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Vector graphics-like shader for Unity. > clipped wireframe 🧊 #unity3d #gamedev

12,871 views • 1 year ago •via X (Twitter)

7 Comments

RedDeer.Games's profile picture
RedDeer.Games4 years ago

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Inu Games's profile picture
Inu Games1 year ago

do you know how to avoid this artifact without making thicker lines?

GorillaJoes's profile picture
GorillaJoes1 year ago

Very cool, you including this in an asset?

Mirza Beig's profile picture
Mirza Beig1 year ago

That's the intention, at some point.

VoR's profile picture
VoR1 year ago

how do you render the wireframe, especially with quads and not triangles.

Richard's profile picture
Richard1 year ago

Can’t do this in shader graph right?

Mirza Beig's profile picture
Mirza Beig1 year ago

You can.

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