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"Learn Daniel Santalla's quick technique for creating interactive snow trails in Unity! Perfect for car tracks or footsteps, all in under 60 seconds! #Unity3D #GameDev #Under60Sec"
61,379 görüntüleme • 1 yıl önce •via X (Twitter)
8 Yorum

094871 yıl önce
That kind of stuff works for grass too. You can get better performance by skipping the particle system and camera and draw directly on the texture. You can also make it kind of infinite by attaching the texture to the car and offsetting it when it moves.

VFX Therapy1 yıl önce
Yup!!! Thanks for the info🙌🏼

Momentous One 🎮1 yıl önce
Used to test on this shader technique. It works well though.

VFX Therapy1 yıl önce
Great!!

The-EndType11 yıl önce
Wow, that's great! Is there a YouTube channel for more?

Neromabene1 yıl önce
That was cool! (pun intended)

Thomas@TheMFTs1 yıl önce
That’s slick! Gonna try this for sure

Paggart Studio1 yıl önce
Interesting and straightforward tutorial!
