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I've been looking into ways to tackle compatibility issues with toggles, especially arm toggles. One solution is setting body limits, like restricting body X movement when the arm toggle is active to avoid technical difficulties. This also helps with leaning and more! #Live2D
50,092 görüntüleme • 1 yıl önce •via X (Twitter)
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Shout out to @/Kuroama_ for sharing this particular post! This urges me to try & experiment with this kind of method. By set it as an expression, you can limit or even reverse the body movement. Works with head angle as well!

Tackling these compatibility issues can be really challenging and tiring. The more 3D your model looks, the harder it gets to rig toggles properly. These issues can pile up quickly, and before you know it, your model might reach its toughest point to rig! Be cautious 🌱✨

ohhh splitting into 2 params is a smart way! 🤔i could imagine it would be a hassle to manage them when you animate with vtuber model , but a smart way nonetheless. On the hand, parameter mapping is on waitlist of denchi, so we could pray to be able to do this directly in vts in future🙏

True! my problem that I can think of from this way is when I need to animate it like for example walking animation. It is a hassle 😅. Hopefully someone can make better method from this post

Just realized there’s some mistake with the settings on the vid, but you still can limit and reverse body movement with this method. I feel like my settings aren’t good enough, so feel free to experiment more with it.

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Selling your body with just one arm and one leg is absolutely wild 😳😭 Respect the hustle tho
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