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Last week-end I built a watercolor simulator based on real physics (as much as possible). A lot of you asked to play with it so i improved it and it's now live. New since the prototype: - More pigments (52), based on the best research out there to predict...

308,329 görüntüleme • 1 ay önce •via X (Twitter)

45 Yorum

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Link to try it:

Rahul Janagouda profil fotoğrafı
Rahul Janagouda1 ay önce

Can you make an ipad app? So good, I could handover ipad to my 2y old for the first time to play with your app.

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

We’ll integrate it in the Marble beta (available on iPad)

Aaron Francis profil fotoğrafı
Aaron Francis1 ay önce

this is beautiful!

Hammermann profil fotoğrafı
Hammermann1 ay önce

This is wonderful! I wish there was an undo button (I always prefer cmd/ctrl+z). And if there was an option to uplaod an SVG and apply the same effect, it'd be pretty cool too!

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Damn, I need to build a V3. Thanks for the feedback!

Nick Schmidt profil fotoğrafı
Nick Schmidt1 ay önce

Hell yea

ryan laff profil fotoğrafı
ryan laff1 ay önce

I love this ir looks wonderful

MrBlindMouse profil fotoğrafı
MrBlindMouse1 ay önce

Very cool! It feels so realistic!

Ruhan profil fotoğrafı
Ruhan1 ay önce

I was really bad with water colors! Will give myself another try with this one haha.

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

I still highly recommend IRL watercolors, but this one is satisfying too :)

Andrew Gilgen profil fotoğrafı
Andrew Gilgen1 ay önce

Paper texture so good

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Thank you Andrew!

Ara Ghougassian profil fotoğrafı
Ara Ghougassian1 ay önce

Wow, great work!

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Thank you!

Thiago Monteiro profil fotoğrafı
Thiago Monteiro1 ay önce

52 pigments is commitment

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

😅

johnny profil fotoğrafı
johnny1 ay önce

love this

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

🙏♥️

Michael Kleyn profil fotoğrafı
Michael Kleyn1 ay önce

Having this on the ipad with gravity would be beautiful

saietta profil fotoğrafı
saietta1 ay önce

curtis et al's model wasn't built for real-time, the original paper ran the capillary/diffusion simulation offline. getting kubelka-munk mixing to hold interactive framerates while you're actively painting is the harder part, not the pigment count.

Marble App profil fotoğrafı
Marble App1 ay önce

🎨👀

CodeCultureCob profil fotoğrafı
CodeCultureCob1 ay önce

this is so cool! reminded me me of paper chromatography tests from highschool :)

Akhil profil fotoğrafı
Akhil1 ay önce

Asked claude to build me a watercolor simulator, guess what it named the app...

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Haha, it should have been Sudo Aquarelle on mine when I pushed it live... Fixed now, but yeah not a great name anyway.

Lewie JPD profil fotoğrafı
Lewie JPD1 ay önce

Great. Thanx for sharing!

Sohneya profil fotoğrafı
Sohneya1 ay önce

This is so so beautiful, Lionel

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Thanks a lot Sohneya!!

John Cotterell profil fotoğrafı
John Cotterell1 ay önce

This is wonderful, though tricky with a mouse, I need to try it on my tablet. Code output is interesting. I once wrote a simple glsl paint app where you could edit the brush shader in the browser, though it was limited to brush radius. This makes me want to revisit that.

Aarni profil fotoğrafı
Aarni1 ay önce

Btw, how does your mixing compare to

Liz Olson profil fotoğrafı
Liz Olson1 ay önce

KidPix Wacky Brush paint tool level up. Beautiful.

Igor Marinelli profil fotoğrafı
Igor Marinelli1 ay önce

Wow

Mehdi Djabri profil fotoğrafı
Mehdi Djabri1 ay önce

Excellent work, calming

Lionel Mora profil fotoğrafı
Lionel Mora1 ay önce

Thank you Mehdi!

Jake profil fotoğrafı
Jake1 ay önce

Looks beautiful! Just imaging devs making artistic sequence and flow diagrams in this vs excalidraw haha

TheMiddleMan1980s profil fotoğrafı
TheMiddleMan1980s1 ay önce

This app should be getting so much traffic given the popularity of water color. It’s amazing

Ulysse Sabbagh profil fotoğrafı
Ulysse Sabbagh1 ay önce

Banger

AI Mastery Guide profil fotoğrafı
AI Mastery Guide1 ay önce

52 pigments is oddly satisfying

Rakibul profil fotoğrafı
Rakibul1 ay önce

that paper is so cool !

SpazeCraft profil fotoğrafı
SpazeCraft1 ay önce

Not gonna lie, I’m genuinely impressed, the physics of the water & pigment blending really makes me think of real watercolors, & I love me some watercoloring!!! One thing I noticed is that when you reset the pigment, your image gets tanked with that reset. undo doesn’t restore.

Sad Phở 🥲🍜 profil fotoğrafı
Sad Phở 🥲🍜1 ay önce

very nice

Jean-Louis Gouwy profil fotoğrafı
Jean-Louis Gouwy1 ay önce

afaik you don't have tech background, so you create it with Claude ? What did it use to built it ? (framework, libraries i mean) That works pretty well ! So cool !

Evanpunk2077 profil fotoğrafı
Evanpunk20771 ay önce

damn so cool!

sala de produtos profil fotoğrafı
sala de produtos1 ay önce

you should sell this to schools

Torsion profil fotoğrafı
Torsion1 ay önce

If you could turn this into a clip studio paint brush that'd be better than a standalone app

Benzer Videolar

Now that I am home and have access to my files I decided to do a quick test with one of my Vtubing avatars. It works way better with my larger iPad Pro (less crashing/more memory and more screen space) compared to the mini so I did want to bring that up. Importing the file over as GLB was more stable than just OBJ plus it kept the color info from the previous texture. I texture all my avatars on substance painter but have been looking at an alternative when I am out and about that is not on the computer and this actually hits all the right "wants". Adding a quick video of the way the app works for me. I like that it has layers, I can alter my brushes and even add stabilization when I am drawing (which I use that extensively on procreate so that was a huge plus). The stamp tools will come in handy as well but did not show it on this video. The file itself is imported as "one mesh" but each part is treated as their own separate piece which I show in the video. I do the same thing on substance painter making it really easy for me to texture. The app then exports the texture out for each object which is the same way I do so on substance. Overall I am extremely impressed with the work Sparseal has done on this application and see how useful this will be for my current work flow of texturing. I for one love the ability to be "portable" which is a big reason I sculpt so much with Nomad Sculpt on the iPad. Having the freedom to do your work away from a desk and if you feel like doing it outside is probable why I yearn for iPad apps so much like so. Give this app a look, it is free to try on the App Store (It is $19 to be able to export, but a one time buy). It is called "Wafer" for the iPad. I already use CozyBlanket from the same creator to do re topology so I expected this level of fantastic with this current app.

Val / LatinVixen ➡️ Megaplex

17,469 görüntüleme • 7 ay önce