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Introducing WALL-WM, our open-source World Model for embodied AI and the next piece of our open-source robotics stack. Carving World Action Modeling at the Event Joints Read the blog: Why it matters WALL-WM shifts robot world modeling from fixed-length action chunks to event-grounded video-action pretraining. It learns around events... show more
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8 Kommentare

Excited to have @XSquareRobot presenting a lightning talk on WALL-WM at @saturdayrobotic Research Night during @CVPR 2026 on June 6. Looking forward! 👉🏻

A great work from the Team! Stay tuned!

Huge congrats, two major open-source releases back to back is a serious statement for embodied AI 🎉🎉🎉

Thank you! Really appreciate it. We see open source as the fastest way to move embodied AI forward, and this week is just the beginning. More to share soon.

The useful signal is not just “robot world model,” it is the packaging: open weights/code plus explicit event/action boundaries. Embodied AI needs reproducible eval surfaces before teams can tell progress from demo polish.

This is the interesting bit for me. Modelling around contact, grasp, lift etc feels much closer to how real manipulation actually breaks down.

Interesting shift away from fixed action chunks toward event centered modeling. Feels more aligned with how manipulation actually unfolds through contact, grasp, and transition points. Do you think event grounded representations generalize better to long horizon tasks?

great job!
