Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

I’ve released 2 tools now to help OPTIMISE your #UnrealEngine projects. The same ones I use in my own dev workflow 🔍PROJECT OPTIMISE: Gives a holistic view of your entire project's content to find potential bugs and performance issues 🧠LEVEL OPTIMISE: Focuses in on individual levels to help catch...

15,932 Aufrufe • vor 1 Jahr •via X (Twitter)

6 Kommentare

Profilbild von lurdan
lurdanvor 1 Jahr

you should post before/after benchs, unc

Profilbild von CoinStats
CoinStatsvor 1 Jahr

With CoinStats, you can track all your assets in one place and get advanced analytics. Connect your portfolio to start tracking your Profit & Loss today:

Profilbild von EMC3D - Game Art
EMC3D - Game Artvor 1 Jahr

Yooooo!!! This is great.

Profilbild von Lasse | FragmentVentures 🎮
Lasse | FragmentVentures 🎮vor 1 Jahr

This looks very handy!

Profilbild von Ajinkya 🕹️
Ajinkya 🕹️vor 1 Jahr

looks interesting.

Profilbild von Adrian
Adrianvor 1 Jahr

@CarlosGameDev

Ähnliche Videos

Best Early Game Tips & Tricks for Assassin's Creed Black Flag Resynced. Full guide in the video: 🔸 Focus on the main story until you unlock the Great Inagua Hideout. 🔸 Build and upgrade the Harbourmaster in the hideout to upgrade the Jackdaw as soon as possible. 🔸 Capture forts to unfog the entire region. 🔸 Synchronize viewpoints early to reveal side activities, chests, secrets, and more. 🔸 Loot every crate you come across early on for money and resources. Use the Observe mechanic to find chests and secrets. 🔸 Build and upgrade the General Store in the hideout to unlock new outfits and weapons. 🔸 Get the Lodestone Trinket from the General Store in Great Inagua. It automatically loots nearby corpses, helping you earn money much faster. Also, turn on the Area Loot option in the settings. 🔸 Hunt animals and collect pelts and bones whenever you see them. They are essential for upgrades and outfits. 🔸 Upgrade the Pistol Holster to the maximum level as soon as possible. It allows you to fire four shots in a row before reloading. 🔸 Upgrade your health to the maximum level as soon as possible. It will make combat much easier and reduce the need to use remedies. 🔸 Upgrade the Manor and unlock the Protection Money Box as soon as possible. It provides a steady source of free money. 🔸 Search every island thoroughly for Animus Keys and Data Files after exploring it. Every island contains some of them. 🔸 Complete Warehouse missions to earn a good amount of money and resources.

Zephryss⛩️

171,914 Aufrufe • vor 13 Tagen

Crimson Desert first impressions. The Open World is massive, it feels alive and it definitely holds up to my expectations when it comes to visuals. I know some reviewers have said the game takes up to 8 hours before it gets good but honestly I immediately fell in love with it and immediately started exploring. I found the puzzles and combat awesome to play with, once you get used to the controls which feel overwhelming at first, especially remembering all of them which can be a hassle first. The main protagonist Cliff hasn't clicked with me yet, right now I feel like he's just confused and there's not so much depth that he offers, I hope that will change as I progress through the story. The story itself and quests are quite interesting and I've actually had a good laugh in the beginning of the game when you have to help a couple struggling to clean the chimney. There are definitely some issues though, I feel like the starting stamina drains too quickly especially if you're using your wings to fly, if you run out of stamina while flying and fall into waters, Cliff will almost immediately drown because the Stamina bar is empty. I haven't encountered any bugs, crashes or stutters as of yet, however there are some ghosting issues when you enter buildings which can be quite distracting. Ray Regeneration on AMD GPUs tanks the performance so I just turned it off completely and instead I'm playing on Ultra Settings, which is a bummer because that tech looked very promising and made quite the difference when it came to visuals. Another weird issue that I had is trying to enter some doors or starting conversations with story character, the button to initiate the conversation wouldn't appear unless I went away and came back to a specific position before starting it. Some other issues include pop-in issues, camera movement and double NPCs with the same voice-lines if you greet them. Overall I think its a good start to a video-game that is quite massive in scale, there are still many things that I'll have to do and progress through before I give a conclusive opinion in this game.

NikTek

93,414 Aufrufe • vor 4 Monaten