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I've been making great progress on my #Unrealengine tool for helping you find optimisation opportunities and potential bugs in your #UE5 levels It's pretty much there, few more bits to go. I started writing up the documentation and need to do a bunch of testing to make sure everything... show more
24,292 views • 1 year ago •via X (Twitter)
11 Comments

Do you have the option if a collision is complex or simple? That's one of the biggest performance killers in a game.

I have collision in general, but yeah using complex or simple would be good. I think I’ll need to find a way to read the project configs as collision can be set ‘project default’, which makes things a bit more complex to work out what’s what. I’ll definitely look into this though

This is the biggest productivity cheat code right now. Kiss reading documents goodbye. You can get an instant summary of any document with this tool.

This would be really helpful sir

Looks super useful

Thanks Jack, hopefully it’s going to save people a bunch of pain!

That looks super nice!

Where do I buy this? 😁

Ha it’s not out yet, I’m working on the last bits and testing it all works doing documentation and videos. If you give me a follow I’ll post when I launch it!

Need this

😍

