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I've been making great progress on my #Unrealengine tool for helping you find optimisation opportunities and potential bugs in your #UE5 levels It's pretty much there, few more bits to go. I started writing up the documentation and need to do a bunch of testing to make sure everything...

24,292 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Over Jump Rally
Over Jump Rallyvor 1 Jahr

Do you have the option if a collision is complex or simple? That's one of the biggest performance killers in a game.

Profilbild von James Rowbotham
James Rowbothamvor 1 Jahr

I have collision in general, but yeah using complex or simple would be good. I think I’ll need to find a way to read the project configs as collision can be set ‘project default’, which makes things a bit more complex to work out what’s what. I’ll definitely look into this though

Profilbild von Matt Figdore
Matt Figdorevor 2 Jahren

This is the biggest productivity cheat code right now. Kiss reading documents goodbye. You can get an instant summary of any document with this tool.

Profilbild von xlnc
xlncvor 1 Jahr

This would be really helpful sir

Profilbild von Jack
Jackvor 1 Jahr

Looks super useful

Profilbild von James Rowbotham
James Rowbothamvor 1 Jahr

Thanks Jack, hopefully it’s going to save people a bunch of pain!

Profilbild von thatvitaliy || making a game
thatvitaliy || making a gamevor 1 Jahr

That looks super nice!

Profilbild von Doru Bogdan
Doru Bogdanvor 1 Jahr

Where do I buy this? 😁

Profilbild von James Rowbotham
James Rowbothamvor 1 Jahr

Ha it’s not out yet, I’m working on the last bits and testing it all works doing documentation and videos. If you give me a follow I’ll post when I launch it!

Profilbild von Verdalus
Verdalusvor 1 Jahr

Need this

Profilbild von Immature
Immaturevor 1 Jahr

😍

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