reiterate our commitment to contribute to such technology and hope to address some of its current DeFi challenges. Syfy Moving forward, today marks a significant milestone, not only for our decentralized protocols but also for our development companies, which currently stand as the sole and primary contributors to the Hatom Labs and Soul Labs. We’re excited to unveil Syfy, the evolved identity of Hatom Labs and Soul Labs, now serving as the parent entity for our burgeoning development companies. Organization is crucial for scalability, which is why Syfy was established to cultivate an environment where our teams can collaborate more seamlessly, enhancing our effectiveness and efficiency. At the same time, we remain committed to upholding the financial independence of each project, supported by its own community of funding contributors. Feel free to explore our website at for more information! Additionally, don't forget to follow Syfy and explore their Genesis article highlighted in their initial post: Booster V2 The Booster V2 will introduce a range of new features and opportunities for $HTM holders: Optimized Position Boosting: Previously, boosting was done individually for each money market, necessitating $HTM token distribution and periodic rebalancing due to price fluctuations. With Booster V2, the system now considers the overall position, eliminating the need for manual rebalancing. Gas Fee Reduction: Booster V2 implements optimizations that result in reduced gas fees, making transactions more cost-effective for users. Incorporation of Governance: Users staking $HTM tokens gain voting rights directly within the Booster, allowing them to participate in governance decisions while maintaining their staked positions. (Note: Only $HTM tokens are considered for governance; LP tokens are not included.) Enhanced Boosting Mechanism: The Booster V2 enables LP Tokens to boost positions within the Booster, leveraging trading fees from swaps and farm incentives while boosting lending positions. Smart Contract Completion: The Booster smart contract has been completed and audited by @arda_project, ensuring security and reliability. Frontend Implementation: The frontend design for Booster V2 has been successfully implemented, providing users with an intuitive interface. Collaboration with xExchange: Exploration is ongoing for collaboration with xExchange ⚡ to enable LP creation, farming, and meta-staking within the Booster. Upon finalization of testing, we will launch the Booster V2 on the devnet to gather community feedback and begin preparations for the mainnet release. Soul Before delving into Soul Labs's developments, it's essential to summarize its core functionality briefly: Soul Labs seamlessly connects different lending protocols and blockchains, facilitating lending and borrowing across platforms like Aave, Compound Labs, and Hatom Labs, consolidating liquidity and users' borrowing capabilities. Utilizing LayerZero Labs and other messaging layers for cross-chain communication, Soul Labs bypasses asset bridging or synthetics, unlocking novel DeFi strategies and solidifying its position as the ultimate solution for cross-lending dilemmas. Soul V1 will be permissionless, holding censorship-resistant features, incorporating multiple redundancy mechanisms, and providing support for various DApps. We're thrilled to announce that, following the launch of the Tao Bridge in 2-3 weeks, we will introduce the Soul Labs website. This platform has been meticulously crafted over 250 days to not only provide a comprehensive overview of our vision but also to offer an engaging and captivating experience that promises to be memorable. Regarding the app, significant progress has been made on the V1 protocol, including: Smart Contract Development and Testing: • Completion of the initial phase of smart contract development. • Conducting advanced testing to ensure the system's robustness. • Establishment of a fully functional proof of concept. Successful deployment and testing on the #Goerli (#Ethereum Testnet) and #Mumbai (#Polygon Testnet), leveraging LayerZero Labs for seamless operation. Feature Enhancement and Protocol Optimization: • Enhanced testing procedures to bolster system resilience. • Integration of advanced features and significant code refactoring for optimization. • Incorporation of various communication methods, including LayerZero Labs, Formerly Axelar, now at @axelar, Chainlink CCIP), and wormholecrypto, into Soul Labs framework, enhancing its resilience and flexibility. This allows Soul Labs to maintain operation through alternative protocols if the primary one is temporarily paused. Website Development and Documentation: • Nearing the completion of the v1 app, with final touches being applied. • The preparation of comprehensive V1 documentation and the Yellow Paper, available upon Soul Labs's public launch, offering detailed insights into the platform's infrastructure and capabilities. USH Recognizing the critical need for stable liquidity within the ecosystem, we have positioned ourselves at the forefront of providing a solution by introducing $USH, the first native, decentralized, and over-collateralized stablecoin on #MultiversX. As market conditions have improved, we have observed a growing demand for stablecoins in the ecosystem, evidenced by the utilization rate in the Lending Protocol spiking to over 90% several times in recent months. Therefore, our goal is to tackle the current challenges faced by users by creating a robust product that will not only help them hedge against market volatility but also open up better opportunities to trade the markets and generate yield. We're happy to unveil the $USH website, now live with a sleek and intuitive user interface, designed for ease of use, which ensures that interacting with the protocol is straightforward and accessible for all. You can access it now through this link: For the technical side, we’re advancing steadily and we’ve accomplished the following milestones: Lending Protocol Facilitator: • Coded the first version to support multiple discount factors for different collaterals. • Implemented tracking of borrowing effectiveness to enable earnings forecasting for the module and support minting processes. Isolated Pools Facilitator: • Coded the first version of Isolated Pools Facilitator. • Use of $EGLD or $sEGLD as collateral, with positions stored always in $EGLD to benefit the protocol through Liquid Staking and lending interest. • Virtual account implementation for converting $sEGLD earnings into $USH, functioning like liquidation where users deposit $USH for a higher amount