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It’s quite interesting how Eye Tracking input is almost the perfect replacement for the DS stylus in games like this It makes me believe that if you release a non-VR game on a headset like this: the menu/settings system should be permanently split from the main gaming window

76,298 görüntüleme • 9 ay önce •via X (Twitter)

21 Yorum

太一 🏴‍☠️ 💿 profil fotoğrafı
太一 🏴‍☠️ 💿9 ay önce

Just don't play Pokémon ranger that way. LOL

Brad Lynch profil fotoğrafı
Brad Lynch9 ay önce

Oh god 😵‍💫

Scar profil fotoğrafı
Scar9 ay önce

I really do miss the days when PCs were the bleeding edge of tech, I miss when I wasn't thinking "man I wish I had a vision pro for this" because my PC already did it I have an eyetracking capable headset, yet can't make use of this really cool use case

Brad Lynch profil fotoğrafı
Brad Lynch9 ay önce

I feel ya

José ‘The VR Tech’ 🥽 profil fotoğrafı
José ‘The VR Tech’ 🥽9 ay önce

i wonder if there’s a path to get poke walker working too! 🥹, I know this works on steamOS:

Brad Lynch profil fotoğrafı
Brad Lynch9 ay önce

I almost imagine this concept working extremely well on a display enabled smart glasses When they don’t die within an hour of usage with that display on

Shiny Quagsire profil fotoğrafı
Shiny Quagsire9 ay önce

tbh I unironically want some kind of smart glasses + eye tracking + TV/PC combo for this kind of UX, it'd be so nice

Calm profil fotoğrafı
Calm9 ay önce

Menus blocking the game view is a pet peeve of mine lol, so I hope we eventually get this for all games. There's so much potential for enhancing non-VR games in VR. Better menus, good stereoscopic 3D, dynamic themed VR environments. I want all of it. :)

Brad Lynch profil fotoğrafı
Brad Lynch9 ay önce

💯 Bingo 🥹

seymour profil fotoğrafı
seymour9 ay önce

imagine playing rhythm heaven like that lol

NatSock profil fotoğrafı
NatSock9 ay önce

That looks like a REALLY good user experience.

dethswurl profil fotoğrafı
dethswurl9 ay önce

Yep. So much UI can be put on the side of the game's screen. Inventory, world map, journal, etc. Truly some sort of 2.5d gaming.

Aaron profil fotoğrafı
Aaron9 ay önce

Is Zelda Phantom Hourglass playable like this?

Poro profil fotoğrafı
Poro9 ay önce

Id like to play pokemon like this. What are you using?

Zara Crypto 🔮 profil fotoğrafı
Zara Crypto 🔮9 ay önce

Hopefully @nintendo 🇯🇵 are planning their own XR gaming headset, could be so ideal & fun if done right ᯅ 🍄🌟! Until then, hopefully they may test the waters with a few Nintendo apps on Apple Vision Pro 🙌 @NintendoAmerica @mariokarttourEN @thetruebowser @PokemonTCGP @Pokemon

Gabriel Barbosa profil fotoğrafı
Gabriel Barbosa9 ay önce

I'm used to touch typing, so when in XR, I usually point and interact without looking at it (or right after averting my gaze to somewhere else). To me, UI interaction with eye tracking feels like such a slowdown 😭

Jack Haehl profil fotoğrafı
Jack Haehl9 ay önce

With a majority of Pokemon gameplay being Dpad + A/B I wonder how far we are from microgesture-controlled GBA emulators on Display glasses.

Zelda ᴮᴸᴹ 🏳️‍⚧️ (She/Her) - FREE PALESTINE 🇵🇸 profil fotoğrafı
Zelda ᴮᴸᴹ 🏳️‍⚧️ (She/Her) - FREE PALESTINE 🇵🇸9 ay önce

Looks looks really neat, I hope I'll be able to do something similar with the Steam Frame if I manage to get my hands on it

zilants profil fotoğrafı
zilants9 ay önce

Nintendo ds eye

pumpuppthevolume profil fotoğrafı
pumpuppthevolume9 ay önce

yo

XxWarmouthxX profil fotoğrafı
XxWarmouthxX9 ay önce

Now do Pokemon Ranger with eye tracking

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