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"Learn Daniel Santalla's quick technique for creating interactive snow trails in Unity! Perfect for car tracks or footsteps, all in under 60 seconds! #Unity3D #GameDev #Under60Sec"

61,379 Aufrufe • vor 1 Jahr •via X (Twitter)

8 Kommentare

Profilbild von 09487
09487vor 1 Jahr

That kind of stuff works for grass too. You can get better performance by skipping the particle system and camera and draw directly on the texture. You can also make it kind of infinite by attaching the texture to the car and offsetting it when it moves.

Profilbild von VFX Therapy
VFX Therapyvor 1 Jahr

Yup!!! Thanks for the info🙌🏼

Profilbild von Momentous One 🎮
Momentous One 🎮vor 1 Jahr

Used to test on this shader technique. It works well though.

Profilbild von VFX Therapy
VFX Therapyvor 1 Jahr

Great!!

Profilbild von The-EndType1
The-EndType1vor 1 Jahr

Wow, that's great! Is there a YouTube channel for more?

Profilbild von Neromabene
Neromabenevor 1 Jahr

That was cool! (pun intended)

Profilbild von Thomas@TheMFTs
Thomas@TheMFTsvor 1 Jahr

That’s slick! Gonna try this for sure

Profilbild von Paggart Studio
Paggart Studiovor 1 Jahr

Interesting and straightforward tutorial!

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