of $HsELGD. Staking Module • Coded the first version of the Staking Module that allows users to stake and unstake without any restrictions. We're currently focusing our efforts on the following tasks: • Implementation of HTM Booster in the discount model in the Lending Protocol. • Implementation of different depeg strategies and brainstorming further potential “soft” depeg mechanisms. • Research and implementation of rewards model for Staking Module. • Research and implementation of Boosted Vaults Facilitator. • Review and stress-test the first version of the code. Upon launch, $USH will be integrated into various protocols and AMMs across the ecosystem, further increasing both its utility and liquidity. The opportunities will be vast, enabling users to engage in a wide range of activities such as yield farming, staking, and arbitrage, all while leveraging a stable and reliable asset. Regarding the USH Airdrop campaign, it will continue until the official launch of $USH planned for late Q2-early Q3, rewarding all users who have actively participated in the initiative. Hatom V2 It is clear by now that we are driven to build a more robust, interoperable, and secure DeFi space, removing the current barriers that hinder users' capabilities to seamlessly interact with different blockchains. Through Hatom V2, we will introduce Hatom's cross-chain architecture, designed from the ground up for interoperability. This approach will elevate the protocol to unprecedented levels, enabling its deployment across various blockchains and facilitating seamless connections between them through Soul. By enhancing interoperability, Hatom V2 aims to foster a more inclusive and accessible ecosystem. This expansion will not only broaden the protocol's reach but also significantly increase its flexibility and utility, allowing users to interact with a diverse range of assets and products across different chains. We’re thrilled to share that we are currently crafting the V2 redesign of the Hatom webpage. Anticipate a jaw-dropping transformation that will truly astonish, blending cutting-edge design with an unparalleled user experience, elevating it to a dynamic, interactive hub, and making every interaction more engaging. Good things take time, but we are confident that the release of V2 website will take place in the second quarter of this year and will officially mark the start of our journey into the cross-chain landscape. We are excited about the future and we truly believe that this will mark the beginning of a new era for Hatom. It's crucial for us to develop rapidly without sacrificing the quality or the security of each product. We're strategically allocating resources to ensure smooth progress in every area of our work. As we push forward, we believe that the launch of Soul Labs will be the most important milestone due to its massive potential and disruptive technology. We would like to thank you all for the unwavering support you've shown over the past few months; it truly fuels our passion to push daily and make strides toward achieving our ambitious goals.

Hatom Labs

203,486 Aufrufe • vor 2 Jahren

I would like to explain the latest batch of viral videos I'm working on to the bemused brainrot-curious reader who is not familiar with "the culture". Why are these characters, mixed with this song, going viral? It's all about connecting infinite referential mirrors. What makes this video interesting are not its individual parts but the signifier links it draws. Let's look at the individual parts: ONE: The song is a Brazilian funk or "pancadão" song called MC Lan e MC WM - Sua Amiga Vou Pegar, these days part of what's broadly referred as Brazilian phonk or just phonk (not to be confused with the original phonk, a Memphis-derived genre from the early 2010s built around chopped Three 6 Mafia samples, cowbells and lo-fi tape hiss and etc. The Brazilian version comes an entirely different lineage and got its name adapted from “funk” to “phonk” exclusively because the names sounded similar. It has a similarly menacing posture but swaps the rap cadence for funk's 4/4 with kicks on 1 and 3 rhythm and a much heavier, distorted 808 synth sound). Phonk is often used for its exaggerated reverb feeling bass lines to signify power, style or simply "aura", which you can take as a shorthand for poise, coolness, being de-bon-air and a general detached positive feeling of high status. Aura. Because most users cannot understand the Portuguese lyrics (which are often quite vulgar and sexual), the singing takes the characteristic of a chant, something to be appreciated entirely for its sound, texture and gravitas. The vocals are just another instrument where you can appreciate the menace and swagger of the delivery directly without the cognitive friction of meaning. Non-Portuguese-speaking audiences are not missing anything they were supposed to get, they get “the vibe” that matters, which is not lyrical. These songs are often paired with (male) characters that are taken to display these traits like American Psycho's Patrick Bateman (yes, yes I know that’s the opposite of what you should feel about the character), Peaky Blinder's Thomas Shelby and a menagerie of anime characters like Satoru Gojo (Jujutsu Kaisen), Yujiro Hanma (Baki) and Goku and, really, any male character that is just a little bit cool. TWO: The man in the suit is a minor Family Guy character called Tom Tucker. The reference comes from a scene where Meg sees him walking through her school and says "It's Tom Tucker from the news!” We then cut to her POV, where he is walking in slow motion with soft romantic music swelling and birds chirping, the whole love-at-first-sight trope. Then a camera crew member off-screen yells "hurry up Mr. Tucker," and we get to see he is not walking in slow motion because Meg is infatuated, he is just walking that slowly in real life. Only the music and the birds were in her head. The gag is built on the viewer recognizing the romantic-slow-motion trope, briefly accepting it as the scene's reality, and then being shown that we (and Meg) projected the trope onto what is actually just a man walking very slowly. HA! The original gag is already about projection: a neutral image (slow walk) being assigned an external meaning (romance) by a viewer's pattern-recognition. This is what makes the edit-culture appropriation work so well. The clip got stripped of its context, paired with phonk and text overlays (AURA or “Me and the boys going to detention”), and retroactively assigned a new meaning, only this time it’s the cinematic nonchalant walk, the slow deliberate gait that