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I've recently contributed an open-source module for the Basis Framework which lets users configure toggles and effects on their avatars. Set blendshapes, shader properties (including swapping textures), and display text. Those are native integrations; not animators.

20,415 views • 2 months ago •via X (Twitter)

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We’re excited to announce the release and open-source of HunyuanImage 3.0 — the largest and most powerful open-source text-to-image model to date, with over 80 billion total parameters, of which 13 billion are activated per token during inference.The effect is completely comparable to the industry’s flagship closed-source model.🚀🚀🚀 HunyuanImage 3.0 originates from our internally developed native multimodal large language model, with fine-tuning and post-training focused on text-to-image generation. This unique foundation gives the model a powerful set of capabilities: ✅Reason with world knowledge ✅Understand complex, thousand-word prompts ✅Generate precise text within images Different from traditional DiT architecture image generation models, HunyuanImage 3.0’s MoE architecture uses a Transfusion-based approach to deeply couple Diffusion and LLM training for a single, powerful system. Built on Hunyuan-A13B, HunyuanImage 3.0 was trained on a massive dataset: 5 billion image-text pairs, video frames, interleaved image-text data, and 6 trillion tokens of text corpora. This hybrid training across multimodal generation, understanding, and LLM capabilities allows the model to seamlessly integrate multiple tasks. Whether you're an illustrator, designer, or creator, this is built to slash your workflow from hours to minutes. HunyuanImage 3.0 can generate intricate text, detailed comics, expressive emojis, and lively, engaging illustrations for educational content. The current release focuses solely on text-to-image generation and future updates will include image-to-image, image editing, multi-turn interaction, and more. 👉🏻Try it now: 🔗GitHub: 🤗Hugging Face:

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