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Introducing Team Densetsu’s Better Combat Mod for DRAGON BALL: Sparking! ZERO — Super Limit-Breaking NEO. New Gameplay Mechanics: • Combo Canceling & Faster Throws — Combos resets and quick transitions. • Quick Recovery — Mash to recover faster, scaling with HP. • Body Collisions — More dynamic close range... show more
19 条评论

Ya basically saying Bandai don’t know how to make a dbz game 😂😂😂

Only problem is as once you get used to it the base game feels unplayable

Why you don’t work at @BandaiNamcoEU ?

@BandaiNamcoEU I think my application got rejected because I only accept payment in Zeni

Seeing this made me upset that I'm a console player for sure.

I have a steam deck. Can I access these mods?

This what I mean by sparking zero combat needs a hard reset

This mod makes SZ playable 🙏

Now, tha quick recovery is 🔥

This is what I want, no more ping pong gameplay.

Dat super counter trash ngl

Dawg you made an option to get out of that boring vanish war/super counter mini game and body collision PEAK change.

FREE DASH PLEEEEAAAAASE

Amazing

Take note @dragonballgames @BandaiNamcoUS

This is fire especially the rework for super counter 🔥

How do you modders come up with combat mods THIS FAST???

THIS IS JUST WHAT SZ NEEDS!!!!

that looks amazing, though I'm still on the fence regarding the super counter, I wish they were made a ressource instead of a timing mechanic, like the teleport out of combo using ki in budokai and subsitutions in naruto storm great job thus far though.