signifies a man who knows he's the most important thing in the frame (ta la any 1980s Schwazerneggerian action movie hero walking away from an explosion without looking back, every yakuza boss entering a room, every western gunslinger approaching the duel). The edit is ostensibly projecting a trope onto a neutral image. The first projection was romance; the second projection is aura. Family Guy clips and gifs are easy to access and repost, which makes it a readily available and easy to use building block. The show has, through sheer volume of output and over two decades of YouTube and cable TV saturation, become a kind of public-domain visual library, a default vocabulary that any editor can pull from knowing the audience will recognize the source without having to be told, and we can just keep loading meaning onto it. THREE: The character in the background is Tom, from Tom and Jerry, doing a pose made famous by an iShowSpeed fan who encountered him during a livestream. By quickly and correctly identifying Speed by his full legal name ("Darren Jason Watkins Jr"), she showcased herself to be a true fan, which he responded to with his characteristic exaggerated reactions. The pose the girl hit, with the knowing look to the camera, produced a perfect “aura moment” complete commitment, zero irony, the unshakeable conviction that what she was doing was the coolest possible thing to do. As a result, the clip then got endlessly edited with "aura 🥶🥶🥶" captions to canonize it. Aura, in this lexicon, is not granted by the universe; it is summoned by the person's own belief that they have it and by displaying the correct attitude. Tom is also dressed as the previously mentioned Thomas Shelby from Peaky Blinders, which is itself a double signifier. The name match (“Thomas”, get it?) and the suit-and-flat-cap costume turn the cartoon cat into a stand-in for the perhaps most used "high-aura" male character of the past decade, the brooding gangster patriarch whose every cigarette drag has been set to phonk, cinematic scores and electronic music a thousand times over. On top of that, he is made entirely out of chrome, a popular trope of asking ChatGPT (one of the few AI tools people have easy and broad access to) to render things out of very high quality materials to indicate "rarity" or "status" like diamonds, platinum and etc. A sign that itself descends from a longer lineage of in-game cosmetic rarity tiers (League of Legends, MMOs, various skin economy freemium game, the Fortnite battle pass, the Pokémon shiny, dacha games and etc) where material finish is the visual shorthand of value. So "chrome" or "platinum" Tom on top of all previous signifiers signals a “maximized” or “maxxd” version. The image is suppose to invoke the superlative highest possible tier, rarest-drop, legendary-rarity version of aura, the way a kid in a playground would describe their dad as not just strong but the strongest in the world. FOUR: Finally, the background black hole calls back to the original Tom image, where he is surrounded by the universe itself, having ascended. The character has transcended the diegetic frame of his own cartoon and now exists at a cosmological scale, with the black hole standing in for the kind of unmotivated, vibes-based "cosmic" imagery that has become the default background for any video trying to signify that something Big is happening (the same visual motif that has powered comic book characters, anime transformations, video game power ups and anything wants to feel grandiose or “epic” without specifying what about). The black hole means significance in the abstract. At this point I think you understand the mechanism at play here. None of these references resolve to a stable meaning on their own. Tom Tucker is “cool” only in the very short context in which his image served as a substrate; he was convenient footage to pair with a song, and the absurdity of doing an "aura edit" on such a minor, strange character scene makes it all funnier and easier to share. Tom-the-cat is doing the aura pose > the aura pose comes from the iShowSpeed girl > the iShowSpeed girl was cool because she correctly played her part in an established bit of a large streamer with the correct timing and theatrical flair > the bit was cool because it was a shared convention unified by a popular central streamer figure > the convention existed because phonk edits had already trained this exact scenario to be read as confidence-plus-detachment as aura > the chrome finish points to AI image generation quirks > the AI image generation style can be mapped to gaming visual rarity shorthands; the gaming rarity tiers point to a much older logic of precious-metal-as-status. Each step on the referential chain is propped by the one behind it, and the one behind it is propped up by the one behind that, so on and so forth. There is no natural endpoint, the entire structure functions more akin to a network than a linked list. If you stop at any single point and ask "but why is particular signifier cool or funny or interesting”, the answer is always "because of the thing behind it.” It’s hyper-citation, Here, what matters is the structure of the whole rather than the content. This is structure is what I mean by infinite referential mirrors. The rate at which a concept is referencing, remixing and calling back to another is what’s interesting. In other words, It’s the velocity that matters. The chain of recognitions, each "I get that reference," and the cumulative effect of getting six references stacked on top of each other a short span of time gives you the feeling that you are participating in something dense and alive, because it allows you to recognize the shared meme ecosystem of the platform that you are participating in, even if only a glimpse of it. You are inside the culture rather than outside it. The brainrot-curious reader who watches this video and feels nothing, has “failed” to understand the joke because they are outside the hall of mirrors I am describing. You can only get the magic if you step in and start counting the reflections: the song, the suit, the cat, the chrome, the black hole, the transitions the video uses. You are looking at connected parts of this network of symbols and at the speed at which one image hands you off to the next. The entire thirteen-second clip is functioning as a single compressed referential payload that decompresses in the viewer's head into a small private essay exactly like this one. The video allows you to recognize yourself as someone capable of decoding it, and that recognition is the reward. That’s why media like this goes viral.

