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I've built a new open-source (MIT licensed) Elemental Sandbox containing 9 new abilities, a VFX playground built with Three.js & this time you cast with your hands. Open palm aims. Fist casts. Point right with your left hand to switch. Real-time hand tracking with MediaPipe by Google, running in...

23,130 次观看 • 1 个月前 •via X (Twitter)

67 条评论

Victor 的头像
Victor1 个月前

@threejs @slopa_io

Three.js Daily 的头像
Three.js Daily1 个月前

@threejs

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs

MetaMú 的头像
MetaMú1 个月前

@threejs Needed mode resources around power/magic effects! These are 👍

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs ✨🙌

MetaMú 的头像
MetaMú1 个月前

@threejs Thank for sharing Brodie!

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Glad you love the project 🙌

MetaMú 的头像
MetaMú1 个月前

@threejs Integrated these effect in the 3 games I'm developing. I do question, what happens when everyone has everything who will use anything else?

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs i’ll just have to invent new ideas each time 😭 trying to convince everyone to use thr new ones

MetaMú 的头像
MetaMú1 个月前

@threejs

wang 的头像
wang1 个月前

@threejs wow cool how do you make it🤓

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thanks 🙌✨

AINZX 的头像
AINZX1 个月前

@threejs add option the export the procedural mesh so we can use it in the other game engine same mesh

Chiro Visuals 的头像
Chiro Visuals1 个月前

building it in the game engine is the way to do it in this case, u can give the project source code to ur AI tool that u use and ask him to recreate it in the native particle system of ur game engine. cause exporting the spell for example to alembic format is not budget friendly for performance

AI Mastery Guide 的头像
AI Mastery Guide1 个月前

@threejs Casting spells with your hands is so cool

OmniStorm Gaming 的头像
OmniStorm Gaming1 个月前

@threejs My guy, you’re a legend.

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thanks 🙌✨

Lane 的头像
Lane1 个月前

@threejs how well does the fist cast actually feel in practice?

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs pure sorcery, works well !

Caster Logic 的头像
Caster Logic1 个月前

@threejs I literally checked earlier today to see if you did an update. Btw, I've been reformatting your abilities to work with webgpu if you ever what me to send over to you

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs well, u can still send a PR so i can check it but honestly i can’t merge cause im still experimenting each time with something

Caster Logic 的头像
Caster Logic1 个月前

@threejs No need to merge, just wanted to make sure I tossed you credit and you knew about it + give you access to anything here in the event you want to use it

Angelshadoweb3.eth ᚠ ⛓️ 的头像
Angelshadoweb3.eth ᚠ ⛓️1 个月前

@threejs Can this be integrated into a mobile and PC game?

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Yes definitely 🙌

iksint 的头像
iksint1 个月前

@threejs Damn bro, godlike skills. How do you make them?

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs i usually generate the visual effect shot image reference and then do a breakdown for each particle emitter and work on each one separately to get the final effect

Sami 的头像
Sami1 个月前

does the phone-as-camera path work on iOS Safari too?

Chiro Visuals 的头像
Chiro Visuals1 个月前

should be

David 的头像
David1 个月前

@threejs this is sweeet, glad you open sourced it. My demo only used webcam, love the WebRTC integration

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you ✨🙌

Hexabl0b 的头像
Hexabl0b1 个月前

@threejs shaders are mind blowing

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you ✨🙌

Keyboard Runner 的头像
Keyboard Runner1 个月前

@threejs Wow, amazing visuals🤩 thanks for sharing!

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thanks you for checking it out 🙌

Sammy 的头像
Sammy1 个月前

@threejs Hey OpenAI more training data for Astra!

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs

Sammy 的头像
Sammy1 个月前

@threejs I'm joking with you but it kinda saddens me to know that somehow our AI overlords are going to manage to replicate your awesome work.

domaggio 的头像
domaggio1 个月前

@threejs i'd reach for my coffee and accidentally cast a spell

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs 🤣🤣🤣

arcane dealer 的头像
arcane dealer1 个月前

@threejs Incredible

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you 🙌

Daniel Johnsen 的头像
Daniel Johnsen1 个月前

@threejs This is a nice interaction mapping. Open palm, fist, then a single pointing hand keeps the spell vocabulary learnable instead of turning gestures into a whole control scheme. The hand-tracked camera view is a great touch too.

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you Daniel! 🙌✨

Peik Gabriel 的头像
Peik Gabriel1 个月前

@threejs this is wicked, hand tracking makes the whole thing feel like magic

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs yep

John Elmore 的头像
John Elmore1 个月前

@threejs That’s amazing! Incredibly impressive!

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you 🙌

Brjan | AI Builder 的头像
Brjan | AI Builder1 个月前

@threejs real-time hand tracking opens up a ton of creative possibilities for interaction

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Yep, i feel like i wanna do a lot more of these in the future 🙌

Mark 的头像
Mark1 个月前

@threejs Awesomeness! I will add some of these to my pirate ship game 🍻

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Sounds great ✨

Matet | Never Stop Building 的头像
Matet | Never Stop Building1 个月前

@threejs This feels wonderfully tactile. How stable is the hand tracking across different lighting?

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs i think it’s extremely reliable, I think there is no better library on web that can compete with Mediapipe, i was impressed when i tried it in both dark and overexposed light, it always keeps track 🙌

Ilia Reingold 的头像
Ilia Reingold1 个月前

@threejs Phoenix spell was pure art! Great work :)

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you 🙌✨

CarbonJewels 的头像
CarbonJewels1 个月前

@threejs You’re one of the most badass devs out there That Phoenix 🐦‍🔥 is 🔥🔥

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank u 🙌🔥

Nawwara 的头像
Nawwara1 个月前

@threejs The phoenix is fiiire 🔥

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you 🙌✨

FaryaBlender3D 的头像
FaryaBlender3D1 个月前

@threejs Absolutely mindblowing

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs Thank you ! I really appreciate it ✨

OmedTheVibeCoder 的头像
OmedTheVibeCoder1 个月前

@threejs Dropping straight heat every week like it is just routine work.

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs it’s fun to work on these projects, what can i say

Voxlessa 的头像
Voxlessa1 个月前

@threejs Hand gestures as spell controls are a great match. Is there a safe resting pose, or am I going to cast something every time I explain the demo with my hands?

Anthony R. Risen 的头像
Anthony R. Risen1 个月前

@threejs oh shit i see a drone.. any piloting control over the drone? i was going to make a drone camera

Chiro Visuals 的头像
Chiro Visuals1 个月前

@threejs well i think u can make the changes to make it work as a first person controller 🙌✨ feel free to cause the project is open source

Rancho 的头像
Rancho1 个月前

@threejs The open-palm-to-fist mapping is nicely legible. Do you debounce gesture transitions or require a confidence hold before casting? A dropped tracking frame shouldn't become an accidental spell—especially when the camera arrives over WebRTC.

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