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I've been wanting to make 3D reconstructions not just realistic, but also **interactable** and **actionable** for years. Thanks to @XHongchi97338, we're now a step closer! Introducing DRAWER — a framework for the automatic construction of realistic, interactive digital twins.

13,162 Aufrufe • vor 1 Jahr •via X (Twitter)

5 Kommentare

Profilbild von Wei-Chiu Ma
Wei-Chiu Mavor 1 Jahr

DRAWER integrates the strengths of GS, Neural SDF, physical reasoning from foundation models, and generative models, enabling the system to build a comprehensive and nuanced understanding of the scene. Some nice features of DRAWER: ✅Geometry ✅Appearance ✅Articulation ✅Speed

Profilbild von Wei-Chiu Ma
Wei-Chiu Mavor 1 Jahr

No need to interact with the environment during the capture! DRAWER works with just a static video input.

Profilbild von Wei-Chiu Ma
Wei-Chiu Mavor 1 Jahr

Check out @XHongchi97338's post or our project page for more details! Webpage: Joint w/ researchers from UIUC, @uwcse, @allen_ai, @CornellCIS @EntongSu @memmelma @prodarhan @yu_raymond5 Numfor Ali Farhadi (@RAIVNLab) @abhishekunique7 @ShenlongWang

Profilbild von Wei-Chiu Ma
Wei-Chiu Mavor 1 Jahr

@uwcse @allen_ai @CornellCIS @EntongSu @memmelma @prodarhan @yu_raymond5 @RAIVNLab @abhishekunique7 @ShenlongWang Some cool applications enabled by DRAWER: ✅Interactive shooting games ✅Real-to-Sim-to-Real

Profilbild von Moe Kayali
Moe Kayalivor 1 Jahr

@XHongchi97338 Wait a second, I recognize that kitchen!

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