Pleometric

69,255 Aufrufe • vor 3 Monaten

🚨 Protocol Update #9 It's incredible how time flies when you’re laser-focused on building and delivering the essential products that form the backbone of decentralized finance. Hatom has now been live on the Mainnet for over a year, and we're proud to say that this entire period has been free of issues or downtime. Our platform has been battle-tested during volatile market conditions, and each of our products has performed exactly as expected—solidifying our place as a cornerstone in the #MultiversX ecosystem. Describing last year as “incredible” feels like an understatement. We’ve witnessed unprecedented growth across the entire #MultiversX ecosystem, particularly in terms of TVL and yield opportunities. The day before Hatom launched its Lending Protocol and Liquid Staking on Mainnet, #MultiversX had a total TVL of $95 million. Within two weeks, the ecosystem surpassed $200 million in TVL, with Hatom driving over 50% of that growth. At its peak, Hatom reached over $280 million in TVL, accounting for more than 70% of the chain’s total TVL. What's even more remarkable is that, after initially using Treasury funds to incentivize users, Hatom has shifted to distributing rewards solely from protocol revenue. This marks the start of a fully sustainable, real-yield model, proving our products' rapid product-market fit and long-term viability. A Recap of the Past Year Here’s a quick overview of what we’ve accomplished in the past year: • Launched the first Lending Protocol in the #MultiversX ecosystem, along with the Liquid Staking Protocol on Mainnet. • Surpassed $100 million in TVL within just five days of the launch. • Deployed the HTM Booster Module and Accumulator. • Launched the Tao Bridge and Tao Liquid Staking, bringing over 33k $TAO into the #MultiversX ecosystem in just two weeks. • Implemented multiple upgrades to core infrastructure. • $HTM became the second-largest ESDT token after $EGLD. • Distributed over $3.85 million in rewards to our users. We are happy to announce that Hatom V2 is now live! After an incredible year of growth, we’re excited to take the next step toward becoming the leading liquidity hub across multiple chains. We invite you to explore our newly rebranded website at marking the beginning of our omni-chain journey. This rebranding reflects our bold vision and sets the stage for a full overhaul of our dApps, delivering a fresh and enhanced experience for all users. Achieving self-sustainability in such a short time, we now focus on research and development. Instead of pursuing many ideas, we’re committed to building high-impact products that create perfect synergies within our ecosystem. With that said, let’s dive into the key topics of this update: USH and Booster V2. Hatom USD (USH) We’ve highlighted USH in several updates, and it’s great to see the community recognizing its potential. USH is set to be one of the most impactful products on #MultiversX, providing a key revenue stream for Hatom while helping us maintain competitive rates and long-term sustainability. USH is the result of extensive research and careful development, designed to seamlessly fit into the Hatom ecosystem. While many DeFi projects are raising millions for new stablecoins, USH stands as another powerful product within our hub. The time has finally come for USH to be unveiled to the public, and we are excited to announce that USH will officially launch on Devnet on 28th October. While we’ve thoroughly tested for bugs internally, we’re excited to engage the community in this critical phase. To encourage participation, we’ll offer incentives for those testing USH on the Devnet, with more details to be shared at launch. Understanding USH's architecture is key to how it functions within our ecosystem. Let’s break it down step by step, starting with an explanation of each component. Facilitators USH’s minting process is driven by Facilitators—smart contracts responsible for the controlled minting and burning of USH. At launch, two primary facilitators will handle these tasks, each with distinct functionality: 1. Lending Protocol Facilitator The Lending Protocol Facilitator allows users to mint USH using a variety of supported collateral assets directly into the Hatom Lending Protocol. Unlike traditional lending mechanisms, where interest rates fluctuate based on the utilization rate, the minting of USH has fixed interest rates, thanks to Hatom's unique role as the entity managing the minting process. In a scenario where a user is minting USH through this facilitator using multiple assets as collateral, the protocol automatically prioritizes collateral with the lowest Minting APY. Let’s consider an example where a user deposits: - $1,000 in USDC (with a collateral factor of 80% and a 2% Minting APY) - $1,000 in BTC (with a collateral factor of 75% and a 3% Minting APY) - $1,000 in HTM (with a collateral factor of 70% and a 4% Minting APY) Based on these parameters, the user can mint a maximum of $2,250 worth of USH, distributed as follows: - $800 from $USDC (80% of $1,000) at 2% Minting APY - $750 from $BTC (75% of $1,000) at 3% Minting APY - $700 from $HTM (70% of $1,000) at 4% Minting APY The overall Minting APY will be a weighted average of these individual APYs, calculated based on the proportion of USH minted from each collateral type. Now, if the user decides to borrow only $1,000 worth of USH, the APY is determined as follows: - The first $800 will be borrowed from $USDC at 2% APY - The remaining $200 will be borrowed from $BTC at 3% APY This results in an effective Minting APY of 2.2%, reflecting a weighted average of the APYs across the borrowed amounts. It’s important to note that EGLD and wTAO, along with their liquid staking derivatives such as sEGLD and swTAO, can only be used as collateral in the Isolated Pools (which will be explained in the next section), not in the Lending Protocol 2. Isolated Pools Facilitator The Isolated Pools Facilitator allows users to mint $USH at zero interest using $EGLD, $wTAO, or their liquid staking derivatives ( $sEGLD or $swTAO) as collateral. Here’s how it works: When depositing EGLD or wTAO • These assets are staked through the Hatom Liquid Staking Protocol, generating the staking APY. • The staked assets are then deposited into the Lending Protocol, earning a supply APY, but are not activated as collateral. When depositing sEGLD or swTAO • When users deposit staking derivatives into the Isolated Pools, the protocol holds the staking derivatives, but the user's exposure is immediately shifted to the underlying asset ( $EGLD or $wTAO). This means the user no longer benefits from the staking rewards of the derivative, and instead, their exposure is entirely tied to the value and price movements of the underlying asset. • The staked assets are deposited into the Hatom Lending Protocol, earning the supply APY, but again not being activated as collateral. Since the protocol generates revenue from staking and supplying assets in the Lending Protocol, this income is used to incentivize the USH Staking Module. The protocol buys HTM tokens from the open market and distributes them, along with all fees generated by other facilitators, as rewards to stakers. We believe that the Isolated Pools Facilitator is one of the most important pieces of the USH ecosystem. Its potential impact on the TVL within both the Hatom ecosystem and the broader #MultiversX blockchain is immense and the revenue generated by this facilitator through fees will significantly bolster the overall growth of the protocol. To illustrate the potential of Isolated Pools, let’s use the following example: • $50 million worth of $EGLD is deposited into the Isolated Pools, generating a 6% staking APY • $50 million worth of $wTAO is also deposited, earning a 15% staking APY The total staking rewards generated from these assets would be: • $EGLD staking rewards: $50 million × 6% = $3 million annually • $wTAO staking rewards: $50 million × 15% = $7.5 million annually In total, the protocol generates $10.5 million in staking rewards annually. These rewards are then used to buy back HTM tokens from the open market, driving significant buying pressure on the HTM token itself. The purchased HTM tokens are distributed to USH LP stakers in the USH Staking Module, alongside the revenue generated by the Lending Protocol Facilitator. TVL and Yield Impact As we explore the broader impact of USH and the Isolated Pools, it becomes evident how these mechanisms contribute to the overall growth of the Hatom ecosystem, particularly in terms of TVL and potential yield generation. Based on the above numbers, if $50 million worth of $EGLD and $50 million worth of $wTAO are deposited into the Isolated Pools with a 75% collateral factor, we could mint up to $75 million worth of $USH. However, to prioritize safety, we’ll mint only 50% of the maximum, resulting in $37.5 million worth of $USH. In an ideal scenario, but also very unlikely, the $37.5 million $USH would be deposited in the Staking Module to generate rewards. In order for $USH to be deposited in the Staking Module, it is paired with another token (e.g., $USDC or $EGLD) to form Liquidity Pool (LP) position, contributing $75 million to the USH Staking Module. Additionally, the $100 million deposited in the Isolated Pools cycles through Liquid Staking and into the Lending Protocol, contributing a total of $300 million in TVL. Total TVL Breakdown: • $300 million from assets flowing through Isolated Pools ($100m) → Liquid Staking ($100m) → Lending Protocol ($100m) • $75 million from LP positions in the USH Staking Module Total TVL = $375 million As mentioned above, the $100 million deposited in Isolated Pools generates approximately $10.5 million annually in staking rewards (6% APY from $sEGLD and 15% APY from $swTAO). If all minted $USH is deposited into the Staking Module, the $75 million staked would benefit from these rewards, resulting in a 14% APY for USH LP stakers. On top of the protocol’s rewards, liquidity providers earn additional fees from their LP positions on decentralized exchanges, creating the perfect opportunity for all the participants in the USH Staking Module looking for attractive yields. USH Stability: The Peg Mechanism Ensuring the stability of USH is paramount, and to maintain its value close to $1 under all market conditions, we’ve implemented a robust dual peg mechanism. This system consists of two key layers of protection—Soft Peg and Hard Peg—designed to keep USH stable through both market-driven incentives and other mechanisms for scenarios where the Soft Peg mechanism can’t reclaim the peg. 1. Soft Peg Mechanism The Soft Peg Mechanism helps keep USH stable around its $1 value by encouraging market participants to act when USH trades above or below $1. When USH trades below $1 Users can buy USH at a discount, on a DEX, and repay their USH loans on Hatom, as USH is always valued at $1 on the protocol. This action removes $USH from circulation, helping to restore its price. When USH trades above $1 Users can borrow USH from the protocol at $1 and sell it on the open market at the higher price, increasing the circulating supply of USH and pushing its price back down to $1. 2. Hard Peg Mechanism (Redemption Mode) In cases where the Soft Peg alone cannot restore USH to $1 and its price drops significantly below the peg, the Hard Peg Mechanism is triggered through Redemption Mode. This mechanism allows any market participant to step in and help restore the peg by repaying USH loans for other borrowers, seizing their collateral at the full $1 value. It's important to note that Redemption Mode is only activated in the Isolated Pools and does not impact users minting USH through the Lending Protocol. Here’s how Redemption Mode works: When USH trades below $1 and the Redemption Mode is activated, redeemers can buy USH at the lower market price (e.g., $0.95), and use it to repay borrowers' debts at the full $1 value within the protocol. The redeemer receives collateral in the form of liquid staked tokens(such as $sEGLD or $swTAO) equivalent to the USH they repaid at its full $1 value, profiting from the difference between the discounted purchase price and the redemption value. The borrower being redeemed also benefits by receiving a redemption bonus, which