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"Learn Daniel Santalla's quick technique for creating interactive snow trails in Unity! Perfect for car tracks or footsteps, all in under 60 seconds! #Unity3D #GameDev #Under60Sec"

61,379 просмотров • 1 год назад •via X (Twitter)

Комментарии: 8

Фото профиля 09487
094871 год назад

That kind of stuff works for grass too. You can get better performance by skipping the particle system and camera and draw directly on the texture. You can also make it kind of infinite by attaching the texture to the car and offsetting it when it moves.

Фото профиля VFX Therapy
VFX Therapy1 год назад

Yup!!! Thanks for the info🙌🏼

Фото профиля Momentous One 🎮
Momentous One 🎮1 год назад

Used to test on this shader technique. It works well though.

Фото профиля VFX Therapy
VFX Therapy1 год назад

Great!!

Фото профиля The-EndType1
The-EndType11 год назад

Wow, that's great! Is there a YouTube channel for more?

Фото профиля Neromabene
Neromabene1 год назад

That was cool! (pun intended)

Фото профиля Thomas@TheMFTs
Thomas@TheMFTs1 год назад

That’s slick! Gonna try this for sure

Фото профиля Paggart Studio
Paggart Studio1 год назад

Interesting and straightforward tutorial!

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