allows them to keep a portion of their collateral after part of it is seized after loan was repaid. This system ensures that borrowers are not penalized during redemption, creating a balanced mechanism where both the redeemer and the borrower have something to gain. Redemption Mode differs from Liquidation in several ways: Redemption is triggered by USH falling below $1 and involves repaying borrower accounts to restore the peg. Both the redeemer and the borrower benefit, with the redeemer profiting from the price difference, and the borrower receiving a bonus from their collateral. Liquidation occurs when a borrower’s collateral falls below a certain threshold, making them risky. During liquidation, a portion of the borrower’s loan is repaid, and the collateral is seized, while also incurring a liquidation penalty. Redemption Mode uses a data structure known as a Red-Black Tree to efficiently monitor and rank all borrower positions within the protocol smart contract itself. This structure dynamically tracks borrowers based on their Borrow Limit Used, which is the percentage of collateral they have utilized relative to their borrowing capacity. The system prioritizes borrowers with the highest Borrow Limit Used, meaning those who have borrowed the most relative to their collateral are considered first for redemption. USH Airdrop Regarding the USH Airdrop, we would like to inform you that snapshots will end once USH is deployed on the Public Mainnet. The airdrop will be concluded shortly after, once all liquidity pools are stable and we determine the optimal moment to distribute the rewards to the community. USH Staking Module & Booster V2 The USH Staking Module will play a critical role in maintaining deep liquidity for USH while offering users high-yield opportunities. By staking USH LP tokens, such as USH/USDC and USH/EGLD, users can earn rewards generated by USH facilitators. This approach strengthens USH’s liquidity pools, making them robust enough to handle significant trades without destabilizing its price, thus reinforcing USH’s peg and overall stability. Beyond creating robust liquidity, the USH Staking Module serves as the key utility module within the USH ecosystem, designed to provide users with an opportunity to earn high yields on their USH holdings in a sustainable and organic way. All rewards distributed through the module are generated by various products across the Hatom ecosystem, ensuring long-term sustainability. For users seeking a more stable yield, the USH/USDC LP provides lower risk and steady returns. Those looking to leverage their EGLD holdings can opt for the USH/EGLD LP, which can be staked in the USH Staking Module. A key advantage of staking in the USH Staking Module is that rewards are based on the full value of the LP, not just the USH portion, maximizing your yield potential. As we continue to grow, we’ll be adding more LPs, providing users with even greater flexibility and options for staking their USH in the module. While our current focus is on LP tokens, we’re also exploring the possibility of allowing direct USH staking in the future, expanding the staking opportunities across the ecosystem. The Integration of Booster V2 with the Staking Module Booster V2 will be available for testing with the USH Devnet release, and with its introduction, we’ve strengthened the relationship between the HTM token and USH. Our ecosystem now features two independent boosters: one for the Lending Protocol and one for the USH Staking Module, each operating with the goal of maximizing yields for users. Key Improvements in Booster V2 Booster V2 brings several enhancements that elevate the functionality and user experience: Support for Multiple Token Types: Users will be able to deposit Pool Tokens, Farm Tokens, Dual Farm Tokens, or Staked HTM Tokens (via xExchange). Only the HTM portion will be considered for boosting. Unlimited Staking: The cap on HTM deposits will be removed, allowing users to stake without limits. This will foster a competitive environment where the more HTM you stake, the higher your potential APY. Integrated xExchange Management: Users will be able to manage their xExchange positions directly from the Booster dashboard. This will include creating pools, farming, dual farming, and staking HTM tokens, all from one convenient dashboard. Energy Management Integration: Booster V2 will allow users to manage their xExchange Energy directly from the dashboard, providing an additional way to boost rewards even further. Seamless Migration: Users will be able to migrate HTM between the Lending Protocol Booster and the USH Staking Module Booster without any cooldown periods, making it easier to optimize strategies across both modules. How the Yields Work Booster V2 will introduce a more structured and competitive approach to yield distribution across both the Lending Protocol and the Staking Module. HTM Booster in the Lending Protocol Base APY (First Batch): This is available to all users who stake a specific percentage of HTM relative to their collateral value. Any user can achieve this Base APY by staking the required amount of HTM. Boosted APY (Second Batch): After achieving the base level, users can boost their returns further by staking additional HTM, competing for the second batch of rewards. The more HTM staked beyond the base threshold, the higher the potential yield. USH Staking Module Yields Staking APY: Users who deposit USH-related LP tokens without boosting through the HTM Booster will still receive a Staking APY. This ensures that even passive participants which are not looking to stake their HTM in the Booster can take advantage of the USH Ecosystem to generate yields. Booster APY: Similar to the system in the Lending Protocol, users can stake HTM to unlock a Base APY. Beyond this threshold, any additional HTM staked will increase their APY in a competitive manner, allowing users to maximize their returns based on the amount of HTM they commit to boosting their positions. Rollout Plan for USH USH will be deployed in a phased rollout to ensure smooth implementation: Public Devnet: Open for testing, with incentives for participants to explore and stress-test the platform. Private Mainnet: A limited launch with partners to mint USH, bootstrap USH liquidity and generate initial protocol revenue. Public Mainnet: A full-scale launch, enabling all users to mint, stake, and trade USH. We know DeFi can be complex, which is why we’re committed to providing the tools and resources needed to navigate our ecosystem. With the USH Public Devnet launch, we’ll release updated documentation offering clear guidance on Hatom’s products. Developer documentation is also in the works, and we’re exploring the idea of a Hatom Academy for educational resources. Plus, we’ll soon roll out content focused on USH, helping users fully tap into its potential within Hatom and the MultiversX ecosystem. What’s Next? Hatom Pulse As Hatom grows, our focus remains on pushing DeFi boundaries while expanding across multiple ecosystems. Although this update doesn’t include a full roadmap—that will come later—our priority is clear: expanding Hatom across chains. To stand out in the competitive DeFi landscape, we’re committed to developing standout products. With that in mind, we’re excited to give you an exclusive preview of one of our most innovative products in development: Hatom Pulse. Over-collateralized non-custodial lending protocols, liquid staking, and over-collateralized stablecoins already exist on #Ethereum. What sets us apart is the synergy between these components within a unified ecosystem. By integrating these pillars, we tackle capital inefficiencies, allowing one protocol to enhance strategies that benefit the others, maximizing returns across the board. For example, when USH is minted, it means that EGLD is deposited, liquid-staked, and supplied in the lending protocol—all three protocols working in harmony. Hatom Pulse will elevate this synergy to another level, solving key issues faced by Aave, Compound Labs , and other leading protocols. We believe this innovation will be pivotal as we work to gain market share while expanding cross-chain. Our proof of concept will be deployed and battle-tested on #MultiversX, but the real growth will come when we scale this to markets that are thousands of times larger. This will be a turning point for Hatom. So, what is Hatom Pulse? On Hatom, like on Aave and other leading lending protocols, the largest assets used as collateral are often not borrowed, leading to substantial revenue loss for the protocol. This also results in very low income on the supply side, as borrowing fees depend on utilization rates, which only increase when borrowing activity rises. Generally, lending protocols are used to provide assets for borrowing stablecoins or for leveraging liquid staking strategies. This inefficiency locks up billions of dollars in dormant assets, and users earn very low supply rates on their collateral, which doesn’t help offset their loan interest. Hatom Pulse is designed to address these inefficiencies by leveraging the synergy between our existing products. It creates sophisticated vaults that activate dormant assets, unlocking advanced yield opportunities through a delta-neutral strategy. By utilizing assets like $EGLD, $sEGLD, $wTAO, and $swTAO, Hatom Pulse enables users to engage in delta-neutral strategies, where we long and short these assets on (CEXs), earning funding rates and staking rewards while keeping their assets intact. (The exact strategy, along with all the details, will be shared once USH is fully established). Initially, these vaults will operate on CEXs, where liquidity is highest, and will be managed through custodians like Copper.co to mitigate counterparty risks. Later, we plan to extend this to DEXs where all operations will be governed by smart contracts, ensuring full decentralization. serves as a strong proof of concept for us in this regard. However, our strategy will differ, as our focus will be on protecting the unit value, rather than the dollar value. Although Hatom Pulse is still in its research phase, early estimates suggest that this product alone could generate over 18% annual returns on $EGLD and more than 35% on $wTAO, with what we believe to be minimal risk. It’s important to note that these figures reflect current metrics based on internal calculations and may slightly differ upon product launch. But imagine reaching this on #Ethereum, while allowing users to borrow using their assets—this could be a disruptive protocol. We believe Hatom Pulse has the potential to become a cornerstone product as we transition into an omni-chain future. In a competitive DeFi landscape, it could give us a significant edge by offering something truly groundbreaking, capable of competing with well-established protocols across various chains. This strategy represents immense untapped potential. Hatom Pulse is being developed for risk-averse users who seek higher returns without excessive risk. By addressing inefficiencies in current DeFi strategies, we aim to offer a secure, robust option for yield generation that could rival established protocols. It's been an intense year for our team, and we sincerely thank the community for their patience, trust, and unwavering support as we've worked hard to build and deliver these groundbreaking products. As Hatom's omni-chain expansion nears, we remain focused on improving our existing products and researching new innovations to stay ahead in this competitive market. Our goal is to build a comprehensive DeFi ecosystem, accessible across all blockchains. With USH approaching its Mainnet release, we're proud of how our products have reshaped the DeFi landscape on MultiversX. By filling key gaps in the on-chain economy, we've created opportunities for users to generate yield, unlock the potential of decentralized finance, and provide strong utility for EGLD. In just over a year, we’ve built a strong ecosystem, but this is only the beginning. We’re ready to go even further, developing better products and unlocking new opportunities for our users. We’ll share more about our expansion plans in a dedicated post, staying focused on what matters most. Rest assured, what’s coming will be truly impressive for Hatom and our growing community!

Hatom Labs

182,878 Aufrufe • vor 1 Jahr

リアル感のあるTikTok風ダンス動画 最後の2秒がポイントだけど、わかってくれる人いるかな?😂 動画はTopviewのSeedance 2.0で作成 Topview(トップビュー) プロンプトは自由にどうぞ 「参照画像の女子高生を主人公として使用する。参照画像に写っている本人の顔立ち、目鼻立ち、輪郭、髪型、髪色、肌の質感、体格、制服、年齢感、全体的な雰囲気を高い精度で維持し、動画全体を通して同一人物に見えるようにする。 15秒、24fps、縦型9:16。フォトリアルな実写映像。高品質な青春映画や自然なSNS動画のような質感。 主人公は、プロのアイドルや熟練したダンサーではなく、「クラスで一番可愛い子が、放課後の誰もいない教室で、少し勇気を出してTikTokダンスを撮影している」 ような、親しみやすく自然な可愛さを持つ女子高生。 場所は放課後の日本の高校の教室。教室内には主人公以外の人物はいない。机、椅子、黒板、窓、カーテンなどが自然に配置されている。窓から夕方の柔らかな光が差し込み、明るく透明感のある青春らしい雰囲気。背景は整理されており、人物が主役として目立つ。 カメラは教室内に固定されたスマートフォンで撮影しているような正面構図。頭から靴まで全身が映る。手足が画面外に切れないようにし、人物を画面中央付近に保つ。カメラの急激な移動、ズーム、カット切り替えは行わない。 主人公は少し恥ずかしがり屋で、撮影されることに照れている。しかし嫌がっているのではなく、緊張しながらもダンスを楽しんでいる。作り込まれたアイドル笑顔ではなく、時々こぼれる自然な照れ笑いが魅力的。 ダンスはTikTokで流行しそうな、可愛らしく覚えやすい振り付け。両手を使った小さなポーズ、左右への軽いステップ、身体を小さく揺らす動き、手を顔の近くへ運ぶ仕草などを組み合わせる。動きは滑らかだが、完璧すぎず、一般の女子高生が練習して踊っているような自然さを残す。 【時間ごとの動き】 0〜2秒: 撮影開始直後。主人公は最初のダンスポーズで立っている。少し緊張した表情でカメラを見るが、すぐに小さく照れ笑いを浮かべる。 音楽のタイミングに合わせて、控えめにダンスを始める。 2〜5秒: 左右に軽くステップを踏みながら、胸元や顔の近くで両手を使った可愛らしい振り付けを行う。動きは軽やかで自然。 カメラを見ながら踊るが、恥ずかしさから一瞬だけ視線を横に逸らす。 その直後、少し照れた笑顔でもう一度カメラを見る。 5〜7秒: ダンスの流れの中で、片手を自然に髪へ伸ばし、髪を片方の耳にかける。 単なるポーズではなく、踊っている途中に髪が気になって直したような自然な仕草。 髪を耳にかけた直後、少し恥ずかしそうに微笑みながらダンスへ戻る。 7〜10秒: 振り付けが少しだけ大きくなり、両手を左右へ動かしながら小さく身体を回す。 スカートや髪が動きに合わせて自然に揺れる。 楽しさが少しずつ勝ってきて、笑顔が明るくなる。 ただしプロのアイドルのような完璧な表情にはせず、時々口元を緩める自然な照れ笑いを見せる。 10〜13秒: ダンスの最後のパート。 カメラ目線で可愛らしい手振りと軽いステップを行い、最後に両手を顔の近くに置いた控えめな決めポーズを取る。決めポーズの直後、自分で恥ずかしくなったように笑う。 ダンス撮影は13秒の時点で完全に終了する。 13〜15秒: ダンスが終わり、緊張が一気にほどける。 主人公は究極に照れた表情になる。 「恥ずかしい、無理」と言いたそうに、笑いながら首を左右に何度も小さく振る。 その場で両足を小刻みにバタバタさせ、落ち着かないように身体を揺らす。 両手を顔の近くに持ってきたり、口元を隠したりしながら、カメラから一瞬目を逸らす。 最後は照れ笑いを浮かべながら再びカメラを見て終了する。 大げさなコメディ演技ではなく、撮影を終えた普通の女子高生が恥ずかしさに耐えられなくなったような、自然で非常に可愛らしい反応。 楽曲:日本語の歌。ただし実在する楽曲は使用してはいけない 【映像品質・演出】 photorealistic, cinematic live-action video, realistic Japanese high school classroom, natural teenage expression, authentic school uniform, subtle shy smile, candid TikTok dance, natural body movement, realistic hair physics, realistic skirt and fabric movement, soft afternoon sunlight, clear skin texture, detailed eyes, cinematic lighting, shallow depth of field, natural color grading, youthful atmosphere, smooth animation, consistent identity, stable facial features, full body framing, fixed smartphone camera, social-media-friendly composition 顔や身体の動きを自然に保ち、ダンス中も表情が固まらないようにする。髪、制服、プリーツスカートは身体の動きに合わせて現実的に揺れる。指、手、腕、脚の形を正確に保つ。動画の途中で顔、制服、体格、髪型が変化しないようにする。 【ネガティブプロンプト】 anime, illustration, manga, cartoon, CGI, 3DCG, idol performance, professional dancer, perfect choreography, stage, concert, audience, microphone, backup dancers, multiple people, classmates, teacher, crowd, revealing uniform, extremely short skirt, sexualized movement, provocative dance, mature appearance, heavy makeup, exaggerated body proportions, childlike proportions, chibi, overacting, exaggerated comedy, crying, panic, uncomfortable expression, expressionless face, frozen smile, constant eye contact, excessive winking, jumping, acrobatics, spinning rapidly, falling down, camera shake, handheld camera, rapid zoom, scene cuts, changing camera angle, cropped body, cropped feet, cropped hands, out of frame, bad anatomy, deformed hands, extra fingers, missing fingers, duplicated limbs, face distortion, identity change, hairstyle change, outfit change, flickering, frame interpolation artifacts, motion artifacts, unnatural hair movement, unnatural skirt movement, blurry face, low resolution, noisy image, grainy image, oversaturated, text, subtitles, logo, watermark」

なお|AI動画・AI音楽

30,874 Aufrufe • vor 24 Tagen